I’ve said this many times, but I feel really bad that I rarely post anything on my Patreon page. Whenever I think about it, I arrive at the conclusion that my patrons would probably want me to work on the game rather than spending a bunch of time preparing supporter-exclusive rewards, so I usually put the Patreon out of my mind. However, I feel way too guilty about it to just ignore it for any longer.
I’ve decided to challenge myself to post on my Patreon 30 days in a row, starting today. For the next 30 days, I will be sharing never-before-seen concept art there. There will be a very wide variety of images shared; everything from cutscene storyboards to concept art for easter eggs. A lot of it could be considered “development trivia” – information that gives you a look into the behind-the-scenes work that gets done in order for new content to be added to the game.
(For example, did you know that we actually designed a Shinigami for Yamiko, the protagonist of the Life Note manga? She’s featured on the back cover of each book, but I’ll be sharing front/back views of her on Patreon so that you can see what the entire design is meant to look like. This is just one example of what I’ll be posting on Patreon over the next 30 days.)
Today’s concept art is a series of logo designs that were created for Yandere Simulator several years ago. In the end, none of these logos were actually used, but I still think that they’re all really cool and fun to look at. As a bonus, there are also some logos for “Yanderu Software,” which was the name I was contemplating using for the team developing Yandere Simulator, and some drawings depicting possible designs for a “LoveSick” logo that might have been used if I had decided to go ahead with my plan to rename the game to LoveSick.
(I won’t be posting a blurry screenshot on my blog once per day; this is – probably – going to be the only one.)
“YandereDev, YandereDev! There’s a bug in the latest build!”
I know; I’ve received some bug reports, and I’m currently in the process of reading through them all. If any critical game-breaking bugs are reported, then there will probably be a new build coming soon, within the next 24 hours or so.
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