October 17th Bug-Fixing Build

There were a few bugs with the stalker house in the previous build, so I decided to release an update that resolves the issues.

To see a list of everything that was fixed or changed in the latest build, scroll down past this illustration of Osana by moodixie, drawn in a very familiar art style!

In case you don’t recognize it, I’ll fill you in: moodixie drew Osana in the art style of Jojo’s Bizarre Adventure! It’s absolutely fascinating to me to see someone draw Osana using the Jojo aesthetic!

Continue reading

October 16th Bug-Fixing Build

Remember when I said that the number of new bugs in a build is directly proportional to the number of changes in that build? Well, since the previous build was exceptionally large, a few new bugs were created. Fortunately, a new build is available with those issues resolved!

To see a list of everything that got fixed in the latest version of the game, please scroll down past this beautiful portrait of Osana by Xija Saikou!

Continue reading

October 15th Very Large Update

Whenever I update the game, I usually categorize the update as either a “Bug-Fixing Build” or a “Minor Improvement Build” – but occasionally, a build will defy either of those categories, and I’ll feel compelled to give it a special name. This is one of those occasions!

This new build contains 60 differences from the previous build, which means that it’s six times the size of a normal update! The previous record for “highest number of changes in a single build” was 42 differences – which, by sheer coincidence, was also released on October 15th. In short, I’m telling you that this new build is officially the largest Yandere Simulator update ever! (Excluding the Osana update, of course.)

To read a list of all the fixes, changes, additions, and improvements in the latest build, scroll down past this chilling artwork by nxxxhni!

Continue reading

What’s currently being worked on? What’s next? When’s the next rival?

Hi! According to this roadmap, we are currently in “Stage 4” of Yandere Simulator’s development, moving towards “Stage 5.” But, what specifically am I working on right now, what are the next updates / videos going to be about, and when will the next rival be released? In this blog post, I’ll answer all of those questions in as much detail as possible!

To get started, scroll down below this adorable artwork by yukipenguin!

Continue reading

September 20th Bug-Fixing Build

There’s always something! Always another bug that slipped by, necessitating another bug-fixing update…

Well, on a positive note, each of these builds brings us one step closer to an eventual, “The demo is now stable enough for me to stop releasing bug-fixing builds and start working on the next feature” build. Hopefully, it’s not too far off at this point!

To see a list of everything that is different in the latest build, please scroll down past this illustration of Osana dressed as a sexy police officer, drawn by DarlingIvyCat!

Yes, that is “Osana dressed as a sexy police officer.” Why, you ask? Hey, don’t think about it too much. Just enjoy it.

Continue reading

September 19th Bug-Fixing Build

Recently, while watching other people play Yandere Sim, I had a few revelations about how to fix and improve certain aspects of the game’s design. (Completely different realizations from the tutorial-related stuff I mentioned a few days ago.) I have an extremely clear mental image of what the game is currently lacking, and what needs to be done in order to improve the game’s design. I’m super excited to begin working on it, and then producing a video where I explain all of the ways that the demo has been improved since its first release!

But, for now, here’s another bug-fixing build. To see a list of everything that changed in the most recent update, please scroll down past this super-cute art by cj_17___!

Continue reading

September 18th Bug-Fixing Build

There was a bug in the previous build that prevented one of Osana’s elimination methods from working – yikes! Sorry about that! It’s fixed in this latest build.

Remember when I didn’t upload any builds for a month and a half, as I prepared Osana for release? During that time, a lot of bug reports piled up. I didn’t ignore them; I stored those bug reports to fix them later, once the demo had stabilized. This build is mostly dedicated to fixing most of those bugs; a “tying up loose ends” kinda build.

To see a list of everything that changed in the latest build, please scroll down past this illustration by _akiiart_! Do you recognize the famous film poster that is being parodied here?

Continue reading

September 16th Bug-Fixing Build

There are a few more bug fixes I want to make before I’m ready to begin working on the new features that will improve the demo experience. So, you can probably expect a few more of these bug-fixing builds before September ends.

To see a list of everything that was changed in the latest build, please scroll down past this chilling artwork by vvvolf!

Continue reading

September 14th Bug-Fixing Build

This bug-fixing build is about twice the size of a normal one! Made a few breakthroughs and fixed some very stubborn bugs that I hadn’t been able to fix in previous builds. You’ll definitely want to check out the list of changes below, since it most likely announces the removal of several problems that had been impacting your enjoyment of the demo.

But, to get to that list of changes, you’ll have to scroll down past this striking illustration by wolf-fram!

This one really stirs some emotions! That tired, weary look on Ayano’s face says, “I’m sorry that you have to die, but it’s the only way.” Chilling!

Continue reading