As part of the process of rolling out the red carpet for Osana, I’m sweeping through the game and improving everything that looks janky / fixing every bug I can find. The latest version of the game is already an improvement over yesterday’s build, so I’ve prepared an update!
But first, I’d like to share some artwork from Kodoku-Hana, who has treated us with three illustrations of Ayano: sweet, bloody, and “beach”!
To see a few other images that I’d like to share, along with a list of everything that was added/changed/fixed in the latest version, click Continue Reading!
Good news! I’ve been making lots of progress with Osana and Raibaru lately! In this video, I talk about the sorts of things I’ve been working on.
This video isn’t really about showing off every bit of progress I’ve made recently; rather, the purpose of this video is meant to paint a clear picture of the type of work I’ve been doing recently, and elaborate about the things that I have to consider during the process of implementing Osana/Raibaru. (I do show off some of my accomplishments, though!)
I’ve also prepared a new build today! Click “Continue Reading” to check it out:
Sorry – no video today. I decided that it was more important to spend time working on Osana/Raibaru. If you’d like to hear details about specifically what I’ve been doing recently, I’ll elaborate below, along with screenshots.
As usual, I’d like to share a fan creation with you! Sakura Media has created another episode of LOVESICK! Check it out!
I really love the way Ayano is portrayed here – this video does a great job of depicting her obsession! It reminded me about a feature that is currently missing from Yandere Sim; the ability to collect items that Senpai leaves behind. This is how the player will fill the Senpai shrine. (It’s not supposed to have items at the beginning of the game.)
I’ve uploaded a new build with some bug fixes and miscellaneous improvements. To read a list of all the changes in the new build, and to read a progress report about what I’ve been doing recently, click “Continue Reading”.
There were some miscellaneous things in Yandere Simulator that felt very “janky”, so I took the time to fix them. Since this build focuses on minor improvements rather than bug fixes, I’m choosing to call it a “De-Janking” build rather than a “Bug-Fixing” build.
Before I present you with a list of all the janky things that got de-janked, I’d like to share a video created by a group of Chinese fans! It’s a video about Osana and Senpai, set to a Chinese song with lyrics that are appropriate for them. There are English subtitles so that you can enjoy it even without speaking Chinese!
While working on Osana, I fixed some miscellaneous bugs that were floating around in the previous build. I’ve prepared a new build with some fixes and additions!
Before I give you the changelog, I’d like to share some phenomenal delinquent-themed artwork that I’ve received from Kuushi, my.art.is.bad, Liliavellana, and TheGreyEyes!
Scroll down to see bigger versions of their astounding artwork!
Whoops! The last build had some really unfortunate bugs in it. I’ve uploaded a new build where those issues are fixed!
To see a list of everything that was fixed or changed in the latest build, please scroll down past this awesome artwork of Delinquent Ayano by inverted.pizza!
And also, this equally-awesome artwork by SakuraNoNeko!
A new feature has been implemented as a side-effect of putting Osana into the game! Here’s a video all about it:
By the way – the Nemesis manga has been translated into Turkish, Portuguese, Russian, Brazilian Portuguese, German, and Italian! Wow!! I’m so grateful to everyone who helped to translate the manga into so many different languages!! You can find links to every version of the manga in the original blog post about it!
In addition to the ability to join the delinquents, the latest build also contains some other new content, as well! Click “Continue Reading” to see a list!