December 26th Bug-Fixing Build

Hi again! We’re planning to upgrade the game engine from Unity 2017 to Unity 2018, which will probably take a few days. If you have to wait a few days until the next update, I want you to have the most stable and bug-free build possible, so I’m releasing a new build with some miscellaneous bug fixes.

To read a list of everything that is new or different in the latest build, scroll down past this absolutely gorgeous Christmas illustration by Mulberry!

Click here for a bigger version, and if you enjoy it, check out the dark version, too!

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Merry Christmas + New Build + Progress Report

Merry Christmas! Let’s celebrate with a yandere Christmas carol!

Speaking of Christmas carols, Sakura Media re-created “It’s Beginning To Look A Lot Like Murder” in 3D! I think she did an absolutely amazing job, so check it out!

And if you’re looking for something comical, check out this Christmas Special by Victoria Walton:

In addition to Christmas cheer, I also have a new build and a progress report! Click “Continue Reading” to see the details!

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RahXephon – Did You Know Anime?

Hey! It’s only been a week since my last post, but for some reason, I feel like it’s been way longer. I’d like to write a blog post describing what I’ve been working on, since I think it might be interesting to read about. I’m almost ready to release a new build, so that blog post should be coming pretty soon!

In the meantime, I’d like to share a video with you. The anime trivia channel “Did You Know Anime?” released a new video today, and they picked a narrator with a really weird voice. He’s just so goofy-sounding that I can’t resist sharing the video with you. Check it out:

December 14th Bug-Fixing Build

It’s the same story as before; bug fixes and improvements have been piling up, so here’s a new build.

Before I show you a list of everything that was fixed or changed in the latest build, I’d like to share something with you. A Japanese fan of the game created artwork on the corkboard in Yandere-chan’s room! He made a portrait of Yandere-chan using the pins and red strings:

This is exactly what I was hoping people would do when I added the pins-and-strings feature to the game, so it makes me so happy to see this! I just had to share it!

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December 6th Bug-Fixing Build

Oops! Yesterday’s build had a bug that prevented the game from spawning characters with the correct appearances. I wanted to upload a new build without that issue, but it would be weird to upload a build that only contains one fix, so I fixed a bunch of other bugs too.

To see a list of everything that was fixed or changed in the latest build, scroll down past this gorgeous illustration by Paskiz!

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December 5th Bug-Fixing Build

If you’ve been following the development of Yandere Simulator for a while, then you’ve probably noticed that all female characters share the same “base model”; as a result, they all have the same face:

I’ve tried to make each character as distinct as possible using different hair styles, hair colors, eye colors, accessories, makeup, bust size, skirt length, stockings, etc. However, being stuck with one face is kinda lame; being able to give each character a different face would be a giant improvement…

…which is why I’m incredibly grateful to AMZE, who has upgraded the character models to make it possible for me to tweak their faces! Here are some before-and-after shots:

In the latest build, I’ve given new eye shapes to the female students! Some of them share the same general shape as other students, but now there is waaaaay more variety than there was before, and characters’ personalities are more accurately reflected in their faces.

If you don’t like some of these faces, don’t worry about it; these are merely the “first drafts” for new faces. They can always be improved in the future. (I might even add a face-tweaking menu to Pose Mode!)

The latest build also contains numerous other bug fixes and minor cosmetic changes. To read a list of everything that is new or different in the latest build, scroll down past this festive illustration of Yandere-chan, drawn by IceAngel0203!

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December 2nd Bug-Fixing Build

Hi! I was worried that shrinking the school environment and re-positioning some areas would result in a whole bunch of new bugs. Fortunately, it only resulted in a small number of bugs, which have been fixed in this update. This build also contains a few minor changes and additions (such as a new Task for one of the students)!

To read a list of everything that is fixed or different in the latest build, scroll down past this absolutely adorable pixel art by Stefani “Dalmatia” Prsa!

Super cute, huh?!

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Debunking Rumors + New Build

Hi! I’m sorry that I’ve gone so long without a blog post. I’ve been really busy over the past few weeks; I’ll tell you all about it.

After I released my “Hate and Shame” video, I received hundreds of e-mails from people who wished to offer me their encouragement! Hearing kind words from hundreds of people has done a great deal to restore my enthusiasm and motivation for this project. Thank you very, very much for your support!

In addition to speaking with fans, I also spent a significant amount of time speaking with lawyers about my legal options and speaking with members of the game industry about what can be done to speed up the game’s development. I’ve also been having interviews with YouTubers and talking with some of my most vocal critics to debunk some of the things they believe about me. Sometimes we see eye-to-eye, and sometimes we don’t, but it feels like every conversation ends with both parties understanding each other a little better. I’ve also been achieving a handful of personal goals, like acquiring the /r/yandere_simulator subreddit, which had become completely overrun by trolls, and has now been restored to a civil environment where fans can discuss the game peacefully without an atmosphere of hate.

In the “Hate and Shame” video, I made it clear that I am always available to debunk false accusations, provide context for screenshots, and correct misinformation. True to my word, I’ve been spending a lot of time responding to people who who have been reaching out to me with various concerns. Dispelling rumors, refuting accusations, and clearing up misunderstandings has consumed the majority of my time over the past 2 weeks, which has led me to realize that I need to find a more efficient way to address the problem.

The Hate and Shame poll tells me that two-thirds of the fanbase only wants me to work on the game, but the remaining third wants me to address the drama. Even if one-third is the minority, that’s still a giant chunk of the fanbase; it would be unacceptable to simply ignore the concerns of an entire third of my audience.

I was originally planning on defending myself in a massive video where I go down a list of every allegation and respond to each one using illustrations and motion graphics. However, I eventually realized that there was a much more efficient way to do it. When you are frequently receiving the same questions over and over, and you’re tired of replying to them, the solution is to create a FAQ – a list of common inquiries, along with their answers. So, instead of creating a debunking video, I’ve decided to simply create a debunking FAQ.

I would like to introduce you to – a webpage dedicated to debunking false accusations, clearing up misunderstandings, and providing my side of the story. This is only the first draft of the webpage; I will probably expand it in the future. If you have any concerns that you feel I have not addressed, please e-mail me, tell me what you want me to account for, and I’ll update the Debunk page accordingly.

Amidst all of the discussions I’ve been having – with fans, with legal advisers, with industry professionals, with critics, with concerned fans – I had very little time to actually work on the game itself. I haven’t worked on any new features over the past two weeks. It’s been one of the most productive months in the game’s history…just not in terms of code.

With that said, I do have a new build prepared. It contains triple the number of bug fixes/changes/additions in a normal Bug-Fixing Build, but you’ll probably be more interested to learn that in this build, I’ve made some significant adjustments to the environment outside of the school.

To read a list of everything that is new or different in the latest build, scroll down past this amazing cosplay creation:

Just think of the sheer amount of time it must have taken to create and arrange all of those photographs! That’s amazing! This was created by the same group of cosplayers who recorded the footage used in the Yandere Simulator Live-Action Trailer. You can find more of their phenomenal work here:

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