As I predicted, there were some bugs in the first release of 1980s Mode. I’ve prepared a new build that fixes around 24 issues. There are still a few more bugs that I need to fix, but it’s late at night and I’m super tired, so I’m going to stop here for today and resume bug-fixing tomorrow.
Want to see a list of everything that was fixed or changed in the latest build? Scroll down past this badass-looking illustration of the Phantom Girl by eisenhut-m1s3!
Phew…it took a long time to get here, but the day has finally arrived. Yandere Simulator now has 10 rivals and a complete story mode!!
They aren’t the 10 rivals that I announced back in 2016, and it’s a prequel story mode starring a completely different protagonist, but still, I’ve done my best to give people the experience they hoped for back when they first heard about Yandere Simulator.
After 3 months of development and 2 weeks of video production, I am very proud to present the following announcement to you! Please enjoy!
Oh, but I’m not done yet; tomorrow, I will be releasing a 31-minute-long video to discuss absolutely everything in this massive behemoth of an update.
How big is this update, exactly? This is the biggest update that game has ever received (even bigger than the Osana update), bringing the game to a file size of 4 gigabytes! And, as you might be able to imagine, the changelog is huuuuuuuuuuge. Click “Continue Reading” to see it, and to hear a few of my thoughts regarding this long-awaited update!
I anticipate that, when I release the new 10 Rivals Mode, a lot of people will have questions. They will ask, “Why did you add this to the game? What is the point of this? Why create 10 new rivals? Why did you spend time doing this, instead of working on the 10 main rivals?”
So, I decided to create a video to pre-emptively answer these questions before announcing and releasing 10 Rivals Mode, in the hopes that it will eliminate any confusion.
…and here it is!
I’ll look forward to seeing your reaction to the big update tomorrow!
Hello! I plan to upload a video today, at 12:00 noon PST.
This will be the final “preview of upcoming content” post, because, as of tomorrow, it won’t be “upcoming” content, it’ll just be content.
Here is the 10th silhouette that I’m going to share with you:
And here…is the 11th.
Hmm? That’s odd. Wasn’t it supposed to be called the 10 Rivals Update? So…why are there 11 silhouettes, then? Did sneaky ole’ YandereDev pull a fast one, and slip in a girl who wasn’t a rival? Was one of the silhouettes actually depicting the protagonist? Are there going to be 11 rivals instead of 10? Or, does one of these girls only technically count as a rival, barely meeting the criteria for some reason?
Heh heh…I know the answer, and soon, so will you!
Thank you for your patience with me while I prepared the update! I hope that you’ll look forward to my video later today!
I’m back again with another rival silhouette! Here’s the latest one:
Wow! What a babe! I wonder what kind of rival she’s going to –
…heyyyyy, wait a second. That’s not a rival! That’s Samus from Nintendo’s Metroid series! Samus, what the heck are you doing? Get your sexy butt out of here! You’re in the wrong place! This is the Yandere Sim development blog!
Actually, there is a reason why this character is relevant today. Click “Continue Reading” to learn why…and to see two actual rival silhouettes.
This is probably the one character whose identity / interests are most clearly communicated by their silhouette. But, even if it’s already obvious what kind of character she’s going to be, I still hope that you’ll look forward to seeing how I handled her portrayal within the game itself. A bit of trivia for you: I spent more time on her unique elimination event than any of the others rivals’ unique events!
Curious to know the status of the video? Tomorrow, I will post a status update, and also reveal a surprise. In short, I’ve been withholding a lot of information from you, and tomorrow, you’ll learn some of what I’ve been hiding…but not all of it.