October 18th Bug-Fixing Build

None of the bugs that have been reported lately were super-critical game-breaking bugs, but I still wanted to upload a new build with all the latest fixes just so that nobody spends their time reporting bugs that have already been fixed!

This is the part of the blog post where I show off some really cool fan art – but today I’d like to do something different and show you a funny fan comic by MissElixir!

I hope you liked it as much as I did! Now click “Continue Reading” to view a list of everything that is new or different in the latest build:

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Mid October 2017 Progress Report

The latest build contains a total of 42 fixes, changes, and additions – I can’t recall any other time when a build contained such a drastic number of differences from the build that came before it!

In my newest video, I highlight some of the noteworthy aspects of the latest build, and also discuss some topics that I’ve been yearning to talk about:

Click “Continue Reading” to see a list of everything that is new in the latest build!

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October 2nd Bug-Fixing Build

There were some bugs in the October 1st build, so I’m rolling out a new build with fixes and improvements!

To read a list of everything that is new and different in the latest build, please scroll down beneath this gorgeous illustration by Ledi-Alucard!

Wow…that is one of the most beautiful illustrations of Yandere-chan I’ve ever seen! The idea of lethal hair ornaments is quite intriguing…it’ would be an interesting way to hide a deadly weapon in plain sight.

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October 2017 Progress Report

If you haven’t watched the “Driving Your Rivals To Murder” video yet, please check it out here: https://www.youtube.com/watch?v=908F0cP0j4c

My latest video answers some questions about the “Drive To Murder” video that was uploaded on September 30th, and also tells you what else I’ve accomplished over the past 2 weeks. I hope you enjoy it!

I’ve also uploaded a new build today, too. For a list of everything that is new or different in the latest build, please click “Continue Reading”:

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Driving Your Rivals To Murder in Yandere Simulator

It’s been quite a while since the last time I made a video entirely about a rival elimination method…but today, I can finally introduce you to a concept that I’ve had for a very long time!

After watching this video, you might have a few questions – “Is this a planned feature for the game?” “Why did you make a video about it instead of implementing it?” “Where’s the Osana cutscene?” I intend to answer all of these questions in my next video, which I plan to release on October 1st. I hope you’ll look forward to it!

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