Community Feedback Wanted: New Inventory System Proposal

I feel as though it may be possible to improve upon the design of Yandere Simulator’s current inventory system. I’ve designed a new inventory system, and I’d like to show you what it looks like:

Here’s a webm where you can see what the inventory system looks like in motion:

As you can see, it’s a grid-based inventory system, similar to the inventory system from Resident Evil 4:

Before I proceed with this system, however, I want to find out if the community has any problems with the way that the inventory is presented to the player.

…to put it bluntly, I’d like to ask if you think it’s a bad idea for the inventory system to involve a schoolgirl opening up her skirt and exposing her panties right in the middle of the screen.

I can see three possible problems with this concept:

  1. Several YouTubers have stated that their Yandere Simulator gameplay videos were taken down if panties appeared onscreen. If I constantly force the player to see panties in the middle of the screen, it could become impossible to upload gameplay footage of Yandere Sim to YouTube.
  2. Showing a school-aged girl exposing her undergarments could be misconstrued as “sexualizing minors”, which may cause the game to be prohibited from being broadcasted on popular streaming sites, or cause platforms such as Steam to refuse to distribute the game.
  3. Some players might feel embarrassed to be seen playing a game where a schoolgirl’s panties are constantly displayed in the middle of the screen.

I personally don’t find the concept offensive at all, but I understand that it might be a pain in the ass for YouTubers, live-streamers, or anyone who has particularly judgemental friends/family members.

I may have a potential solution:

The panties could be covered up by an “Item Description” box that describes the currently-selected item, or something else along those lines. This might be enough to solve the potential problems of this inventory system. On the other hand, if the act of displaying a school-aged girl open up her skirt is unacceptable, regardless of whether or not the panties are censored, then this doesn’t solve anything.

Honestly, this shouldn’t really be an issue, because I can name numerous games with content comparable to Yandere Simulator that are not banned from YouTube or Twitch. If PewDiePie can upload a video where he plays Senran Kagura – a game about ripping clothing off of school-aged girls – then surely an inventory system that involves a view of a girl’s panties shouldn’t be considered “over the line”. However, Yandere Simulator has not been treated fairly by certain websites in the past, so even if Yandere Simulator contains content that is far less “offensive” than what you can see in numerous other video games, it might still get kicked off of certain platforms for any arbitrary reason whatsoever.

Anyway, before I pour hours into programming this inventory system, I’d like to ask the community what they think of this idea. Here’s a poll for you to vote on:

What should I do about the inventory system?

EDIT: Here’s a screenshot of what the results of that poll looked like on June 23rd 2016:

Please feel free to write your thoughts in the comment section below; I’ll be reading every comment on this blog post for about 24 hours.

EDIT: This blog post has a “sequel”! You can read the follow-up post here: https://yanderedev.wordpress.com/2016/06/23/further-thoughts-on-the-new-inventory-proposal/

915 thoughts on “Community Feedback Wanted: New Inventory System Proposal

  1. I think this idea is good the way it is, actually. I also think this would actually work as a way for her to hide her weapons or items, although the part of the panties showing might really be a problem. What you could do was making her wear something else over her panties or do the screen thing, as you have described.

      • YandereDev could find a way to that as well. When she’s wearing the gym uniform, for example, the inventory would be in her shorts, although I’m not sure what would she have to do to display the inventory (taking them off? o.o ). And in the swimming uniform… well, I don’t know. YandereDev might be able to find a way.

  2. I think it’s better censored. I’m not specially offended by the pantie thing, but thinking about the future, censored panties are way better. Probably Steam wouldn’t want to promote a game in which a high-school girl shows her panties (through they promote HuniePop…) and many other people could be offended or awkard because of this.

    The other reason is the dinamic; the idea of Yandere hiding her things under her skirt really suits her. Well, a lot of people will joke saying: “She is opening her skirt in front of everyone!”. This can be easily solved (with a small animation after putting something on the skirt, in which we can see Yandere putting something into her skirt without taking it out) so i don’t have a problem with the mecanic.

    Also, is more realistic. Maybe a box of matches aren’t that big, so they can fit in one square, but that’s your decision.

    Thank you for the attention and keep doing it as well as you are doing now

  3. Just to throw out a possibility: you could leave it mostly unchanged, but mitigate the effect by repositioning. Instead of opening from the front so that her underwear is front-and-center like that, you could have it unzip/unbottoned on the side so it “rolls out” off her her side, so the inventory is the center of the screen, while you just barely get a shot of the side of her hip at the side of the screen. Would also have the advantage of turning it into one big grid, instead of two smaller one (which could help simplify the system).

  4. better: a coat or something…. in april ( from what i know) in japan is pretty cold… so that might make sense…. or in the new uniform ( that created by you) the top can be full with weapons, you know, we have the shirt so it won`t look so…. yeahh

  5. It might be taken better if the inventory was instead something like the back yan-chans skirt and/or in her stockings. The items could fade to show what’s inside, and she can reach for what she needs. This would avoid some controversy from focussing on her private areas. Also we can already see the underside of her skirt when she runs, so you would not have to make many changes to her model.

  6. It’s not the main part of the game anyone,it’s only a small feature.Adding it to the game should not be such a problem and anyone against that is just being unnecessarily fussy.

    • I disagree. Considering how game play has functioned since the very beginning of this game’s development, your inventory has always been vital even if overlooked. To carry more than one and/or conceal a weapon, retrieve both the tranquilizer and syringe at the same time, retrieve/hide items such as poison, cigarettes, matches, etc. – you need your inventory. There are several other examples I can think of besides the ones listed.
      If you’ve ever played a game as simple as Pokemon, your bag/inventory has always been very important. So, no, I don’t think this is not a small feature, it is an incredibly abundant feature of game play. Not just for Yandere Sim, but for hundreds of other games.

  7. I believe it creates more problems than solutions. Of course the idea of removing your skirt and having her groin there, behind a text-box or not, may not be very appealing to most people. Plus, what happens to your inventory if you go nude or change into a new outfit that doesn’t have the skirt like the gym clothes? If the inventory stays on your original clothes, then what happens if you want to burn the clothes because of blood stains? If you have to empty your inventory every time you switch into new clothes, it could work out but also could become tedious. In my opinion, there is nothing wrong with the current system. The new system seems to pull you out of the game to a menu just to pull out a knife. Also the organizing system, although cool, can take a player’s focus away from plotting against rivals.

    • Yeah I understand the clothes thing. But can’t that be solved by switching the inventory into its own item like a bag. like the one Kokona has. Because obviously it won’t be suspicious. In the final game everyone should have one. Also I do agree with it taking their mind away from plotting against rivals. But is it really that distracting? Its like a mini game you play to arrange your items. And also in games like Papa’s Bakeria. There are mini games in between days. But does that take your mind away from making pies? No it does not.

  8. It’s interesting to me and possibly explains where the hell she keeps all the things she has on her.
    Though it’s problematic with her having to replace her uniform and therefore having the customized…uh pockets? In her skirt removed. I have an alternative suggestion.
    Make her wear a small corsette like toolbelt around her waist. Her general outfits (aside from the swimsuit) are loose and wouldn’t give away the appearance of wearing something just under her shirt. Plus it stays when she changes outfits and doesn’t weigh down the skirt oddly or have risk of making weird clinking noises to cause suspicions.
    And this removes the problem of having to expose her panties.

  9. Perhaps having a menu option to toggle between panty inventory or a lightly more censored inventory for a “Let’s Player Mode”. I don’t think you should keep throwing out your creative ideas because it might make people uncomfortable. Most people enjoy this game because it is different.

  10. I honestly don’t know what I think of this. The idea of hiding things in clothing sounds cool, but I was rather self-conscious when I first started playing this because of the panty shots. Perhaps you should use a bag or something like Yandere Vision to see outlines of things without opening the skirt.

  11. Pretty much about everyone is saying:
    -This inventory is not really Yandere-like;
    -The skirt would fall down and the weapons would pierce Yan-chan’s body;
    -She would look suspicious while taking a item off her skirt, even if the item is just her phone;
    -There’s no reason for Yan-chan to expose to the player, since she can’t do this even with her loveable Senpai;
    -Open up the skirt is basically a lewd action that’s not punished in any way, while panty shots are a core gameplay mechanic that can also cause a game over (nice penalty, YandereDev, that was a great move!);
    -Skirt inventory doesn’t have space for colectables like manga and tapes.

    Solution: replace this inventory with a school bag. Why?
    -It’s perfect for the school enviroment (no one will notice Yandere-chan because she’s just carring a simple school bag);
    -It have space for waaay more items that you can even take/bring for your home;
    -It won’t have ANY problem with censorship and age-restric stuff, because there’s nothing lewd involved on carring this kind of item;
    -The grid sistem can still be used on the bag, puting objects on pockets and sorta;
    -Walking around with a bag will even make Yandere-chan look like a innocent schoolgirl who DEFINITIVALY is not trying to kill girls in horrifying ways.

    Well, I guess that is it!

    • I liked the idea of the bag. Yan could use her skirt as a kind of additional inventory. For example, in Arma 3 game you store the items in each garment. You can sacrifice your backpack, for example, to be able to carry a ghillie suit. In yandere she would use her purse as the main inventory. The skirt could carry items that do not fit in the bag or are suspected to be in a bag of a student.

    • You’re making an unjustified assumption here. When Yan-chan goes into her inventory she isn’t actually opening her skirt like that each an every time, in the same way that every time Leon opens his inventory in Resident Evil 4 he doesn’t open a huge brief/suitcase. It’s an abstraction.

      • for me, the idea of skirt inventory isn’t to “open” the skirt each time you want to take your weapon. You open that skirt only to arrange items but she can like you know, put the hand inside or grab from the bottom part of the skirt desired object. But.. Well. People aren’t very imaginative, are they?

  12. She could open the skirt on only one side. The panty would Be coverd to 2/3. She would have a free hand to do stuff in the inventory (just makes sense) and she wouldn’t be completly exposed in public. The other side of the skirt could be used for another menu. A skill menu maybe.

  13. maybe yandere chan instead of that sort of inventory she should have a bag where she can store her weapons.(maybe similar to Kokonas bookbag?) or if you dont like that maybe out the lockers in the entrance to more use? Not only odes it seem more realistic Yandere dev but also it is a bit more decent. I do love your idea though and great work on one of my favorite games! X3

  14. It would be good, but also could put as a kind of bag to carry weapons or do the same but with a coat, as in Japan in April seems to me quite cold, and so would not raise many suspicions or bother to some or not be I censoring necessary to use the inventory youtube videos, that’s what I think, thanks for reading …

  15. I think that putting all of those items into her skirt just isn’t realistic… In my opinion a better alternative could be a bag or a coat. Yandere-chan could steal a coat from a student or a teacher, or she could buy it (but only wear it during certain seasons, if not it would be odd). Also, Yandere-chan could read a manga that somehow helped her to be more sneaky (upgrade 1: you can put something in your sleeve, Upgrade 2: you can hide a knife holster under her skirt, where she could hold a knife, etc.). There could be various ways to upgrade your storage around the school. Some upgrades could have their own advantages/disadvantages, like having an item up your sleeve could cause you to move around awkwardly. It’s possible that at the beginning, Yandere-chan has to put things in her skirt, but eventually she can upgrade her storage and no longer have to do something so unpractical..

    • I also have been seeing that some people are saying that the lockers in the front could have more use. Maybe you can put a murder weapon in someone’s locker…? (totally out of place, sorry.) You can store some things in your locker that you can’t carry around with you, due to lack of storage space. (a much better place to find things that Info-chan would give her, possibly?)

  16. I think it would better if it was a bag instead of that method as it wouldn’t cause any age restrict problems and having a bag fits in within a school environment plus it would make yandere appear cute and not a psychopath.
    Plus I would imagine it would hurt if the item was hidden the dress especially a knife.

  17. I like the idea of a grid base inventory but honestly, too many people will see this as over the top or inappropriate, especially considering the fact that she’s under aged. Not only that but for this to make sense, you’d have to give the player a reputation penalty for lewdness every time the inventory is accessed in front of another NPC. The grid would work famously if the inventory were in another garment. You know, maybe if Ayano had a special coat, or if we’re talking about the final outfit of the game, a baggy or loose vest, the player would be able to access any items they have discretely, plus if you’d want to, you could make it give off a very “Merchant” vibe with the animations or even Ayano’s design. That paired with the grid would make for a nice littlle homage, and it would also get rid of the whole “having to flash people to get a fucking knife” problem. And I know having a special coat might create some problems later on, but I just wanted to give my opinion on this matter. Howver you choose to design the inventory system, I’m still going to play this game because I love all of the stuff you’re doing with it and I know it’ll turn out great. Can’t wait to see how it turns out Bud. Love ya!

  18. The idea of the inventory system is good. Resident Evil 4 did have the best inventory system, so I can imagine Yandere simulator having this system too.
    However it’s probably not the greatest idea to have her open her skirt up like that. Maybe just forget about the idea of hiding it somewhere and do like they did in resident evil. Just hidden in some off screen back pack or something.

  19. It seems a bit… unnessacary? I like the idea of an RE4 style inventory system, but there’s not really any reason for it to be inside her skirt.

    Also, keeping knives, scissors and other dangerous objects in close proximity to one’s crotch seems like a pretty bad idea.

  20. I think the inventory system based off of RE4 is a good idea. HOWEVER, I don’t think the panties should be shown. It seems a bit uncalled for. I’d say to either give the inventory a more innocent backdrop (maybe a purse, or a bag) or perhaps to give the inventory screen no backdrop (like gta5). The panties showing up in an inventory screen seems a bit out of place, even if they are covered by something. It delves too deep in the ecchi realm. Showing the panties blatantly an inventory screen is going to cause some backlash and controversy, and covering them up, but still showing the groin area isn’t going to help much in my opinion, because the symbolism is still the same. While the panty shots do the same thing, they do it to less of an extent because there is 1.SOMEWHAT reasonable context behind the feature, and 2. Panty shots don’t seem to be extremely common amongst players at the moment. Perhaps yanchan should have a supply belt hidden beneath her skirt that shows up when you select the inventory instead, without showing her crotch. It would make for less controversy, and provide a logical reason for how she carries so many items. This is just my opinion, as I am not a very good game designer, but I think the best way to lower controversy on a controversial feature, in your case, is to give it a reasonable, believable context, or to only show it when absolutely necessary. Another way might be to show that the characters despise the act as much as the player. Panty shots are necessary as a core game mechanic. But showing them in inventory isn’t necessary. Something I liked with the pantry shot mechanic is that you made it feel like the main character doesn’t like the idea of pantyshots any more than the player does (hopefully), and I can say that this is declared pretty well in the texts between Yandere Chan and Info Chan, but this won’t work for the inventory screen. So to sum it up, don’t include the crotch area. Perhaps a supply belt or just the inventory slots wil suffice. For the sake of immersion, I’d recommend to NOT go to a completely different screen because pulling the player into a menu for simply trying to equip a weapon is bad menu design, and ruins immersion, try to make the inventory as seamless as possible, and try to blend it into the game well. I’d recommend for the inventory screen to stay relatively unintrusive as it is now. Again, I am no developer, nor am I qualified or obligated to advise you on the subject, but that is my advice. Thank you for working hard and interacting with your fanbase with the goal of Making Yandere Simulator the best game it can be. -Kamen

  21. To be honest, I would perfer something simple like Yandere-Chan magically getting her book bag like how other video games do that, or maybe to make it look realistic yandere-chan keeps her book bag with her at all times, maybe strapped on her back somehow.

  22. I think you should make a schoolbag for her to keep weapons and items inside, using the Resident Evil inventory format. But instead of completely erasing the underwear function, allow Ayano to store 3 or 4 things inside her skirt. Sort of like the little 4 box inventory you have right now, only the schoolbag can hold up more. And there won’t be any need to carry the bag around with you due to the skirt. So now Ayano can take out an item from her bag, put it into the skirt inventory, use it on a rival or student, dipose, and all done. You would have to be more cautious of others looking into your bag, especially the police, making it more strategic.

    Or possibly too hard? I don’t know..

    • I totally agree with this suggestion! Having a larger inventory with the Resident Evil 4 puzzle grid design is a GREAT and very unique idea that I have loved ever since watching Yandere Dev suggest this system in his Youtube video. However, for the sake of people who do not understand the anime/manga culture around panty shots (or haven’t been de-sensitized to them by over exposure to such media), the panty inventory even WITH the censor, is going to be difficult to comprehend and accept. The culture shock will probably be too much. In Japanese manga, panty shots may be considered “cute” and just a little bit “ecchi” — but in the US, the panty shot, especially of a minor, is considered criminal and pedophilic — not the least bit cute. I personally think this culture difference is a main reason why Youtube and streaming sites like Twitch have pulled down videos or banned YandereSim — because Western, non-Japanese audiences don’t understand the cultural implications behind Japanese panty-shots.

      On the other hand, I don’t agree with everyone who has commented “just make a bag” “why don’t you just let Yan-chan carry around a school bag, duh???” “a school bag is so natural lolol”…
      1. Has any student ever carried their backpack/school bag around EVERYWHERE they go? That would be pretty suspicious and bizarre behavior. School bags in Japanese schools are usually left at the student’s desk on a hook during class and lunch. What makes this game so great is that Yandere Dev pays attention to the minutia of realism (easter eggs aside) and only suspends that believability for select gameplay mechanics. Having Ayano carry around her school bag EVERYWHERE while running, chasing people, knifing other students, etc would not be very believable and would probably be more bothersome and impractical than stuffing a bunch of metal objects up her skirt.
      2. Aesthetically, I am opposed to an idea of encumbering Yan-chan with a school bag that she carries around everywhere while performing the aforementioned actions. Stalking students, hiding, dragging bodies, lighting people on fire, and encountering Senpai would seem 85% more ridiculous and less elegant if Ayano were toting her bag everywhere.

      I think the middle ground mentioned by the original poster is a great alternative and would add an additional challenge to the game. In my opinion, I approve of the two inventories idea: a larger one inside a school bag that is left at Yandere-chan’s desk and can be accessed at any time (unless she has placed it there in the morning and then decides to ditch afternoon class) to swap out items, and a smaller one that is on Yan-chan’s person (maybe just enough grids to hold a back-up knife, phone, and 1-2 other items).

      The player would not only have to manage their on-your-person inventory space; he or she would also have to manage their bag’s grid inventory space. Can’t carry a knife, screwdriver, matches, and bottle of poison around? Guess you’ll have to choose one and stick to your intended method of elimination, even if something goes awry!

      The panty shot-phobia (paranoia? aversion? cultural misunderstanding?) mentioned above could be eliminated by having a toggle inventory key which causes the skirt to become slightly opaque, revealing the few items the player is holding on their body (thus giving the illusion of looking through Yan-chan’s skirt without actually seeing the panties).

      A minor opinion, but I think the toggle option should also FREEZE the scene, while allowing the player to rotate around Yandere-chan as they look at their inventory options within her skirt. This method would also avoid disconnecting the player as much as possible from the flow of gameplay. Making a snap decision to pull out a knife to eliminate a target while that target is running away would be interrupted should the paused menu inventory be implemented. I can imagine players exiting out of the paused inventory and being disoriented for a moment, allowing precious seconds to slip by as their target runs away. The current inventory’s continuity with gameplay and ease of accessibility are features that I appreciate. A good resource that talks about weapons inventories, game flow, and user interface is “Grounded: The Making of The Last of Us” on Youtube, skipping to 1:14:30 (if anyone has loads of free time to kill and is interested haha).

      Suggestions aside, I really appreciate all the thought the dev is putting into the game! I’ve been following Yandere Sim for a couple months now and I’m absolutely hooked! Can’t wait for this game to come out! 😀

  23. I’m honestly not fond of this idea, because as someone who plans to buy/record this game, it will be a major hassel to cover this up. Honestly I want a school bag instead of this. This idea is too “out there” and if it was just a school bag it would make way more sense.

  24. I’m really on the fence with this one. I definitely like the idea of having an improved inventory system, but this just seems…off. I don’t even care about showing a school girl’s panties. I mean, physically speaking, it’s just an odd place to keep items (and the fact she can just detach her skirt like that would be…odd as well). I’d prefer a backpack as well. Even though it’d be horrible pain to implement them, even for just Ayano, it’d just make more sense with the design of the game. I can think of other uses for a backpack, like storing clothing and weapons (but bloody items would ruin the bag, so not allowing those items would make the backpack not as overpowered). The backpack could be very similarly designed to the base instrument case in that she has take it off to put items in or out and could carry it on her back. You could utilize her skirt by placing one immediate item there (like a knife so she wouldn’t have to take off her bag and pull out a weapon), If backpacks would be too much, then the skirt system wouldn’t be so horrible. It really isn’t horrible, it’s just…odd, and I feel many people see it that way.

    • Also, you have to think about other outfits (like gym uniform, swimsuit or nude), if her skirt was inventory, she would lose all her items if she got her uniform bloody and had to change.

  25. I like the idea, but I feel like let’s players won’t like it since it can cause their videos to be flagged. I agree with everyone that’s suggesting a school bag instead.

  26. To be honest, the truth, the idea seems to me something … well, not how to describe as there are kids 9-10 playing this and that parents sometimes look as playing and playing, to my luck does not I happen to me, but my cousin is no longer liking the game and the fault is its explicit content and finds it uncomfortable, in a nutshell, I, that new inventory is a bad idea

  27. Y’all are a bunch of tumblrites as proven by the poll. You are are probably the same group who bash Nintendo for censoring every localization they do, yet now in complete hypocrisy you want to fully censor an inventory system because it makes you “uncomfortable.” Some High school girl lights another student on fire and the sounds of horrendous screaming is A-ok but as soon as panties are shown its suddenly a “problematic/think of the children!” parroting being spouted. The only reason the majority are against designs like this is because most of the audience for this game is tumblr and the kids that worship Markiplier and PDP day in and day out.

    Hey if you wanna contribute to the recent overseas localization censorship spree by showing how scared people are of something so miniscule in comparison to the rest of the game go right ahead.

    • It’s not called hypocrisy, it’s called thinking ahead – if Yandev won’t provide an appropriate censorship then his game will get banned for stupid reasons, so his profit will be damaged. Go “protest” somewhere else, make your own game and pretend to be brave against “overseas censorship”.

      And as cruelty in games is somehow allowed, the nudity and similar stuff gets flagged all the time.
      Unless its lesbian. Youtube loves lesbians.

  28. Some people dont have a problem with this new pantie inventory, but a lot of people who would like to play the game, would really be turned of by the fact you have to look at a school girls panties before using a knife to kill someone, There already is a pantie shot currency system and that in itself is already controversial. With games like hitman, You dont have to see the protagonist open his coat to get to a weapon. Plus you did say you wanted to implement students who carry their book bags so you could still have a puzzle inventory, but i’d be better to use the book bag. Additionally, Yandere chan’s locker could be used to hold contraband or weapons in the same puzzle manner. When other students are around though, they can see inside your locker, so you could get a social penalty.

    To counter this, having multiple layers of inventory in the locker so that you can position books, lunch boxes and other non-deadly items would hide the weaponry. If the police come however, Yandere chan would have to get the weapons and contraband out of her locker and put them maybe in her rivals locker (framing/expelling) or in the staff room.

    sincerely, a Yandere kun

  29. Yanderedev, you talk about seeing three possible problems to this inventory system, and these problems are couched in the way people might react to it. You seem to have missed out a fourth and even a fifth one. The fourth problem is game journalism. Do you honestly think that Yandere Simulator won’t be slated en-masse by the gaming press for having a high-school age child expose herself every time you open the inventory screen? Seriously? Even the suggestion that there’s this kind of a inventory screen may have game journos champing at the bit to sound off and stomp all over your blood, sweat and tears for a few thousand clicks.

    And a fifth problem. Everyone who isn’t a game journo but has something to say. A panty-revealing inventory screen would leap off the page for bloggers of any stripe to rage about it for dem clicks. This is going to be a PR disaster of apocalyptic proportions if you go ahead with this. Quite frankly, on a personal level, it feels very, very, wrong. Please come up with another idea.

  30. As a fan of Resident Evil 4, I like the concept of an R.E. 4 style inventory, it will indeed improve over the old style inventory, as you noted.

    That being said, as a gamer I think it would be better to have the panties censored, for exactly the kind of reasons you have described. If I were to play this game, I would rather not have my parents walk in on me, to see a game with exposed panties being played.

  31. Im not a fan of this at all; for several reasons.

    1) Panty shots, already being a main feature/mechanic, is enough already.
    Adding this would just make the theme of the game more focused on hot/scandalous schoolgirls instead of the atmosphere your fans are looking for. (stealth gameplay)

    2) It doesnt make sense.
    The physics in the game don’t allow the shirt yanchan is wearing to flow like that, especially if she’s carrying a knife, screwdriver etc. The skirt would be pulled down by force and look unnatural if kept up.

    3) Theres other options.
    Even IF the skirt inventory was logical, showing the panties isnt necessary. Yanchan isnt a person who’s being taken panty shots of (as far as you’ve stated) so whats the point of the leggings cutting short of the upper thigh? Run the leggings all the way up to the waistline, and dont make them see-through. Problem solved.

    4) Im sure you’ve noticed, but majority of your fans are young.
    This isn’t setting a good reputation for yourself. Especially dealing with a highschool based setting. If you want to sell your game, you need to cater to your auidence.

    5) Limited storage (if you agree to finding another method) would help a lot with the challenging obstacles you want the player to face. Instead of taking the negative comments about thia feature in a bad way, use it to your advantage. Maybe a new hiding system can be developed in replacement. Such as; hiding weapons in toilets then going back for them. Maybe fish tanks (some teachers keep pets) or lockers etc. This feature im proposing could take the stealth gameplay to a new level of diffucultly- but will excite and appeal to majority of your auidence.

  32. Eva, I don’t want to be mean but… this is retarded on so many levels…
    I like sexualized japanese schoolgirls as much as the next guy, but this is just… no. Is there any reason this would have to be it and not just an inventory screen like every other game ever?
    Also, displaying it likes this creates a link that these things are actually stowed on the girl’s skirt, creating a ludonarrative dissonance let that sink in for a while and realize why it would never work.
    Best regards.

  33. Ingles
    In my opinion, to see to put panties , you could do to keep a short down

    Español
    En mi opinion, en ves de poner las bragas, podrias hacer que lleve un short abajo

    Sorry for the bad English. Would translate with google translator

  34. I think this a decent idea, but logically, it would be very awkward for Yandere-Chan to open her skirt wide open to grab her phone in front of a group of girls. Personally, I think that you should have an inventory in a locker AND have a school bag.

    You can have so many items in your locker BUT when you need to transport items, like lets say you need both a syringe AND tranquilizer, you could just add them easily in your school bag.

    Also, the skirt idea wouldn’t really work either, because if you needed to change your clothes, you couldn’t really fit all those weapons in your gym uniform. Also, it would be a hassle to transport your weapons into a new uniform after bathing and changing clothes.

  35. I think the idea is creative , but a bit too much unrealistic. I guess that you could keep the resident evil menu but switch the inventory location somewhere else (school bag , a purse , or an hidden belt under the vests).

  36. I think it may be the wrong idea to make her a flasher. You want people to take the game more seriously. I think people would take it less seriously. As cool as it is and as ok as we feel about it. I can see it later on it being a big problem. We understand video games as they are. Though other’s not so much. I fear that after your Kickstarter and your game gets more out there you will be a lot more unfairly and unjustly attacked by media. Yes Grand Theft Auto is worse, but they have a lot of money to protect themselves. I would try to avoid adding enough straws to break the camels back if you get what I’m saying. Though personally as a women I don’t care. I wouldn’t care if she “You want to buy a watch” styled and I saw her boobs nor would I be offended. Though if a member of my family walked in. …yeah that would be tough to explain.

    • Besides a bag or case
      You could go garter belt style.
      Normal belt style
      A corset style another person mentioned
      Pockets
      (As long as you don’t show off boob) bra
      OoO top layer of skirt. Some skirts fold and clip in mutiple places to be a one size fits all. Even if japanese skirts don’t yandere Chan could go to something like a sewing club and modify her skirt to have multiple layers.

  37. I’ve read a few other comments and this is what I got:
    -Weapons would be obvious and it would be impossible for stealth gameplay
    -No video or streaming website would allow your game to be presented.
    -There are so many better ways to do this

    Perhaps a grid similar to Yan-Chan’s skirt, but near the bottom of her shirt, on the back side. I’m sure she’d be able to know what is what, since yanderes seem to be able to do things like that. It’s be more concealed and the extra weight wouldn’t matter much. There should also be a book bag, but that would be smaller mostly still has to keep up the school girl act, so she has a bunch of books.

    I’d also like feedback as well from other fans.

  38. I’m not a fan of this form of presentation. Not because I’m offended by it, but because I think it looks silly. I’m pretty sure schoolgirl skirts just don’t open up in that manner. Because of this, I’m a fan of neither the panty-shot view nor the item-window view; I think a different form of inventory would be preferable.

    If your heart is set on this method, though, and these two options are what we should choose between, why not make it an option to switch between them? That way the youtubers have a safe avenue, and the folks that want to see them sum panty have that option as well!

  39. yandere dev, these my full support, in fact this form of inventory (old) seemed to me very disappointing, but now will be more fun and entrenido to play, I can not wait for the game completely out and wanted to give me the honor to translate the game

  40. Personally I think Yandere Dev should implement this feature. But I don’t think it should be inside of the skirt. Many people can get offended. Yandere Dev, I might have a small idea. There should be places in your clothes where you can hide things around the body. like for example, hiding the knife inside a cardigan, putting a small pack of matches in your pocket, hiding kokona’s phone in your bra (some girls normally do this), etc. It would be better and less offensive to some people. Some people say “What if you have to change your clothes?” or “What happens to the inventory while wearing the gym uniform or swimsuit?” You can get a spare clothes from Info-chan. But just remember, like Yandere Dev said, this game is almost like a stealth game with a crazy character that wants to KILL people and has no care in the world for who it is. Yandere-chan doesn’t care if people witness her carrying a weapon unless it’s senapi, the delinquents (depending of her reputation status), the faculty staff members or a teacher. Yandere-chan just wants to kill people who’s in the way of her getting senpai for herself. Implementing a feature that let’s you carry things in your clothes isn’t so bad. BUT! Having it in your skirt and carrying too many things in the skirt is almost impossible to hide. They can weigh down the skirt or make clinking sounds. Again it’s a STEALTH game that takes place in a high school, having an inventory pop out of nowhere doesn’t make sense. I know this is a game but this is a game about a sneaky murderer in high school. Implementing a feature that let’s you carry things in your clothes is a good idea to make it possible to carry things around and makes much more sense. At least to me. And if going to the extents of hiding weapons in your clothes to kill your rivals, fits the theme of the game. I don’t know if anything I wrote even made sense ;-; I just thought to would speak up and state my opinion.

    -Angelina.

  41. I don’t think its a good idea to use an inventory system that exposes a school-girls panties even if they are censored. I have read shadoo’s proposal and think that would be a good idea the only problem is that you would probably have to remove her top instead which might be even worse, but maybe she could be wearing an undershirt or a tang top underneath the corset inventory so that you cant see her bra, in that case I think I could be a great idea. I also think a shoulder bag would work to but that might be a little to suspicious so I think the corset Idea would be more in character with the yandare theme.

    • I believe it is a good idea, and actually, I think I have a good solution.

      1. Yandere Chan is a psycho so her skirt as inventory is reasonable.
      2. The top left corner of the players screen isn’t used so you should put the grid in the corner so that you wouldn’t see the panties just the skirt as a 2D grid
      3. If the above idea would take up too much space, you should just simply put a button link up or something so you can access a full screen version of the 2D pantie less grid.

      Well, there’s my input, hope it helps and makes sense!!

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