Hello, everyone! Please check out the latest YouTube video!
The most significant thing about this update is the new school. Here’s an overhead map of the new school:
Here’s a comparison of the old school and the new school:
Here’s a view of the current schoolgrounds (subject to change, just like everything else):
The new school has 54 rooms in total:
6 storage closets
18 miscellaneous rooms
The “miscellaneous” rooms range from faculty rooms to student-operated rooms to teaching environments.
Out of all the rooms listed above, only about 10 of them are actually furnished with props.
Added the “Heroic” personality type. Heroic students will attempt to restrain you, like a teacher.
Added a “Struggle” minigame that takes place when grabbed by a Hero.
Added a time display to Yandere-chan’s room at home.
Added a “Headmaster’s Office” room to the school.
Added a plaza to the center of the school.
Added a running track to the school.
Added 10 new students to the game.
Kidnapping now takes place in the school’s northwest storage room on the first floor, instead of in the gym’s storage room.
You can now leave a note in Kokona’s locker telling her to meet you at the school fountain, where you can drown her.
Began implementing a new gym environment (it currently only has an interior, with no exterior).
Student portraits now have a gradient background instead of a solid color background.
Expanded the total size of the school campus to over twice its previous size.
Doors now have signs that describe the room on the other side of the door.
Changed the locations of some of the collectibles.
Students now sit down in chairs during class.
Placed the mythical tree on top of a hill.
Changed Midori Gurin’s hairstyle.
Expanded the size of the roof.
Fixed bug that would allow Yandere-chan to wake up late from reading manga at night and still have enough time to torture a prisoner before heading to school.
Fixed bug that would cause students to look towards Yandere-chan whenever they became alarmed, even if they were alarmed by something else.
Fixed bug that was preventing the player from hearing the Basement Tape after bringing it to the tape player.
Fixed bug that was causing apologies to damage Yandere-chan’s reputation instead of repairing her reputation.
Fixed bug that would cause some kidnapped students to have two hairstyles displaying simultaneously.
Fixed bug that would cause Yandere-chan to appear bald during a Game Over in “Cirno Mode”.
Fixed bug that would prevent students from leaving the map after leaving school for the day.
Fixed bug that would cause Kokona’s hair to glow green after she was kidnapped.
In this build, I began to implement club rooms, began to implement more personalities, and began to implement a new gym. Of course, what I wanted to do was completelyimplement clubs. What I wantedto do was implement allplanned personalities. What I wantedto do was completelyimplement the new gym, anda pool. I also reallywanted to implement a new elimination method – a method that couldn’t be implemented until a specific clubroom was in the game.
In a perfect ideal dream world, the December 1st update would have allof those features. However, that’s a lot of work, and I can’t guarantee that I can get all of that stuff done in just two weeks. My top priority over the next two weeks will be adding a new elimination method to the game. Anything else that I can accomplish will simply be a bonus.
I’m worried that the current build is a lot more buggy than the previous builds, so it’s very likely that I’ll post a “bug-fixing update” within 24 hours. After that, I’ll start working on the next elimination method, and then I’ll try to add whatever else I can fit in before the December 1st deadline.Thank you for following the development of Yandere Simulator!