Survey Results and New Build

On June 1st, I asked the fanbase to fill out a survey; I wanted them to rank the features they wanted the most and the least.

After over 12,000 votes, here are the results:

With all of the data scattered around like that, it’s hard to tell what ranks first, what ranks last, etc. I’ll list it out for you below:

  • 1) The ability to join the student council
  • 2) The ability to join Musume’s bully gang
  • 3) A unique expulsion process for Amai
  • 4A) Unique tasks for all students in 202XC Mode
  • 4B) All of the store in the down become functional
  • 5) Schemes for Amai’s eliminations
  • 6) Amai appears at the title screen in the manner you eliminated her
  • 7) More functionality for the protagonist’s home
  • 8) More functionality for Custom Mode
  • 9) A new feature to replace the “snooping through rival’s bookbag” feature
  • 10) 3D renders for Ryoba’s “introducing the next rival” cutscenes
  • 11A) Endless Mode
  • 11B) More “Dreams”
  • 12) Visual upgrades for 1980’s Mode students
  • 13) The addition of a new basement tape
  • 14) YandereDev returns to uploading YouTube videos
  • 15) Updated “Plan how to eliminate your rival” scene
  • 16) Small spinoff games like Kuudere Simulator

(“Unique Tasks” and “Functional Stores” were tied for 4th place, and “Endless Mode” and “More Dreams” were tied for 11th place.)

To hear my thoughts on the survey results – and to read a list of everything that changed in the latest build – scroll down past this super-cute artwork of Amai drawn by eeennnnenen!

(Yes, it’s Christmas-themed, and we’re very far away from Christmas at this time of year, but I still wanted to share it anyway! It’s just so cute!)

Thoughts on Survey Results

I gotta keep it 100 with you…I’m pretty bummed out to see “YouTube videos” and “spinoff games” so low on the list. The one thing that would bring me the most happiness would be having the freedom to spend my time doing things that are not Yandere Simulator, such as making YouTube videos and working on other projects. I want to do these things more than anything else in the world, and the reason why I don’t do these things is because I don’t want to disappoint all of the people who would rather see me exclusively spend my time working on Yandere Sim. Sadly, this survey confirms what I was worried about: If I pursue the things that I desire the most, people would hate it. Man…that’s a real bummer.

The next time you want to ask, “When will you return to making YouTube videos?” or “When will you release Kuudere Simulator 4?” Remember that this survey confirmed that those are two of the things that fans would be least interested in seeing from me.

(Honestly, though, I was very surprised to see YouTube videos being so low on the list. I really thought that a lot of people enjoyed those videos. I’m not sure what conclusion to draw from this new information.)

The purpose of the survey was to provide me with a “roadmap” for the current Inter-Rival Period. What should I do first; what should I save for last; what should I consider skipping entirely? Well, if we use the survey results as a guide, then I’d implement a “join the student council” feature, followed by a “join the bullies” feature, followed by a unique expulsion process for Amai, etc. The eight things that were ranked lowest will probably be saved for a future Inter-Rival Period, or potentially just abandoned entirely. (Bummer! I really wanted to work on some of those things!) At this moment, I’m not ready to give confirmation that I’ll implement the above features in the exact order of the rankings, but it’s something that I will definitely take into consideration when deciding what to work on next.

Anyway, let’s discuss the new build! It’s a big one – there are 19 improvements and 61 fixes! 80 differences in total! Let’s start with something that is…

Potentially A Big Deal

Occasionally, players would e-mail me and describe a bug: All students completely stopped spawning at school, even if the player started a new save file.

I’ve always wanted to fix this bug, but never could, because nobody could ever explain the steps that cause the bug to happen. However, on June 3rd, someone finally did it: they provided instructions that allowed me, for the first time, to replicate the bug and discover why it was happening! Thank you, “BroFlappyGamesYT,” you’re a legend!

Apparently, one way to reliably cause the bug was to end the day while a mind-broken slave was stabbing a student to death. If the player managed to end the day while the mind-broken slave was holding a weapon coated in the blood of a dead student, but BEFORE the slave had committed suicide, the police would be able to arrest the slave, but the game would still believe that it needs to spawn the slave at school. This would cause a conflict when the game attempted to spawn students at school the following day, leading to the “no students at school” bug.

Now that I’ve discovered the issue that caused this bug to happen (the game was attempting to spawn a student who was arrested student and interact with that student’s script), I’ve implemented some countermeasures that should prevent this type of issue from ever occurring again. Hopefully, nobody will ever get the “no students at school” bug again! …but, if it DOES happen, please provide me with the steps I need to replicate the bug myself. Otherwise, I won’t be able to fix it!

Gossip Adjustment

The way that students respond to gossip has been slightly adjusted. The amount of reputation that is deducted from the player while gossiping is now dependent on the student’s feelings towards gossip.

Here’s a chart that explains how it works:

  • Student enjoys Gossip, your gossip was true: 0 Points Deducted
  • Student is neutral towards gossip, your gossip was true: 1 Point Deducted
  • Student dislikes gossip, your gossip was true: 2 Points Deducted

  • Student enjoys Gossip, your gossip was false: 1 Points Deducted
  • Student is neutral towards gossip, your gossip was false: 2 Points Deducted
  • Student dislikes gossip, your gossip was false: 3 Points Deducted

Ayano’s Backyard

It is now possible to walk around in Ayano’s backyard!

There’s a reason why I added this feature; it’s because I’m planning some functionality for the backyard. It’s not implemented yet in the current build, but it’ll be coming in the future.

Amai Title Screen Eliminations

Surprise! One of the features from the survey has already been completed and added to the game!

Amai will now appear at the title screen in a fashion that represents the method that the player used to eliminate her!

Updated Tutorial Menu

It’s only a cosmetic change, but I’m still very happy with how it turned out:

I’ve updated the look-and-feel of the “Choosing which tutorial to do with Kokona” menu screen!

Improvements

  • From now on, in Custom Mode, the player will get a bonus during social interactions if they share the same animation set as the student they are talking to. (For example, if the player is using the “Shy” Persona and talking to a student with “Shy” animations, they’ll get a bonus.)
  • It didn’t make sense for delinquents to use the same “friendly and grateful” dialogue as normal students when accepting money from the player, so delinquents now have different dialogue for that circumstance.
  • From now on, if a character in a couple sees the corpse of their boyfriend/girlfriend, they will react to it the same way that Senpai reacts to a rival’s corpse. (Animations only, no subtitles.)
  • The “Pass Time Book” is no longer available after 4:31 PM on Fridays, since using it after that period of time could interfere with the game’s ability to activate the confession sequence.
  • Bullies will no longer wear scrunchies on their wrist if they are wearing long-sleeved school uniforms. (They will only wear the scrunchies if their uniform is short-sleeved.)
  • The photograph that Info-chan sends Ayano at the end of Week 2 has been updated so that Kizana is wearing her new outfit instead of her old outfit.
  • It is now possible to restore Ryuto’s original hairstyle. To do so, you must activate debug commands and then type “O S U” three times.
  • It is now possible to enable/disable Challenges and choose difficulty options before you start a Custom Mode playthrough.
  • From now on, gifting a student money will cause the player to learn how that student feels about the topic of money.
  • Raibaru will now warn Osana about water cooler tripwire traps. (Raibaru is perceptive enough to notice the traps.)
  • From now on, gifting a student money will not increase the “Friendship Bar” if that student dislikes money.
  • The tasks for the rivals of 1989 now have unique icons (instead of black silhouettes).
  • Water will no longer spill out of a bucket if there is no ground directly beneath it.
  • Amai now has thick eyebrows in the “Amai meets Senpai” cutscene.

Fixes

  • Even if Osana doesn’t confess to Senpai at the end of Week 1 (or is rejected at the end of Week 1), she still feels concern for Senpai’s well-being, because she has known him for over 10 years. If she finds a corpse during any week of the game, her reaction will be to run to Senpai and warn him about it. However, a bug would occur if Osana tried to tell Senpai about a corpse while he was in the middle of mourning the death of a rival. This bug has been fixed.
  • If the player attacks a student with low sanity and mashes the attack button, the attack animation loops. If the player attacks their rival, the attack animation plays in slow motion. Due to a bug, the slow motion effect would trigger indefinitely if the player attacked a rival with low sanity and mashed the attack button. This bug has been fixed.
  • In Custom Mode, if the player accepted a rival’s task, the corresponding 1980s Mode rival’s task would activate. (For example, if the player accepted the 4th rival’s task, a black kitten would appear behind the school, because that kitten was connected to the task of Ryoba’s 4th rival). This bug has been fixed.
  • Although I’ve never experienced it myself, it was apparently possible for the game to get stuck on a black screen when attempting to transition out of the home scene and into another scene. I’ve made an adjustment / optimization to the code, and this probably should no longer be possible.
  • If the player stood too close to a teacher, the teacher would start to deplete the player’s reputation. This was an oversight, because teachers do not gossip with students, thus their opinion of the player should not affect the player’s reputation. This oversight has been corrected.
  • If the player activated Yandere Vision while a mind-broken slave was attacking a victim, the slave’s sound effects and voice lines would remain synchronized with the murder-suicide animation, but the victim’s voice lines would desynchronize. This bug has been fixed.
  • If the player used Info-chan’s “Provide Student Info” Service, they could learn the names of upcoming characters, even though there was no way for Info-chan to know that those characters would eventually be at school. This bug has been fixed.
  • If the player killed a rival and then reported the rival to the guidance counselor anytime after lunchtime, the game would try to display a “Guidance Counselor talks to Rival” cutscene during the End-of-Day sequence. This bug has been fixed.
  • If the player joined the Light Music Club, kidnapped a Light Music Club girl, mind-broke her, and brought her to school, the mind-broken slave would have a giant Light Music Club instrument bag attached to her back. This bug has been fixed.
  • After the “Hair Salon Owner reveals her true nature” mini-cutsene, the true hair salon menu would appear, but all of the options would be non-interactive until the player exited the menu and then re-entered it. This bug has been fixed.
  • The “prevent Mai’s hair from clipping through walls behind her when she sits down” code had unfortunate side-effects, such as her hair clipping through her torso when the player spoke to her. This bug has been fixed.
  • If the player poisoned a student and then used Yandere Vision to slow down time, the student’s “dying of poison” sound effects would de-synchronize from the “dying of poison” animation. This bug has been fixed.
  • If the player befriended a student and then killed them immediately afterwards, the game would count that student towards Ryoba’s total number of friends, even though they were dead. This bug has been fixed.
  • In Custom Mode, any student who was given the “Guard” destination would stand way too close to their destination (the rival) and would also follow their target into the locker room. This bug has been fixed.
  • If a bullied student was required to change into club attire as part of their routine, they would change clothing and then immediately leave school, still wearing their club attire. This bug has been fixed.
  • If the player got their school uniform bloody, they would permanently lose the ability to wear club attire for the rest of the day, even if they washed their school uniform. This bug has been fixed.
  • If Raibaru witnessed Osana’s corpse while Senpai was reacting to it, she would run up to Osana, speak to her as if she was alive, and then leave school with her corpse. This bug has been fixed.
  • If the player spoke to Raibaru on Monday morning while Osana was changing her shoes, Osana would not be able to enter her “place bentos on desk” event properly. This bug has been fixed.
  • If the player changed the destination of the pink trail to “Rival’s Desk,” it would always lead to the 1st rival’s desk, regardless of the current week. This bug has been fixed.
  • The “Red String of Fate” that connects Senpai and the current rival was present and visible in Mission Mode, floating in midair, connecting nothing. This bug has been fixed.
  • If the player dyed Ayano’s hair blonde and then completed Amai’s stealth mission, Ayano’s hair would appear black instead of blonde in the cutscene. This bug has been fixed.
  • If the player killed a student and then played the delinquent beat-em-up minigame, the dead student would enter a standing pose (but remain dead). This bug has been fixed.
  • If the player performed a club activity with the Science Club in 1989, Ryoba would appear in the 202X lab coat during the club activity cutscene. This bug has been fixed.
  • When the player handed out snacks for Amai’s Task, the player gained reputation points. That was not intentional! This was an oversight! This mistake has been corrected.
  • The “Now Loading” text that appears when restarting a Mission Mode mission will now use a different font depending on whether the player is in 202X Mode or 1980s Mode.
  • In Custom Mode, if the player tried to design a male student with “Gossip” in their routine, he wouldn’t properly enter a gossiping animation. This bug has been fixed.
  • In 1980s Mode, if the player completed a Task for the leader of the Martial Arts Club, that Task would become available again the next day. This bug has been fixed.
  • If the player purchased one of Info-chan’s Services and then reset the week, the game would remember that the service had been purchased. This bug has been fixed.
  • If the player got a Low-Reputation Game Over in Custom Mode with a female Senpai, the game would softlock during the game over cutscene. This bug has been fixed.
  • If the player alarmed a student before pushing them off of the school roof, they would not be able to enter the “pushed off roof” state. This bug has been fixed.
  • If the player entered 1st-person view while standing extremely close to the Journalist, it became possible to clip inside of his body. This bug has been fixed.
  • In Osana’s “stalker house” stealth mission, if the player walked too close to the stalker, the stalker would rotate at weird anngles. This bug has been fixed.
  • In Custom Mode, the task description/icon for the player’s 10 Custom rivals was inaccurate and did not reflect their actual tasks. This bug has been fixed.
  • If Ryoba killed a student, the game would reduce Ryoba’s friend count, even if the dead student was not one of Ryoba’s friends. This bug has been fixed.
  • If the player played the Light Music Club minigame and then went to the school gym, some placeholder test models would appear. This bug has been fixed.
  • While Chigusa’s admirers were standing around her in the confession tree area, they would sometimes spin in circles. This bug has been fixed.
  • If the player designed a rival in Custom Mode to sunbathe as part of their routine, they would fail to go sunbathe. This bug has been fixed.
  • Previously, the 50kg weight in the gym storage room was not considered a “metal” by the school’s metal detectors. This has been corrected.
  • If the player sent Osana to the guidance counselor, the rest of her scripted events for that day would not occur. This bug has been fixed.
  • Due to a bug, the Cooking Club was not able to carry out their “walk around handing out food to people” routine. This bug has been fixed.
  • If the player exited the protagonist’s room and then tried to open the pause menu, the menu wouldn’t open. This bug has been fixed.
  • It was possible for the player to modify a uniform for Kokona before actually accepting Kokona’s Task. This bug has been fixed.
  • It was possible to see a small floating arrow above Kizana’s VHS tape in the 202X Week Select mode. This bug has been fixed.
  • If the player disabled bloom and then entered a Mission Mode mission, bloom would re-enable itself. This bug has been fixed.
  • One of Senpai’s hairstyles was not functioning properly, and made him appear bald. This hairstyle has been fixed.
  • Sleuths will no longer investigate mind-broken slaves, since they don’t actually know that they are at school.
  • Removed exploit that allowed the player to use the “Pass Time” feature while holding a corpse in their arms.
  • Fixed bug that let the player edit a student’s name/profile from the student list in the Custom Mode menu.
  • Corrected texture error on the eyelids of the security guards in Amai’s befriend/betray stealth mission.
  • Ryoba’s bust was the incorrect size when she was in town in 1980s Mode. This bug has been fixed.
  • Fixed bug that allowed the player to fall through the ground during the boss battle in Yanvania.
  • Fixed bug that caused the player’s mouse cursor to become visible during the “dream sequence.”
  • Because killing Senpai can cause bugs, the Void Goddess can no longer be used to kill Senpai.
  • It is no longer possible to leave school while a mind-broken slave is committing murder.
  • In the previous build, Ryuto’s portrait was bugged. This error has been corrected.
  • Fixed bug that prevented student names from displaying in Lovesick Mode.
  • Fixed bugs with Ryoba’s hair physics in the asylum stealth mission.
  • Fixed typo in the school newspaper article about Teiko.
  • Removed debug command from the Nozama menu.
  • Fixed typo in the Mission Mode menu.
  • Fixed typo in Teiko’s diary.

Upcoming Character Previews

While working on everything listed above, I’ve also been gradually collecting the assets needed to implement Kizana. You can see a preview of some of these assets on my Patreon page if you’re a supporter!

One Last Thing

399 thoughts on “Survey Results and New Build

  1. Yandere Dev, may I ask you one question about Osana’s stalker.

    According to the stalker’s sister, she says that he’s been hikikomori for over a year. What has Osana’s stalker been doing before he became a complete shut-in?

  2. Your community revolves around the yandere simulator video game, not a youtube channel, so it is normal that the community would rather see game development first, which is in fact what they are reading these blogs for than anything else. And the fact that they prefer the game doesn’t mean that they hate this other kind of content or that they don’t like your videos. It’s like if you were asked what you prefer more sprinkles or ice cream. People would prefer ice cream but sprinkles is a nice addition and sure they would like it, but they are here for the ice cream, just like people are here for the game, so you don’t have to look at the survey results with such pessimism.

    With all due respect and no offense! I love what you do, keep it up! but don’t make the community feel guilty for choosing something. remember that the survey is to see the order in which they want to see the content, not to see what they don’t want to see.

    Have a nice day yandev!

    • That’s a good analogy. Even if someone REALLY likes sprinkles, they still aren’t going to have sprinkles without having ice cream first.

      And this was an ordered priority poll. Like it’s asking, “Which one’s first?”

  3. Hello Dev, this is my first time commenting. I have a few bugs to report.
    1. Kiba Kawaito and Mai Waifu’s hairs clips through the wall when they are eating lunch and ran. (Mai’s only happens with Pose Mode or when her phone is stolen.
    2. Sometime entering Amai’s stealth mission, Ayano’s hair became mirrored.
    3. There’s a black line above Moeko Rakuyona’s task icon.
    4. Don’t know if it’s intentional but electrocuting Raibaru or the faculty members won’t result them falling after electrocuting like other students.

    • 1. It’s pretty tricky to fix this.

      2. I know. It’s intentional.

      3. I don’t see the black line.

      4. When I electrocute Raibaru or a faculty member, they fall after being electrocuted. (Characters won’t fall backwards if there is a wall behind them, though.)

  4. hi yandev!

    i have a question, don’t know if you answered this before but are you gonna add more than only 3 saved games?

  5. I’m really surprised the youtube videos thing was so low on the list, I really enjoyed them and I preferred watching videos on updates rather than having to read a blog on them. (No offense haha i still read the blog either way)

  6. To be honest the schemes menu is pointless for Amai
    Except the expulsion method, rejection, Rival Specific Elimination etc.
    I always saw the schemes menu for Osana only since she is the TUTORIAL RIVAL.
    Also can you change the student routines it seems way too easy can it be turned into the Amai Challenge Routines. And Inkyu could just say “Why are students talking about studying and subjects”

  7. I’m disappointed that custom mode is on 8. Its the main thing keeping me playing at the moment. The youtube videos were also very nice, I’m quite upset about that.

    Realistically, how many of these things do you think you will complete for this rival-period?

    (Additional questions; Do you think [if you manage to complete the 2025 rivals with voice actors,] the 1980’s mode rivals will get their own voices as well? How exactly would ‘Endless mode’ work? Infinite randomized rivals is what I know, but how would it continuously get harder? Thank you!)

  8. a mini idea I had about kizana when she is being bullied, she stops caring about her hair and leaves it loose

    • Adding to this: her appearance could just degrade entirely. No more makeup, no more skincare, no more brushed hair, dark circles under her eyes from poor sleep.

  9. oka’s befriend betray mission, I have an idea about it

    she’s got accused by other occult clubs in other school, framing into something related to occult, and Ayano had to make them distracted to steal any object like documents of their plan towards her

  10. Are there any plans of adding an alternative timeline to 202X once the game is finished, like in 1980s mode?

  11. Hey yan dev! so i think i may have found a bug. idk though. in week two whenever i leave gifts or notes for senpai he doesn’t take them and i don’t get the usual pop up saying “senpai feels this way about his secret admirer” but it works fine in week one. i know week two is still in development so this may be why

  12. Perhaps it would be good to return to making Youtube videos when you have significant features to report. It could be like a montage of your progress since your last Youtube video. That way, players are getting the content they want and your larger audience gets to see your new features.

  13. yandere dev!!! I hope you feel well and do not let the criticism harm you since that will lower your self-esteem, but keep going, you are doing everything very well, if you do not want to receive criticism, try to finish the rivals and correct your 99% of each of the eight that you are missing so that you can relax without worrying about stupid people who only seek to do you permanent damage, improve your progress against rivals and this way you will see how it will be easier for you to finish the game, as I said at the beginning I hope you are well, finish the game I play at your pace, I know that some of us don’t have our brains desperate like others who want the game ready now, implement at least 3 additional rivals and I know that your relationship with your fans WILL IMPROVE to A BETTER HEALTHY RELATIONSHIP (forgive my English very basic)

  14. Hello yandev! I am very sorry that you are faced with such an unpleasant situation…Don’t worry, and don’t leave YouTube, you are one of my favorite developers. I have been watching and observing you since 2016!! You are very interesting to listen to!!

  15. I’d really enjoy a video or two about joining the Student Council and the bullies once they’re implemented! Maybe similarly to the ones where you introduced those groups in the first place. Hearing your explanations is very enjoyable, it reminds me of ASMR videos and English class listenings.

  16. Hello YanDev! I have and suggestions questions but I hope these don’t make you feel enjoyable on answering it.

    1. I know you don’t acknowledge the existence of Aisha Aiven. But how on earth, did Aisha Aiven get added into the game?
    2. I am sure that you will add Kiyoko Tatsuhara in the future, however will she be hard to be killed by the player than the other members of the student council?

    Suggestion:

    1. I think if the player kills a member of student council, I feel like the player should be able to steal their pepper spray and use it to eliminate someone until it runs out.
    2. For Amai’s specific expulsion (I apologize only for 2 specific expulsion steps): a) On Tuesday, the player has to steal a phone from one of the student via bucket trap and place it on Amai’s bag, then the player report to the the counselor The only consequence is that a student whose phone has already been stolen by Ayano, would never bring their phone again to the school. b) On Thursday, the player has to add emetic or rat poison to Amai’s cake for the bake sale. After the student go to the toilet because of food poisoning from the cake, The player then report the problem to the counselor who will disband Amai’s bake sale as consequence or perhaps one of the student council member or the faculty will follow Amai so the incident/problem will never occur again, but this will make Amai much harder to attack.
    • 1. I asked for 5 hair models for the gardening club, I received the 5 hair models, I put them in the game. Later decided to re-design the characters.

      2. It would be extremely difficult to kill her. She would be like Raibaru. Original Raibaru, not current nerfed Raibaru.

      1. I really dislike this idea…

      2. Part of this idea is already planned.

  17. How come Moeko’s real hobby (which isn’t lighting fires since she considers them a “guilty pleasure”) is playing video games but video games is not listed as part of her interests in the game?

  18. Yandere dev

    I found a bug where everytime I summon a victim from the debug turtle, the time resets to 7 am

  19. Yandev, i found something that is just.. WEIRD. When you kill someone, in front of someone, then the next day he/she will say that “i know you killed someone”. And when you cover urself with blood, he/she will react with “why are you so bloody? did you hurt someone?!” when yesterday he/she saw her killing.. that doesn’t really make sense bc why is he/she asking if they hurt someone, if that is obvious when he/she saw her killing yesterday-

  20. The error messages that appear indicate that some data was corrupted during installation.
    Did it just happen to me?

  21. Your voice and way to speak was perfect. My native languaje is the spanish, and because of your clear pronunciation, it is posible to understand the 95% of your words.

    Your jokes were so funny (like you strangulating a plushie of Mario using a T-shirt of Yandere Simulator hahaha).

  22. Your voice and way to speak was perfect. My native languaje is the spanish, and because of your clear pronunciation, it is posible to understand the 95% of your words.

    Your jokes were so funny (like you strangulating a plushie of Mario using a T-shirt of Yandere Simulator hahaha).

  23. Your voice and way to speak was perfect. My native languaje is the spanish, and because of your clear pronunciation, it is posible to understand the 95% of your words.

    Your jokes were so funny (like you strangulating a plushie of Mario using a T-shirt of Yandere Simulator hahaha).

  24. Your voice and way to speak was perfect. My native languaje is the spanish, and because of your clear pronunciation, it is posible to understand the 95% of your words.

    Your jokes were so funny (like you strangulating a plushie of Mario using a T-shirt of Yandere Simulator hahaha).

  25. Your voice and way to speak was perfect. My native languaje is the spanish, and because of your clear pronunciation, it is posible to understand the 95% of your words.

    Your jokes were so funny (like you strangulating a plushie of Mario using a T-shirt of Yandere Simulator hahaha).

    • I am refering to the Youtube videos, I posted the comment before clarifying it. It was the best way to show the new ipdates and mechanics. It seems that my comment was cloned multiple times, do not read above, it is the same.

  26. I’m actually not that surprised to see YouTube videos basically in the bottom. Personally, I put it on 3rd. I enjoy your videos a lot. But since a bunch of other exciting polls were available, it’s understandable that people put it so high! I’m 100% sure that it’s not because none of us wants to see your YouTube videos. It’s just because a lot of other exciting polls were “distracting us”. I think that it would be great if you got those exciting updates into the game and THEN made a YouTube video about it. Like a mix of both. Sure, it may be time-consuming, BUT it would be helpful for those who don’t understand the new update and for those who just enjoy watching your videos and how far the game is progressing.

    Anyway, do whatever you feel comfortable with. It’s YOUR game, not your fans’ game. You can take the time you feel like you need. If you want to quit Yandere Simulator for maybe like a month or two, then do it! If this just feels like a chore to you rather than something fun, then it’s a sign that you should take some time off and come back to it later once you get back the motivation.

    I hope my comment didn’t come off as rude or anything. I love you and everything you do to satisfy us fans is much appreciated. You’ve created a lot of fantastic memories for me and a lot of other people. I remember when I first came across Yandere Simulator. I immediately told my dad to download the game and then he did it. We had a lot of fun, but eventually, he killed himself. If it wasn’t for you, I wouldn’t have these amazing last memories with him. So thank you so much!

    I apologise for this long comment. I won’t mind it if you don’t read or reply😅

  27. Some observations about the game:

    1- Does the school not have janitors?

    2- Why do students need to climb a hill to get to school?

    3- Why don’t NPCs and the player have shadows when they walk around the school?

    4- Is it possible for the athletics track to be circular in the future?

    5- Is it possible to add more drinking fountains at school?

    6- Is it possible to get students to use the water fountain and bathroom more frequently?

    7- It would be interesting to ensure that the little cat at school doesn’t just sit in the courtyard, it could just walk around the school.

    • 1. Japanese schools don’t have janitors. Students clean up the school at cleaning time. Eavesdrop on Sakyu+Inkyu’s conversations to learn more.

      2. Ichiko wanted the school on a hill. Read Ichiko’s profile on the official website for more information.

      3. You can enable shadows in the settings menu.

      4. I’ve considered it, but it’s very unlikely.

      5. It’s *possible*, but why?

      6. No.

      7. Hmm. Mayyyyybeeeee.

      • I think that even if Japanese schools have janitors, it is better to implement an additional group of janitors since it is supposed to be a game of stealth, killing and threatening, not of “STUDENTS” generally if because it is our space it is a high school, but even so the game is about how we overcome obstacles that are our (rivals) to be able to get the love of a boy, (so my theory is that if there are more people in the game the more difficult it will be to move…)

  28. The game is great. I would add a few things to make it more immersive if I were the developer:

    1- More subquests involving the school students.
    2- Curfew at school.
    3- Dormitories.
    4- Night missions.
    5- Fighting system, where the player can attack any student (without the intention of killing) and can be punished by the school administration.

    • I don’t plan to add a curfew, dormitories, or a “attack any student any time without the intention of killing” system, but I’ll take the other ideas into consideration.

      • Oh, most American colleges have dormitories, so in a school for the wealthy, that wouldn’t be an issue, hahaha. But I loved the idea of the detective. I just find it strange that the school doesn’t consider the incinerators as a likely place to hide the bodies. If the school decides to close the area, it would be interesting if the Yandere found other creative ways to dispose of the bodies.

  29. Imagine the possibility of incorporating special themes into the game, such as a Halloween event or a school festival. In any given week, if the game’s atmosphere is high, these events could occur. The entire school would prepare for the big day, with students in costumes and decorated hallways. It would be an amazing experience to see each student portraying their favorite character, transforming the school into a true festive scene.

      • Yes, seeing the NPCs dressed as favorite anime characters will be a fascinating experience. It reminds me of something similar I saw in the game Bully (but with a Halloween theme).

  30. Personally, I really loved the weekly update videos, funny or lore videos, I have been curious about what happened to certain videos that I mention in 2020, especially those videos of Aoi and Megami, the video of the third game which served as inspiration for Yandere Simulator, and that Kuudere prank video that appeared in 2020 videos.

    Yes, I would like the YouTube videos to return but I feel that priority should be given to Amai’s week, in my opinion I feel it is more empty unlike Osana’s week, it is not just that it is incomplete, that is not problem because with the updates Amai will be completed, but Osana in her week involves many characters either directly or indirectly, the events where they talk about her tastes, the type of boys she likes, and what I love most is the importance of Osana’s presence, one of the methods to keep Raibaru away from Osana involves the martial arts club, to kill her on Thursday you need Gema Taku, the arts club is ringing the cherry tree on Friday, those types of details make the experience incredible to eliminate Osana, with Amai I feel like I’m eliminating a rival from 1980 but much less fun. I know it’s hard to come up with ideas about how students should act in certain situations, but I hope this opinion leads to a more entertaining Amai gamplay. Some ideas I have are that some clubs help the Amai cake sale, like some students can give out flyers, the music club can lend you to play music to give it a good atmosphere, more sales stalls can be added or vary the stands during the week making the nearest club an obstacle, and for the Friday confession you can place the cake stand with the cooking club near the confession tree so that Amai is not vulnerable while waiting for Senpai, that would also be great see more participation of the cooking club Saki Miyu is a very beloved character and we would love to see more of her and her cooking companions, these are some ideas that do not have to be followed to the letter but I would like to consider them

    I’m looking forward to the next update, and I’m dying to see what will be added soon.

  31. Yandere Dev! Yandere Dev! (I am saying this today, June 29) Well, I wanted to say happy birthday!! I’m not sure if today is really your birthday or not, but I said. I hope you have a good day. Live your life, progress, complete Yandere Simulator and make other games! Apart from the game.. get your health! I’m sorry, I couldn’t present art or anything else…. I’m really sorry…. because it’s your birthday, take a rest and I don’t know if there’s anyone to celebrate for you or not… but celebrate for yourself! I don’t know what to say..but be strong..you are very strong and stay strong! In short, happy birthday☆♡(And thank you for working without rest…it makes me a bit sad…I think you should rest more…)

  32. Hi YandereDev! When Ayano uses cleaning items outside cleaning time, Senpai doesn’t care, is it normal ?

    • many people are expressing it! Maybe it would be enough for him to feel it is fair to make ytb videos again!

    • the problem is.. people not wanting it bcs they feel it isn’t a priority or people saying he is not working and on the game JUST bcs he upload fun videos..

      • well, it isn’t really a priority. He can upload fun videos, there’s no shame in that. but they shouldn’t be too often. Judging by the survey results, most fans do want the game rather than Youtube videos… but yes, YandereDev could still upload videos!

  33. wtfff pls return to youtube??? I want that option so baddd?? And the idea of spin-offs is so cool whatt😭💘💝💖💗💓💞

  34. Ik it might not matter, and it won’t be fixed, but you can not change the hair color of hairstyle 37 and hairstyle 36 for the male students. Thanks for reading my comment.

    Sorry for my bad English I am Arab🙇‍♂️ .

  35. small bug, (week 1) so i bought Sleeping Medicine from the Convience Store (Sedative), and brought it to school from home, then i Joined Gaming Club, Maxed up Biology stat, grabbed syringe, kidnapped a student, washed the syringe, put the syringe back to the infirmary, ended the day. when i started week 2, the sedative is still available to bring to school.

  36. I was wondering… Is there any possibility of adding a mirror to YanChan’s room? I’d love the ability to change her appearance; makeup, hairstyle, accessories etc. I’m highly uncomfortable with downloading mods in fear of viruses/breaking the game. so that’d be awesome to see!

  37. In the future, will it be possible for Ayano’s room to be in a dormitory and for the game to take place mainly at the school, except when the protagonist needs to go shopping at the stores on the streets?

  38. Yandere Dev: I have a question about Ammai’s concept of the week: should the incinerator be blocked? Why isn’t he now? Has the concept been discarded?…

  39. Yandev, are you planning to lower the difficulty of the Light Music Club’s Panther minigame anytime soon? It’s quite difficult and it’s the only thing stopping me from completing the content checklist.

  40. Yandere dev,there is a bug in 1980’s custom mode.I tried to do Togo Atatsuma task(The Task that you can stuff from The Yakuza for free) but there is no info about the task and I can’t do the task.The dialogue said that meet me at 3:30 at the exit but he isn’t there.Please fix this bug!!

    • I see…that bug will be fixed in the next build.

      P.S. – To unlock the Yakuza in Custom Mode, use the “Yakzua Unlocked” option when starting the custom mode play-through.

  41. hi yandere dev! I love yandere simulator since 2021, how much will the next update be? then do you prefer to implement the option of joining the student council or the bully gang first?

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