Valentine’s Day Update

On January 1st, I looked at the amount of progress remaining to be done before I could release the game’s official demo, and calculated that there was less than 2 months of work remaining. I planned to release Osana on February 14th – Valentine’s Day. Today is the day that Osana was going to be released…but it’s not happening.

Over the past 25 days, I’ve been subjected to the largest avalanche of hate and harassment that I’ve ever experienced. It’s several orders of magnitude worse than what I was put through in 2018, which prompted the Hate and Shame video. Every day, I consider making an “I quit, I can’t do this anymore!” video, because absolutely nothing is worth the amount of abuse that I’m receiving.

I was already morbidly depressed before this happened, but recent events have pushed me down to the lowest point I’ve ever been at. The severity of what I’ve been put through has completely killed my enthusiasm for the project and robbed me of all motivation to work on the game. It’s impossible to be productive under these circumstances. The only thing more difficult than finding a reason to keep working on Yandere Simulator is finding a reason to keep living.

The longest-ever gap between two of my videos was 50 days, occurring between the Live-Action Trailer and Guidance Counselor video. In 7 days, on Feb 21th, we’re unfortunately going to break that record. I’ll try to release something on March 1st, but I’m not sure if it’s going to be possible to find the energy required to make a video, when it’s already hard enough just to convince myself to get out of bed in the morning.

I fixed some bugs over the past couple of weeks, so I’ve uploaded a new build that is more stable than the last one. I’ll include a changelog later in this blog post.

On the bright side, I did get some cool fan art recently, which makes me feel a lot better. Here’s a really outstanding illustration from milkiii.tea:

Click “Continue Reading” for more.

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February 1st Update

When you think about it, it’s actually kind of a miracle that, over the course of the past 70 months, there haven’t been any events that took me away from development for an extended period of time. No jury duty, no family emergencies, no health issues, etc. But, unfortunately, that good luck couldn’t last forever.

The past 2 weeks were dominated by problems going on in my personal life, and as a result, I wasn’t able to work on the game as much as I wanted to. I was planning for the February 1st update to contain something really special: a long-awaited feature that I alluded to at the end of my previous video. However, it didn’t get to happen, because I rarely got an opportunity to sit down and work on the game. This is a pretty rare circumstance, and hopefully it’s not something that is going to extend into the future.

Even though I didn’t have the opportunity to make a big new addition to the game, I still found the time to make dozens of meaningful changes. The latest build contains 30 fixes/changes/additions, 3x more than the average build. All of these adjustments to the game will make the Osana demo much more enjoyably, and less janky! But before I share a list of all the changes in the latest build, I’d like to share a few videos with you:

First, Sakura Media released a new episode of LOVESICK! It’s really good – check it out!

YouTuber Chris.J Red created a really cool Yandere Simulator AMV set to a remix of Britney Spears’ “Toxic”! He really went the extra mile, and even created hand-drawn animation for it! Give it a watch!

Last but not least, SeanFilmProduction re-created my Promo Concept video entirely within Minecraft. I was unaware that Minecraft machinima had progressed to this point; I’m impressed with what he was able to accomplish!

Seeing so many awesome fan-made creations really warms my heart and fills me with determination to give you the best product I possibly can!

Anyway, without further ado, click “Continue Reading” to read the changelog for the latest build.

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January 17th Bug-Fixing Build

I’ve been fixing a LOT of bugs during the process of preparing the official demo. The latest version of the game is way less buggy/janky than it was before, so I’ve decided to release a new build.

To read a list of everything that is different in the latest build (and maybe read about something else, too…) scroll down past this super-cool illustration by Nanteka!

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January 5th Bug-Fixing Build

While wrapping up Osana, I incidentally fixed a bunch of bugs unrelated to Osana. I want the latest version of the game to be as bug-free as possible, so I’ve uploaded a new build.

To see a list of everything that was fixed/added/changed in the latest build, scroll down past this video of an Osana and Kizana cosplayer walking around a Russian anime convention!

Actually, before I write out the changes in the latest build, I have a short list of other videos I’d also like to share! Click “Continue Reading” to see them!

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The Final Stage of Osana’s Development

New video, check it out!

A significant portion of the video is about extremely minor changes that I’ve been making recently. It might seem a little boring to hear about such tiny adjustments, but that’s the entire point; to communicate that, at this stage of development, the only things left for me to do are minor fixes, because all of the major stuff is complete!

In short: Osana is fully functional, and what I’m doing right now is testing each one of her elimination methods to make sure there aren’t any problems, so I can prepare her for release. Exciting, right?!

But, don’t get TOO excited, because there is still one last hurdle to overcome before Osana is released. I want the official demo to feel like a significant upgrade from the debug sandbox, so I want to update several aspects of the game before I release the demo. Trust me, it’s going to be worth it.

While I was going through the “quality assurance” phase of Osana’s development, I fixed bugs and removed exploits that were unrelated to Osana. I’ve decided to release a new build so that you have access to the latest and greatest version of the game. Click “Continue Reading” to see a list!

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Crossover Announcement and Poll

Recently, I suggested that if Yandere Simulator were ever to have a hypothetical crossover event with another video game, it would be helpful to know which characters are the most popular ones, so that the fanbase approves of the characters who are chosen for the crossover event. I created a poll and asked people to rank 25 female characters from most-favorite to least-favorite.

Unfortunately, there were several problems with that poll! Namely:

  1. Asking people to rank 25 characters is asking too much. It’s a time-consuming and tedious task, so most people aren’t going to bother with it.
  2. There aren’t any pictures, so it’s difficult to actually participate in the poll unless you’ve memorized every character’s name.
  3. The results of the poll were more-or-less in the same order as the default order, which means that most people simply clicked “Vote” without bothering to organize the characters into a list of most-favorite to least-favorite.

As a result, the poll didn’t reach enough people, and the results of the poll don’t reflect which characters are actually the fan favorites. So, I have to try this again.

It’s time to drop the pretense that this is all just hypothetical, and tell you what’s actually going on: Yandere Simulator will be having a crossover event with a game called Project QT!

In case you’re not familiar with it, Project QT is an 18+ game that is available on the adult website Nutaku.net. That’s right – it’s a porn game!

You might be thinking, “Gasp! YandereDev! How could you do a crossover event with an adult game?!” However, I don’t think this should come as a surprise to you. I’m already aiming for an M-for-mature rating, Yandere Simulator was never intended for children, my audience is comprised mostly of adults, and Yandere-chan has already appeared in another game with adult content. So, a crossover event with an adult game strikes me as being completely natural for Yandere Sim.

You might be shocked to hear this, but there are actual multiple other crossover events and big surprises currently in the works. I haven’t publicly announced any of them yet, because I don’t like to announce things until I have cool video footage to show you. I’m making an exception for the Project QT crossover and announcing it several months in advance, because the developers would like me to poll my audience about the characters they’d prefer to see in it. (The other crossover events aren’t for adult games, by the way.)

For the reasons mentioned at the top of the blog post, my previous poll sucked, and the results are worthless. So, I asked my buddy at ultramunch.com to set up a better poll for me. It’s got pictures, and you only have to click 5 buttons to complete it! Vastly superior to my previous poll!

So, please click this link and vote for the Yandere Sim characters that you want to see in Project QT:

https://ultramunch.com/best-girls-vote-yandere-simulator-edition/

(Keep in mind that the characters you select will be appearing in an erotic game; instead of voting for your “favorite” girls, you might want to vote for the girls who you think are the most sexy!)