February 19th Quality-of-Life Improvement Build

Hi! I’ve got a larger-than-usual build for you today! My focus this time around was on implementing some “quality of life” improvements to make certain aspects of the game more convenient. If one of your biggest gripes with the game was waiting a long time for certain things to happen, you might be interested in checking out the changelog!

But first, here’s some absolutely gorgeous artwork by TheJennyPill! It’s a little gruesome, so I’ll censor it and include an uncensored version below:

Click here for the uncensored version! I know that most people can probably stomach it, but I decided to be better safe than sorry.


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February 14th Bug-Fixing Build

Happy Valentine’s Day! I don’t have a special Valentine-themed update for you today, but I do have a new build with a bunch of bug fixes in it!

On an unrelated note, I’d like to ask for your help with something. I’m struggling with a game design dilemma, and I’d like to ask the Yandere Simulator fanbase for feedback. Please click here for the details! If you want to provide feedback, but you don’t have a Reddit account, feel free to write your thoughts in the comment section below.

If you’ve been following this blog for a while, you’ve probably noticed that every blog post I’ve made since Osana was released has featured fan-made artwork of Osana! At this point in time, I’ve posted so much Osana artwork that the only artwork remaining is stuff that I’ve been reluctant to post. Why? Because it’s gory, and might be disturbing for some people!

Here’s an example; this image by Spooky has got some gore that some viewers may find a little disturbing, so I’ve decided to censor it a little bit:

Click here if you’re interested in seeing the full, uncensored image…but don’t say I didn’t warn you!

Anyway, with that out of the way, click Continue Reading for a list of everything that was fixed or changed in the latest build!

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February 10th Bug-Fixing Build

The previous build had some bugs, so here’s an update that fixes those issues!

To read a list of everything that was fixed or changed in the latest build, scroll down past this artwork from Nevonda depicting Osana being impaled!

This artwork was actually created for the purpose of being the thumbnail art for one of my videos, but then I realized that it would instantly get the video age-restricted, so I was never able to use it. What a shame! I don’t have to worry about that sort of thing on my blog, though, so here it is for the world to see!

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February 9th Bug-Fixing Build

A lot of bugs have been reported lately, so I’ve prepared a bug-fixing build. The build also contains one new feature; although it’s a minor one, it has the potential to be expanded and given more utility in the future.

To read a list of everything that changed in the latest build, scroll down this artwork of Osana drawn in the Persona 5 art style by NoicePotato!

If the image looks cropped, that’s because it is; the full image is huuuuuge! Click here to see the complete illustration!

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Yandere Simulator Art Contest with MediBang!

From 2015 to 2017, I held 5 art contests on my blog: the Quiet Cosplay contest, Pokemon contest, Nemesis contest, Easter Egg contest, and Student Council contest. These contests are some of my happiest memories from the past few years, because the sheer amount of beautiful artwork created was absolutely jaw-dropping (especially for the Student Council contest – WOW! It still blows my mind, 4 years later!)

Operating those art contests actually ate up a massive amount of time, and slowed development down significantly around December / January for a few years. Recognizing that the contests took too much time away from development, I decided to stop hosting them…until today!

Please watch this video to hear the good news!

I’m extremely grateful to MediBang for this opportunity! Please check out the contest here:


I’m actually a little bit nervous that the prizes I’m offering might be underwhelming…but I’m not sure what other kind of content I could offer to add to the game as a reward for the contest winners. MediBang told me that it’s okay to add more goodies to the prize pool while the contest is still going, so if anyone can suggest some good ideas for better prizes, maybe I’ll raise the stakes with even cooler rewards. Let me know if you have any ideas in the comments below!

2020 Patreon Transparency Report

If you’ve been following me for a long time, you’re probably aware that every year, I write a “transparency report” that describes how I’ve been spending my Patreon income. I usually also throw in a few words about the future of the project. This year’s report is a whopping 2,886 words long – the longest I’ve ever written.


It’s probably one of the most depressing things I’ve ever had to write, but the purpose of a Transparency Report is to be as honest as possible, so honesty is what you get.

On a more cheerful note, I’ll be back later today with a new video.

February 4th Bug-Fixing Build

Whoops! There were some bugs in the previous build that actually prevented some of the elimination methods from working properly. I’m so embarrassed about that! Here’s a new build where those issues should be resolved.

To see a list of everything that was fixed in the latest build, scroll down past this beautiful artwork of a sad Osana, drawn by uramui!

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January 31st Bug-Fixing Build

There were still some bugs lingering around in the previous build, so here’s an update with more fixes!

You’ve probably noticed that, in every blog post since Osana was released, I’ve been posting fan art of Osana! There’s a very beautiful illustration by Rabbit2 that I’ve always wanted to share with you, but there was just one issue: it’s very tall and thin, so it takes up a lot of vertical space compared to all the other illustrations I’ve shared on this blog. It would require you scroll down for a looooong time to see anything else on the blog, so I was always hesitant to post it…until now!

I’ve come up with a compromise. I’ll crop the image and show you one part of it…

…and, if you’d like to see the rest of the image, you can click here to see the full illustration in all of its glory! There; problem solved!

Now, with that out of the way, on to business. If you’d like to read a list of everything that was changed or fixed in the latest build, click Continue Reading!

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