BITC Crossover Announcement

Hey! I’ve got an announcement to make! I’ve prepared a video about it; check it out!

Yandere-chan is now a playable character in another game! The game is titled “Boobs in the City”. Yeah, I know, the title is very unusual, but it looks pretty fun, doesn’t it?

UPDATE! Nemesis is now a playable character in BITC, too!!

Be warned; it’s an 18+ adults-only game!

If you are of legal age, you can check out the game by following this link: https://ultramunch.com/bitc-nemesis

June 15th Update

Over the past two weeks, a very large number of bugs reports were submitted. I fixed every bug as the reports rolled in, and by the time two weeks had passed, the game had accumulated over 70 fixes and improvements! I’m pretty sure that this build represents the biggest difference between two builds in Yandere Simulator’s history!

Although I was planning to not release any more builds until Osana was finished, the current build of the game is such a massive improvement over the previous one that I can’t help but release a new update. For the longest changelog I’ve ever posted, scroll down past this striking artwork by DeadlySicretOfAchlys!

Continue reading

The Last Build Before Osana?

As you already know, because I explained it back in 2017 and have explained it numerous times since then, I decided not to implement Osana until Yandere Simulator contained every feature and mechanic that I felt was necessary for the game to match my vision. My vision was so elaborate, it took 6 years of work to reach this point…but I can finally say that I have a build of the game that contains pretty much everything that I felt was important to put into the game before releasing Osana. (There are still a handful of minor wishlist items that I am interested in implementing, but all of them are lower in priority than Osana.)

The last remaining task is to overhaul the game’s UI and improve the graphics. After that, I simply have to test all of Osana’s eliminations one-by-one, and then release her once I’ve fixed every bug I can find. If this build contains any critical bugs, I might have to release a bug-fixing build within the next few days…but if this build is stable, then the next build may be the build that contains Osana.

I have an estimate for how long this will take, and I want to say, “You’ll have Osana on Ju██ ██th!” but if something goes wrong and delays Osana, people will get upset that I missed the release date, so I’m going to keep the release date a secret until I’m 100% certain she’s going to be released on that day.

(It’s worth mentioning that this build does not contain voice lines for Student Council girls, since I am still waiting on two voice actresses to deliver their lines.)

So, what does this build contain? Aside from 30 bug fixes, this build also contains…

  • The ability to get Student Council girls fired from the council
  • Expanded saving/loading functionality
  • A new phone for Yandere-chan
  • Numerous UI improvements
  • Props in school corridors
  • Theme music for stores
  • New background music for normal school gameplay
  • New background music for the Alphabet Killer Challenge (provided by Fonix!)
  • The ability to hide dead bodies in lockers in corridors (outside of the ABC Challenge)
  • Re-written dialogue for the initial text message conversation between Yandere-chan and Info-chan
  • Overhauled Calligraphy Room and Drama clubroom
  • A screen for viewing the game’s controls
  • Six new Headmaster Tapes

And a bit more, too! For a full list of everything that is new or different in the latest build, scroll down past this absolutely gorgeous illustration by an extremely talented artist who chose to remain anonymous.

Continue reading