New build! Several new features and improvements, and 46 bug fixes! The checklist of remaining tasks is always getting smaller every day!
To read a list of everything that was added / changed / improved / fixed in the latest build, scroll down past this incredibly well-made video by ReubenThePig080! It’s very impressive how well he captured the look-and-feel of an Ace Attorney games, specifically the “Dance of Deduction” sequences from the Great Ace Attorney titles:
Hello! Today is the one-year anniversary of the release of 1980s Mode – the day that Yandere Simulator got 10 rivals and a complete story with a proper beginning, middle, and end! Over the past 12 months, 1980s Mode has been updated with a bunch of new features, dozens of improvements, and literally hundreds of bug fixes. It’s come a long way since its initial release, and I hope that you’ve been enjoying the journey!
The one-year anniversary of 1980s Mode might seem like the perfect time to write up a long blog post documenting all of the ways that the mode has changed and improved over the past year. However, I’m not ready to do that just yet – I’m still planning to make several very significant changes, additions, and improvements to 1980s Mode in the near future. Because some of the biggest and most important changes will be happening over the next few weeks, I would prefer not to do a retrospective at this point in time; if I did, it would quickly become very outdated!
When I finally resume uploading videos to my main YouTube channel, the first thing I’m going to upload will be a giant (I’m predicting over 30 minutes) video discussing all of the ways that the game changed and improved over the past year, specifically because of user feedback. So, you will eventually get a giant 1980s Mode retrospective…it just won’t be happening today, that’s all.
However, with that said – I don’t want to leave you empty-handed on the anniversary of 1980s Mode! So, I’ll give you a small sneak preview of something that will be added to the game in the near future. Take a look!
To preserve a sense of surprise, I’m not tell you the precise nature of exactly what you’re looking at, so that you can speculate about what kind of addition it’s going to be. Have fun guessing!
Thank you for following the development of Yandere Simulator!
Recently, Crowdmade contacted me and offered to design a horror-themed shirt for me to sell during October. I was interested in seeing what kind of design they would come up with, so I accepted – and I’m glad I did! They came up with a super badass design; check it out!
Chilling and scary, a perfect design for Spooky Month! If you look closely, you’ll notice that there are eyeballs growing out of Ayano’s arms and legs! It suits her perfectly, since it fits right in with the horror-themed easter eggs in Yandere Simulator that feature things like creepy floating eyeballs.
Since it’s a Halloween-themed shirt, it only makes sense to sell it during October specifically. So, this shirt will be going away on November 1st. I think it’s a top-tier design, so I’m really happy to be offering it! Be sure to pick it up if you’re interested!
For the past few months, you’ve heard me say the same thing over and over: “I haven’t been able able to focus on adding new features to the game recently, since I’ve been fixing bugs. I’ll return to adding new features once the bug reports stop.”
Well, that long-awaited time has come; I received very few significant bug reports recently, so I was finally able to spend the majority of the past two weeks adding new features and improvements to the game! I made a massive amount of progress through my “Every change I want to make to the game before the crowdfunding campaign” checklist, and I’ve got a LOT to show you today! How much, exactly? Well, I’ll put it this way: this blog post is over 4,300 words long! That ought to give you a sense of just how much progress I’ve made!
To begin reading about everything that was added or improved about the game recently, scroll down past this absolutely fabulous illustration by Almer, who created it for this hilarious meme video!
The number of bug reports I’ve been receiving on a daily basis has dropped sharply, so now I’ve finally transitioned to working on those “last remaining improvements I want to put into the game before the crowdfunding campaign” features. I worked on one of them recently and made some promising progress, but sadly, I couldn’t quite get it to function as smoothly as I hoped for, so it might not make it into the next build.
To make the most of the situation, I’ve made a video about the feature; even if it’s not working perfectly at this point in time, at least I can create a video showing off the progress I’ve made on it so far…and maybe someone with the right type of technical knowledge might see the video and reach out to offer me a solution to the problem!
Fairly often, fans of the game ask me if the Ayano and Oka plushies will ever return. The full answer to that question is complex, so I usually just give short answers like, “Maybe,” “It’s complicated,” or “It depends on a variety of factors.”
I feel guilty for giving fans such short and unsatisfying answers, so I’ve created a video to answer the question in thorough detail so that the matter can be put to rest. I hope that this video clears everything up!
By the way, there is something that I forgot to mention in the video: If the plushies *do* ever return, I think I’d want the second run to have improved hair. The hair was the one aspect of the plushies that I wasn’t completely satisfied with…
Good news – the rate of bug reports has drastically reduced! Hopefully, we’re finally transitioning out of the “fixing anything that is broken” phase, and entering the “implementing the last remaining features I wanted to include in the game before the crowdfunding campaign” phase.
The latest build fixes some significant bugs that a lot of players were encountering and reporting, and also adds two minor features that may come in handy for Mission Mode players.
To read a list of everything that was added, changed, or fixed in the latest build, scroll down past this gorgeous artwork of Ryoba drawn by C4TH4R4SIS!
As usual, at the bottom of this blog post, you can find a list of everything that was changed in the latest build…but first, I want to share something cool with you! French music artist “kobzx2z” wrote a song titled “AYANO” about a girl madly in love with a boy, with lyrics that directly reference Yandere Simulator by name. That’s so cool! You can listen to the song here:
This is just one of many recent fan creations that has really impressed me! Maybe in the next few days, I’ll make a blog post just to shine a spotlight on some of the coolest things I’ve seen fans produce in the past few months…
Anyway, click “Continue Reading” to see a list of everything that changed in the latest build.
Whoops! There was a really annoying bug in the last update, so I decided to release a new bug-fixing build right away. Please grab the latest update to be free of the troublesome issue that was present in the last build.
To see a list of everything that was changed or fixed in the latest update, please scroll down past this absolutely gorgeous artwork by Kenishman!
This artist has produced some of the most amazing Yandere Simulator artwork that I’ve ever seen, and has been one of my favorite artists for years. Some of their fan art is extremely dark and graphic, but perfectly captures the extreme situations and emotions that would happen in the kind of scenarios that can occur from Ayano’s actions. Ah! I love this artist so much!