Community Feedback Wanted: New Inventory System Proposal

I feel as though it may be possible to improve upon the design of Yandere Simulator’s current inventory system. I’ve designed a new inventory system, and I’d like to show you what it looks like:

Here’s a webm where you can see what the inventory system looks like in motion:

As you can see, it’s a grid-based inventory system, similar to the inventory system from Resident Evil 4:

Before I proceed with this system, however, I want to find out if the community has any problems with the way that the inventory is presented to the player.

…to put it bluntly, I’d like to ask if you think it’s a bad idea for the inventory system to involve a schoolgirl opening up her skirt and exposing her panties right in the middle of the screen.

I can see three possible problems with this concept:

  1. Several YouTubers have stated that their Yandere Simulator gameplay videos were taken down if panties appeared onscreen. If I constantly force the player to see panties in the middle of the screen, it could become impossible to upload gameplay footage of Yandere Sim to YouTube.
  2. Showing a school-aged girl exposing her undergarments could be misconstrued as “sexualizing minors”, which may cause the game to be prohibited from being broadcasted on popular streaming sites, or cause platforms such as Steam to refuse to distribute the game.
  3. Some players might feel embarrassed to be seen playing a game where a schoolgirl’s panties are constantly displayed in the middle of the screen.

I personally don’t find the concept offensive at all, but I understand that it might be a pain in the ass for YouTubers, live-streamers, or anyone who has particularly judgemental friends/family members.

I may have a potential solution:

The panties could be covered up by an “Item Description” box that describes the currently-selected item, or something else along those lines. This might be enough to solve the potential problems of this inventory system. On the other hand, if the act of displaying a school-aged girl open up her skirt is unacceptable, regardless of whether or not the panties are censored, then this doesn’t solve anything.

Honestly, this shouldn’t really be an issue, because I can name numerous games with content comparable to Yandere Simulator that are not banned from YouTube or Twitch. If PewDiePie can upload a video where he plays Senran Kagura – a game about ripping clothing off of school-aged girls – then surely an inventory system that involves a view of a girl’s panties shouldn’t be considered “over the line”. However, Yandere Simulator has not been treated fairly by certain websites in the past, so even if Yandere Simulator contains content that is far less “offensive” than what you can see in numerous other video games, it might still get kicked off of certain platforms for any arbitrary reason whatsoever.

Anyway, before I pour hours into programming this inventory system, I’d like to ask the community what they think of this idea. Here’s a poll for you to vote on:

What should I do about the inventory system?

EDIT: Here’s a screenshot of what the results of that poll looked like on June 23rd 2016:

Please feel free to write your thoughts in the comment section below; I’ll be reading every comment on this blog post for about 24 hours.

EDIT: This blog post has a “sequel”! You can read the follow-up post here: https://yanderedev.wordpress.com/2016/06/23/further-thoughts-on-the-new-inventory-proposal/

915 thoughts on “Community Feedback Wanted: New Inventory System Proposal

  1. I think is a really good Inventory system, I really don’t mind the opening her skirt and revealing her panties because its a video game, and much like in resident evil 4 for it was displayed in the pause menu, none of the other students have to see yandere chan open her skirt. Plus like you said yandere dev this video game is not meant for kids. As for The censoring its should have a toggle button just like the copyrighted music in the easter eggs.

  2. It’s a cute idea, but I think it’d be too distracting to be constantly looking at my character’s underwear when I’m trying to think about how to eliminate my next rival. And the censored version just feels silly, especially when other panty shots are not censored. I think something simpler and less fullscreen would be better suited to game immersion.

  3. Here’s an idea. Instead of her placing items in her skirt then “Removing” her skirt, just have Yandere-chan stuff her items in her stockings. EXAMPLE: Whenever the player need’s an item, he/she will press 1 2 3 4 5 (unless You’re changing them) then Yan-chan will just pull down her stockings. And, I think it’s a good idea since lots of young people play it. Having a Young School Girl remove her skirt and having to look at her panties, is….. just pervy :/

    • Only major problem with your idea is that it the items would leave a bulge in the shape of the item, students and teachers would find that super suspicious and could make using any item virtually impossible.

      • I was also thinking that Yan-chan could wear a garter belt….. Since her stockings are longer than regular thigh highs, the garter belt would be hidden because of her skirt! and she could stick weapon’s into her garter, without anyone noticing

  4. I think a good idea would have you be able to buy a Jacket from Info-chan that can then be sewn into a jacket with interior sound-proof pockets. If you wear it home, you’ll be able to grab it from your pantie closet on the way to school tomorrow if you so wish. If police arrive at school, they’ll pat down every student and if Yan-chan has her jacket (her phone could be in her skirt, but nothing shown when she takes it out besides her reaching to get it) she may be apprehended and, if not, the jacket will most definitely be confiscated by teachers or police if deemed suspicious (if confiscated by teachers, it may be stolen from the teacher’s lounge [although this would certainly come with many risks, and perhaps you could frame another student with possessing a stolen item]). Perhaps the sound-proof interior pockets could instead be just an upgrade and not required? As in, it could be the regular two external pockets that teachers and students can hear clinking in and can store much less if not upgraded by sewing. If upgraded through sewing, though, it would be confiscated if a crime happened for being suspicious. If left at school, it may be seen by teachers and put in the teacher’s lounge. If not upgraded, when left at school, it could be put into a lost-and-found area Info-chan could retrieve it from for a low price. Yan-chan could also have a backpack that would be searched when entering and leaving school so that the player isn’t crippled without a jacket. There could also be a way to clean the jacket at school (potentially being forced to soak it in the bathhouse and not being able to use it until the next day?). I don’t know if what I typed really makes any sense, but I hope it helps!

  5. I really thought Yanderedev was better than this. Honestly I tried to ignore a lot of the sexist and inapropriate content such as panty shots and Kokona’s unnecessarily huge chest. But at least those things were more reasonable than blantaly ripping Ayano’s skirt off. Wouldn’t a school bag be easier? And make more sense? You could have it on her back or shoulder or something other than borderline porn.

    • True. Most of the students are going to be carrying bags or backpacks at some point, so it would only make sense for Yan-chan to have one too~. I think the grid-based inventory is fine though, I’m just not quite on board with it being up her skirt xD

  6. I don’t really think there is anything wrong with the idea (at least, nothing worse than anything already in the game or other games. I like the idea of the grid-based inventor and DEFINITELY think that it is a huge improvement on the current one. But, the idea of it being in her school uniform makes no sense for when she changes uniforms, and just in general it would make her look lumpy.

    I have a couple of ideas if you’re interested (plus what plenty of others have mentioned, jackets, toolbelts, bags, etc)

    Maybe have a large inventory in her locker with a grid-based system, and then she can take a few items with her from her locker. For example: she could have a knife, syringe, cigarettes, and matches all in her locker, and when the player wants to use them, they have to go back and get them or plan ahead (like, if they want to light someone on fire, they’d either need to have the matches on them or would be forced to go back and get them) this would add another aspect to the game: planning ahead, and it would also be the most realistic; only being able to carry a few things at once, so not to cause suspicion. Even add to it by having other places Yan-Chan can stash things to make it easier for her, like underneath her desk, hidden in storage closets, the bushes outside school, or, if you end up creating a small town and need items in those environments, hidden somewhere outside, inside trees or empty houses mailboxes, hidden in stuff inside of stores, etc. etc. Basically, anywhere NPCs can’t see it

    Obviously this might be a dumb and impractical idea, but I thought you might be interested as it would add another little aspect to the game and be something different. Kind of on the idea how some games (like the Witcher, Skyrim, etc.) have “safe spaces” to hide stuff where it won’t spawn out of the game. IDK if it would be a pain and a half to program or even be annoying to some players (maybe then make it an option, something like “survival mode” in Fallout NV when the game gets more realistic, and otherwise just have a separate menu screen or something) but, whatever, I thought it might be an interesting idea.

    Good luck with the game, I LOVE it so far and you have no idea how excited I am for the finished product!

  7. Why don’t you use a small school bag you can put it on the side and maybe do tetris except you can take out block or in this case items like weapons all the protagonist has to take them out and put them back in a make it so that time stops but they can’t do it when teachers are chasing them and you don’t have to continue after here because after here is suggesting more rivals and I know you don’t like stupid ideas

    you here then please put optional rivals please I do not like himederes and I do not want kokona to become one so optional rivals this allows you to to remove students if a optional rival is not there thus improving the frame rate giving you plenty of time to thinking of ideas improving the frame rate and making Yandere Sim more long a they don’t have to be that complex and you can even not do all of the elimination methods and include 5 optional rivals seem fair I hope it does (by the way that means kokona is optional in the debug build but with her gone musume and the rainbow 12 will be gone unless kokona is there)

  8. Agreed with everyone else, I love this game and a lot of other ppl do and if it got banned from more websites it would be sad as hell considering how much time and work you put into it. The idea is pretty cool, but the panty thing ehh, I don’t see anything wrong with it cause its just fricking cartoon panties but considering how strict a lot of websites can be with this kind of thing its better not to. Probably be better if it was in like a coat or something, cause the idea is really good its just cause of the panties it might be controversial. She could even have items in her locker.

  9. First of all sorry for my bad English. It is true that to some extent the idea of hiding things in the skirt is good, but also the metal objects that would take would have to make noise, not to mention the weight that would make the skirt fall. Moreover, if you plan to use this method with or without censorship, there should be a limit weapons to carry a maximum weight. The cell should not necessarily be hidden in the skirt, you are not supposed to have pockets?

    -For my part, I thought of other ways to hide objects (women hide phones or money in the bra to prevent them from being stolen). Since it is the sewing workshop could even make a skirt over skirt and instead display their underwear would only open a portion of fabric which hide two weapons.
    -The idea of the bag is also good but why reduce it to a single method to hide weapons? You can use the bento box, the first floor for food and second to hide the poison for example.
    -You can also use the help of Info-Chan. We give you x amount of photos of underwear and in return she gives us new methods to hide the important things and be able to carry with us everywhere. Or depending on the type of school uniform is chosen at the beginning of the game each may have a different and unique method to hide (extra pockets inside the jacket could be one, or even hide a knife in long sleeves).

  10. I think the new inventory is fantastic,
    with the box over her panties displaying the information of the weapon it will help keep Youtuber’s videos from being taken down, you are not just improving it the game, you are helping others with their YouTube channels. I think it is a great idea, Yanderedev.

  11. The inventory for the game is way BETTER than what we’re using right now. The panty that you choose in the beginning should be visible when opening up your inventory… It’s just a suggestion though! Keep up the good work :3

  12. YandereDev Don’t listen to everyone that is saying that yandere chan is going to “exposing herself” when you open the inventory menu or that here skirt is going to fall down or get pierce because of the weapons. I think they don’t understand that this is a video game and not every aspect of the game has to be realistic, and about the “exposing herself” part, from the preview you shared I know you want to implemented as a pause feature just like in resident evil 4 where Leon opens he’s suitcase in the pause menu and not in the actual game.

  13. Yandere chan isn’t a sane person… she’s psychotic. She will do anything for her boy. The argument that its out of character for her to show off her underwear to me isn’t strong enough of a reason. I do believe that she “saves herself” for Senpai, but she’s senile. If she can stab, betray, burn, torture, lie,even seduce, etc., she would be willing to do something like show off her underwear.
    A jacket would have to become an unarguable part of the school uniform choices, which doesn’t give much variety anymore (unless that feature goes away.) Maybe its an upgrade you can get from Info Chan, which is more inventory space?
    A school bag does sound convenient and intriguing. I was worried about the fact that she would have to carry it everywhere, and if you had to leave it somewhere your inventory was no longer accessible (unless we follow most video game logic and her bag is invisible and accessible everywhere.) If she was trying to stab someone after school, for example, I doubt she’d bring everything she had… she would just bring her knife. Would you have to hide the bag then? If she can’t hide her cellphone under her skirt if the schoolbag was implemented, where would she put it? Do the skirts have pockets, if every girl had their cellphone on them? Anyway… I believe the schoolbag idea is safe and has potential, but it adds so many more variables to actions and whatnot.
    As much as the underwear makes me uncomfortable, the inside of the skirt is an accessible solution, disregarding technical possibilities like bulkiness and noises. Of course she would need to be alone to pull things out of her skirt because everything in her inventory is scandalous… I don’t find that demeaning. Anyway, I do believe the underwear can be shown, but not in such a in-your-face type deal. Panties are going to be seen regardless when you play the game, even if you don’t use Info Chan, because of how you crouch down. I guess there should be an option if you want things censored with shorts? I know lots of Sim Games have that during those… intimate…. scenes. Choosing your underwear in the morning would still be relevant of course.
    There’s my verbal thought throw up. Thanks for being a great developer to a great game

  14. Yandere dev yandere dev!!!could you just add a bag that yandere chan carries around shool like Kokonas bag when people play yandere sim they might think of it as a silly game to me this is just stupid but if you like it I can learn to like it to and sorry for my bad English also make midori have a school routine like the other students she is just way to easy to kill and the only easy person to kill at least have her go to class she has a life two #SaveMidori

  15. seems too awkward, anything but that? I love your work by the way yandere dev :3 but I just don’t think my friends / family would like that since a lot of the time they watch me play games, and a lot of people have computers like in an open area such as a living room, and if someone walks by and sees that… It’s just kinda strange.

  16. I didnt find this idea really the best. Yandere Simulator is suposed to be realistic, even at all. And I dont find it very realistic, once that Ayano would have to open her skirt to have the access to these items. I think that the school bag idea is really better. Yandere-chan is a student, and anyone would find suspicious if she were opening her bag in public.

  17. As a long time fan of the game, I’m slowly being skeptical about you yanderedev, especially some really serious allegations that make me uncomfortable. But this skirt idea… It makes the allegations seem more serious and real and less like silly rumors.
    I personally think this kind of display is a bit much. I think you could easily solve the problem of it being in her skirt by having the grid system in her satchel/book bag.

  18. not a really good idea. id rather use a bag or something far less revealing, it just seems like its going to cause some more problems, even if it is censored, shes still opening her skirt and that can lead to some bad results.

  19. I love the idea of storing things physically on her body–makes it seem stealthy, and concealing weapons under innocent attire is the point of Yandere after all–but the deal with the fanbase going all “torturing, kidnapping, and even dismembering girls are great, but panties are SICK AND TWISTED YOU PEDO” makes me think that it’s not worth it. The only real problem I see with this is, as someone else mentioned, that she has other uniforms to change into where she won’t have a skirt. I can’t imagine her storing things anywhere on, say, her gym uniform. The fact that her skirt currently doesn’t have any sort of holstering to keep that stuff on there (and keep them silent), and more importantly the fact that she’s going to have to sit in class with knives against her privates is a subsequent problem.

    What I do think would be cool (and would feel like a part of a stealth game) is some sort of x-ray thing like Yandere Vision. You don’t need to have an inventory screen; just have the weapons show up through her clothing wherever she stashed them. This would work well in companion with the guy who suggested that she wear a toolbelt around her waist. It might work just to give players a limited number of differently sized slots so that they’ll have to choose what to take with them (ex. a few loops for knives, a few pockets for cig/matches/cell phone sized things, one larger pocket for a bigger weapon)–then you can also keep your current item selection system (eg. pressing a number that indicates the slot number which imo is the way to go), just with a ‘physical’ UI. If you want to keep the RE4 inventory system, it can be shown in real time as an overlay to keep the tension going.


    (The knife is the current selection)

    To keep things from overlapping, one side can be used for weapons while the other is used for misc objects like with the skirt. That way you’ll get a clean display no matter which angle you view your inventory from, and you’ll lessen the chance of running out of keys (assuming users press a button first to determine what kind of item they want to take). Text can be overlaid atop of each object to make things clearer.

  20. I wouldn’t want to be seen playing this game if it involves having to open a highschooler’s skirt for weapons. plus, carrying weapons in a skirt is really uncomfortable, she is wearing socks so the knives and weapons will scratch up her thighs. Do you know how obvious a bottle of poison will be noticed? A huge lump in her skirt will appear because of it. Plus she has to sit down with all those things in her skirt during class, it will probably be impossible to actual sit down with those things without looking suspicious. When she is sitting it will be easy to spot the weapons too. If she changes for gym, like a normal gym class will require, her classmates will easily spot her weapons- what, does yandere chan just not go to gym? When she is in her swimsuit, gym clothes, have to change into an unmodified uniform, or literally any other uniform other than the skirt does she lose her weapons? We are also talking about skirts that is designed to curve around a girl’s waist. Those weapons will make the skirt shape up like a box. This small little function will probably turn people away from this game. She is straight up flashing us her private parts. Even if it is censored, this game will probably be banned or not played. Censoring will make it more lewd too because for someone with little knowledge of the game, first look at this inventory system censored they will think she is wearing no panties. So trailers of this game will give them this idea.

    This isn’t a, adding inventory idea. With everything I said, this is just making the game sexual at this point.
    Plus tons of supporters are hoping to play as a male character, so how will this work for a male yandere player model? Just how in the world did this skirt idea seem better than a bag or a purse? Even a jacket or a hat would of worked better.

    You talked about how a teenage girl fighting doesn’t seem right in this game. Neither does a girl carrying weapons in a short skirt. A highschooler fighting is more acceptable in this game than this idea.

  21. for me it’s not about “panties you pervert!” but more a matter of overuse. panty-shots are already a mechanic for the trade system. Therefore throwing even more focus on them, even if censored, feels lazy and gratuitous. The Book-bag suggested above feels more seamless as Kokona, and presumably other students, will have them as well and is instinctively associated with inventory.

  22. I don’t see a problem with not censoring her panties at all but because I would love to be able to watch many great play throughs of this game on YouTube you should probable censor her panties with your suggestion of the description of the weapon.

  23. I really think that this feature will not be good for the game, not because is “sexual”, it’s because i think that it will ruin the game in some ways, for example:
    -The students will react in a bad way if the see Yandere-chan opening her skirt, the teacher will send her to the guidance counselor and senpai will not like it, causing a game over.
    -The menu will not be available if the player change clothes.
    -It will be worse for the people who want it to be censored, because Yandere-chan will take of her swimsuit and her gym pants.

    I think that you could implement a feature in which:
    -Yandere-chan will take her items with an animation taking them of from her socks or skirt without having to censore the game
    -Yandere.chan will obtain a backpack or a bag and she will be able to carry more than one thing at a time.

    Thanks for reading and sorry for the bad English.

  24. I posted something about this on Tumblr before I read this.
    I think Ayano/Yandere-Chan should have a custom uniform where she is able to wear a jacket or hoodie. Like a slightly oversized hoodie with pockets on the inside. That way she can carry things around and all that.

  25. I personally don’t find the idea of having Yandere Chan open her skirts just to take an item out. A better and more understandable solution is to give her a bag, a bag like kokona’s can still contain the RE4 inventory and won’t be disturbing (to those who find it disturbing).

    • In a side note wouldn’t she drop her skirt as she’d have to let go of one part? Of her skirt in order to pull out her knife? Unless her skirt defies gravity I don’t think this will be a very logical idea and could ruin the games atmosphere.

  26. perhaps you should have it so that the panty view and the skirt view is smaller and the view of the weapons can be seen bigger? somewhat like a spilt screen so one side shows the zoomed up version of the items and another side uses a wide angle shot of yandere-chan

  27. I think that the idea is a little bit savage but cool. Although, I think you can do something like wear a backpack or use other ways to make it more realistic. However, I’m not against “the multi-use skirt” idea:)

  28. While I have no personal objection to the way you initially presented it, I think that avoiding the skirt opening in general would be the best idea overall. I think it’s a dumb thing to need to worry about, but it’s probably just safer that way.

  29. I don’t care and I don’t think anyone who want to play such games like Yandere Simulator would care. Who finds seeing girl’s panties offensive when you are playing a game which let a girl to kill other girls cruelly in the first place?
    Problem is, YouTube or other video sites/game sites may think otherwise – but still it isn’t real girl just 3DCG. YouTube has tons of MMD 3DCG videos which shows panties, so I don’t think it would be a large issue either.
    One question: how does large weapons like Katana fit in this inventory system?

  30. I don’t really like the idea because it seems uncomfortable and unpractical. The knife, screwdriver, matchbox and the other items would be pressing against her waist. She would sit on some of the items, which could damage them. I think it is possible for her to accidentally stab herself. (In the Matt Klein’s screenshot, I think the syringe is stabbing or is close to stabbing Yandere-chan’s leg)
    Also, the items would create a bulge in her shirt. I honestly can’t see how she can hide a matchbox or the box of cigarettes in her skirt without anyone noticing.
    I think items should be carried in a school bag or purse, rather than in her skirt.

  31. While I don’t have an opinion about the inventory system (it could go either way for me) if Senran Kagura can both be streamed and uploaded on YouTube than it really is bullshit for removing/banning the game, since I highly doubt it’s the violence considering the other games Twitch allows.

  32. Oh, one more issue; So this inventory system doesn’t work when Yandere-chan is wearing gym uniform, school swimsuit, or any other outfit which doesn’t have a skirt? The game allows Yan-chan to carry nothing when wearing those?

  33. …i don’t know, but i thought her black stockings went up to her waist… Maybe if they did, and covered her panties, there would be less of a problem as it’d look like she was wearing pants under the skirt?

    Maybe, as a Gag, if you do the Item Box, when you don’t have a Item selected, the box shows the Panties you selected, where they would be if the box were there, but not showing a girl wearing them, Partly to show the Player what Panties Buff they picked.

    All in all, as a hater of censorship, I’m perfectly fine with just showing them, as i said above, it would show you what Panties Buff your using currently, if you forget mid-day!

    I think, Ideally, Have both the Panties showing and the Info box as Options, and allow the Player to toggle it in the Options, so streamers can cover it up.

  34. I personally loved the Inventory menu from RE 4 and believe it’s great for Yandere Sim, but I think that exposing panties is not appropriate/appealing for Yandere Sim’s mainly western audience including the USA, Canada, and England.

    Instead of opening a skirt maybe opening a school blazer exposing an undershirt or something of the sort. I got this idea from the Mysterious Merchant that sells you equipment in RE 4, he opens his coat and lots of equipment are suspended from the inside of the coat… the equipment is hidden but practical/believable (this feature would also look cool on the rain coat and lab coat mentioned in a previous blog post)

    I look at the clothing that Oka Ruto (the occult club President) is wearing in the June 14, 2016 blog post and think that it could be a perfect outfit for the Proposal I have here.

    Also, Yandere Sim needs as much exposure as possible before Yandere Sim reaches its progress requirements (Set by Yandere Dev in the “Past, Present, and Future” youtube video he did.).

    So Yandere Sim has more than enough reasons to go down the conservative route on this subject.

  35. Yandere-chan should just hide object that she can instantly pull out in her skirt like knives, syringe, and those items that teachers wouldn’t notice if her skirt is unsual. She should carry a bag though, belly bag or sth.

  36. How about layers of skirts? This would add much more functionality to the sewing club.

    Yandere chan could sew on layers of skirts under a school uniform obtained by Info-Chan. She could then sew little pockets into the layers. However, it would take a while for her to do it, for she could only see one layer on a day (or some kinda progress bar thingy). Her skirt would have 3 layers as the end result, and she could hide things in the 2nd skirt while the 3rd skirt she sewed on would cover up any irregularities in her skirt. (Lumps visible on the outside.)

    Without the skirt, Yandere chan can only carry one type of small weapon or cigs in her sleeve. (Or maybe in the collar of her uniform.)

    Or you could go the bag way, which would allow you to sneak things in, but not out, during the police event due to bag searches.

    This concept would still include the gridded inventory of the skirt, and eliminate the pedo complaints. Hope you read this Devpai. :3

    • ooh so maybe if yandere chan uses a locker or book bag she could only access it during certain times or it would have limited space giving her the motive to join the sewing club and sew pockets into the limning of her skirt , then she would have access to items more often and have more space in addition to her other storage methods

  37. In Japan do they carry bookbags as well as those in the US do? If so, I think it would be better for Yandere Chan, and maybe the other students to carry something like that as well. If not, maybe something like Kokona’s purse would also be a feasible option.
    This idea of the skirt opening is great and all, but how exactly would Yandere Chan be able to carry things like knives and syringes in her skirt without being noticed? Would that not be noticeable to the teachers and Yandere Chan’s peers? Like you have said before, getting away with murder should NOT be easy.

  38. I don’t like it. I have no suggestions but I think it’s weird to have her open up her skirt and expose her panties in the middle of the screen.

    • Although I understand this is a video game, I don’t understand how those heavy items are attached to the inside of her skirt.

      • Its a Freaking video game not everything has to make sense just go with it it doesn’t matter if the objects are heavy or not, those small details don’t get program into the game.
        About your concern about opening up her skirt and exposing her panties you probably didn’t played resident evil 4 and didn’t see the preview video attached to this blog post, where you can clearly see the yanderechan isn’t even in the school, this is because its plan to be happening when the game is pause in the inventory screen like in resident evil 4. Not like it is in the current build of the game.

      • Elhugo, calm yourself. :\ Just because its a video game and is anime-esque, doesn’t mean it doesn’t require logic. Think about how opening up Yan-chan’s skirt would affect her reputation. Students will gossip about you, teachers will send you to the counselor, if it happens enough times the counselor may expel you… and dont even get me started on Senpai! Opening your skirt in a secluded spot would fix that, but do you really want to do that every time you need to pull something out? There’s going to be a lot more students in the final game.

        I agree that the bulges from the items in her skirt don’t need to appear in-game, no need to get THAT realistic. If she were to run with them in her skirt though, something is definitely going to fall out, possibly getting discovered by a student or teacher. That just adds to the difficulty, which I dont mind really. But anyways, my point is that the skirt-inventory idea is impractical.

  39. Personally, I don’t mind the idea. But, I can’t deal with my siblings finding stuff like that on my laptop and blurting it to the rest of my family. So, what if on the school uniforms, you can add a jacket, It would also be cool if you could choose the colour of the jacket but that doesn’t really matter. But the jacket has pockets you can strap the weapons in?

  40. This proposed inventory is going to bring attention the game does NOT need at all. This is a really bad Idea Yandere dev.

    A more appropriate and somewhat fun way to create an inventory would be to have a bag system like the panties system.

    Yan-Chan could have a menu where at the top is the panties selection, and if the player presses down it goes down to the bag selection section, the player could pick their bag.
    ( Some bags would have more room than others, some could have secret pockets, if the bag is cute Yan-chan could get more reputation points as a nice student, or if the bag is formal she could get extra study points because it allows for her regular supplies as well.)

    Bag examples: A school themed Gym bag, A make up bag ( There are a LOT of zipper pouches in those things), A Bunny shaped bag ( This would have less room but allow for Yan-Chan to appear more friendly and trustworthy to students), The traditional school bag that would have all of her school supplies along with a few smaller weapons such as the knife and syringe and some smaller objects like the match book.

    I think it would be a fun mechanic to the game that would give another way to customize yandere chan, and give a challenge to the player by making them choose what they want to be more functional in the game.

    Sorry if I droned on, I’m not sure what you’ll think of this proposed idea but either way I hope that its helpful.
    Please take care while developing this game!

  41. While I do think that having a school girl expose her panties blatantly on the screen would be a problem, I like the idea of using her skirt to use as inventory. I think adjusting Yandere Chan to be wearing something similar to volleyball shorts can potentially solve the problem. Although, I think that the skirt should at MOST be able to carry only five small weapons IF the design is left the way it is in terms of opening up as it is above. Things like cellphones, matches and cigarettes can be hid in her stockings if they’re all the way up to her mid or high thigh. Maybe even a shirt or skirt pocket for her cellphone exclusively. If not, then some of the items can be hideen within the band of her skirt under the blouse, or have an undershirt and have her carry weapons there.

  42. Adopt the silhouette icons. Have Yandere-chan pop up as a full sized silhouette, from behind, arched, and looking back with a smile. Perhaps the side-face expression could change along with her sanity?

    This way it’s eerie and represents her dark side as she is exposing her tools of disaster and is within acceptable exposure limits. I don’t agree with pandering for peoples sensibilities, however, but you made reasonable arguments I can understand.

  43. We are trying to make Yandere Simulator as realistic as possible, as this is… somewhat realistic, there still isn’t a high chance of this being possible…
    1)The skirt (in real life would look bulky)
    2)If she needs both hands to open it how will Yan-Chan grab her items
    3)Could be considered suspicious

    There are solutions, though. You can make it to where the skirt clips in areas, and have the inventory only be accessible in private areas, to avoid suspicion.

    My ideas for alternitaves are:
    1)Have Yan-Chan hide her items in a bag similar to Kokona’s
    2)After all, this is a high school, you can implement backpacks into the game, once Ayano takes her item out there could be an option to conceal it in her stockings, or other place.
    3)Have items stored it different parts: Ex: syringe in stockings, knife in stockings, matches in shirt/bra

    I do like this idea though, it was creative. If you have a desire to implement this, feel free, I most definitely wouldn’t hate it! And great job for working, technically alone for 2 years without giving up, and spending time and effort to pursue your dreams instead of giving up.

  44. I didnt read through the other comments (there were 750 when i wrote this) but what about possibly implementing a purse or something similar. or you could have several places on Yandere-chans body to put things, not just her skirt. as a female yandere I know several places that I hide things:
    bra
    pockets inside my shirt (i sew them on myself)
    my skirt/ pants
    socks
    boots/ shoes
    you could have where it shows yandere-chan’s silhouette and it has lines coming out from different inventory places and it has that grid like system that you originally came up with only slightly smaller space but more spread out over her body so overall more space. not sure if thats very easy to understand but its a thought

      • Well has anyone thought of a kind of knife holder on the leg but like hidden by the skirt or
        In the sock, or like you get a longer skirt or like if you have like the original outfit and the sock hides it or something now for example lest say you have a knife and you want to hide it (your a school girl) shirts is an option but they’ll see through the shirt or the back of your skirt but they’ll still see it so were i don’t know a your school bag but what if someone checks school bags like the gym teacher or something or you could use one of the knife holder that goes at the top of your leg I think a action where she lowers to grab it, she could wear the one shorts that are called under wear that help you run fast like if Image her going to grab it from her leg it wouldn’t involve lifting her skirt up but look like she is itching her leg or something.

    • This is a really good idea, but I’m not sure how easy it would be to code. I like that because of the smaller areas, you wouldn’t be able to hide a baseball bat or circular saw and just carry that around. Perhaps instead of looking directly at Yandere-chan’s body and seeing the grid on her, it would be more sensible to have a bunch of smaller grids around her with labels to show where they’re being hidden. Maybe there would also be a longer animation to take out a weapon depending on where you’re hiding it, adding another element of strategy. This idea also gives you a punishment for changing your clothes, as there’s less room in a gym uniform, and even less in a swimsuit. I can’t think of a downside to this other than that it might be harder to implement.

      Sorry if this is too long, I just really love this idea.

      • It might also be interesting if you could increase your inventory space by adding more pockets over the course of the game. It could possibly be restricted by your skill in Home Ec or Sewing class, or, if the town is in the final product, Yandere-chan might be able to buy cloth and a sewing machine to do so.

      • what if yandere chan just wore opaque leggings? when she’s just walking it looks like she is anyway so it won’t matter much. If she wore opaque leggings you wouldn’t have to see her panties

    • I think this is a really good idea (the shillouette idea that is). If you show any part where the yan chan lifts up an article of clothing, most video platforms would ban it, or have it taken down unfortunately. I’m not opposed to the idea of keeping things in her shoes, though enless she wore boots (which are against most japanese school dress codes) the contents of her shoes probably wouldn’t fit or would cut up her feet. Maybe yan chan could keep leather garters on her legs where she could keep items then, in place of yan chan opening her skirt, she could just lift it up a teensy bit to reveal a small area where you could hold up to maybe 2-3 things, since in most missions that require certain items you won’t need more than 2 things. Then you don’t have to worry about censoring her panties because she only has to lift up her skirt a little to show at least the bottom of the garter(s) and you most likely won’t get in trouble for “sexualizing minors”. And in the case people would prefer yan chan to open up her skirt as a grid based inventory, you could always make yan chan wear black leggings instead of socks, this also works with the issue of having to censor out the yanderiere (hee hee sorry for that little joke) when yan chan crawls. I feel the idea of a yandere girl pulling something out of a garter on her legs is much more logical than opening up her skirt. (Plus I don’t think yan chan is bold enough to open up her skirt in a public setting which means she will have to prepare the weapon in advance and senpai could never love a girl who would be so lewd as to open up her skirt for the whole school to see!)

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