November 15th Progress Report

Hi!

After releasing the Osana demo, I received a tremendous amount of feedback from players. A lot of people were very pleased with the demo, but I also got some very valuable feedback from players who had identified all types of flaws and problems with the game. I compiled a big list of every issue that people had with the demo, and committed to addressing each problem. After 2.5 months, I’m proud to say that I think I’ve finally finished addressing every major complaint that I heard about the demo!

The act of improving the demo involved more than just bug fixes and quality-of-life improvements; it also required certain features to be entirely re-worked, and completely new features to be added to the game. In fact, the demo has changed so much, I feel like it has evolved into a completely new experience from the original release! I’m so pleased with the current version of the demo that I’d like to make a YouTube video discussing the various ways that player feedback directly changed and improved the game!

In addition to talking about the ways that the demo has evolved, there are also some other topics I’d like to discuss in my upcoming video…such as, “How will Amai be different from Osana?” I always prefer to communicate things visually when possible, so I took the time to implement a playable scenario involving Amai, meant to demonstrate how Amai’s week will be much different from Osana’s week:

I usually release new builds on the 1st and 15th days of every month, but in this case, I’m not releasing a new build until I’ve finished my next YouTube video. There many different topics that I’d like to discuss, so it may take me longer than usual to produce the video. In fact, depending on how things turn out, I may even decide to split it up into two videos!

To see a preview of some of the new game mechanics that will be featured in the next build, click Continue Reading!

I’m not going to type out huge paragraphs of text to explain what’s going on in these screenshots; I’ll be covering them in my next video, and most of them should be self-explanatory, anyway:

I’m very eager to quickly move out of this phase of the game’s development, so I’ll be working full-steam on my upcoming video(s) for the next few days. I hope I’ll be able to upload soon, but I anticipate that it might take a little longer than usual, since there is a looooot of ground to cover.

Thank you for following the development of Yandere Simulator!

75 thoughts on “November 15th Progress Report

  1. I’ve had the same experience with stories I’ve written and edited. It’s crazy how much things can change from draft to draft or version to version, isn’t it? And the images look good so far, YandereDev. I look forward to seeing what your next video shows us.

  2. So I remember you saying that all club leaders have a meeting on Friday after school if the rival is a club leader will she miss out on her confession or will it be a late night one like Osanas

      • The meeting is in 5:00pm, but i think, Amai is will excuse how she leaves the meeting, or, tthe entire club will go with her, idk

  3. Great Job YandereDev thanks for sharing all this info with us and fixing the bugs.
    Just a question now
    How different would Amai’s week be different than Osana’s week other than their two different people with two different lives
    Also will other club leaders that are also rivals hold special events on their week like the picture of Amai has?

    Thank you for inspiring us all

      • I’m from Argentina and a lot in English, I don’t know anything good, just a few words that are easy to understand, I have a question and I don’t know if it bothers you that I speak to you in Spanish, porque a las otras personas que son tus fanes y le andan bien el mod de yandere simulator y a mi no me andan los mod de yandere simulator, todos los mods que yo descargo andan cuando quieren y se me apaga el juego como se tilda y se apaga como error y a las otras personas que son tus fanes le andan bien los mod y a mi no, por favor quiero un consejo tuyo o envia algun tipo de video de como funcionan los mod para que yo juegue y eso no es justo a los otros extranjeros le andan los mod y yo soy el unico boludo o pelotudo que nose como se insultan en su pais porque aca en mi pais argentina hay muchas palabra de insultos, nosé como explicarte digo yo busca en los videos de youtube que insultos más fuertes en el pais argentino hay muchos groserias talves aprendas algo en mi pais, bueno el tema es este y como dije antes sobre las otras personas que a ellos si andan los mods y a mi no me andan que es lo que tienen los otros para que le anden los mods y que es lo que necesito tener para que me anden los sino te pasaria la contraseña de team viewer. no es para que pienses cualquier cosa fea que te digo sino, que necesito para los mod me anden entiendes. casi me olvido instalale un mini juego para que ayano juegue el juego es street of rage en tu creación se podria llamar yandere of rage, nose si conoces el juego street of rage remake, bueno hasta aca llegare si no entendes bueno vivire con mala suerte y me pondre triste total ya estoy acostumbrado de tener infinita veces mala suerte. pleace yanderedev y espero que te guste la idea de street of rage que el mini juego de ayano sea yandere of rage, adios

      • Are you going to talk about all those elimination methods in the picture? Because I dont recognise ALOT of then!

  4. Oh man! If this is only some of the changes, I’m pumped for what else the new build has to offer! I’m so excited! Thanks Dev!

  5. Hello Yandere Dev, I came late; -; Everything seems fine for now, I always imagined that info chan will pay you for different favors such as Ryuto, who promised to study but was playing, everything seems fine, the hints will also help new players about Osana Najimi’s routine because they would not know When there would be valuable information, also the list of ways to kill is very good since it shows us all the ways to kill Osana and one more thing I think I found a small error with the way to eliminate befriend / betray the steps that I could notice are:
    1-Buy Osana’s secret
    2-Send him a blackmailing note behind the school (At the headmaster’s statue)
    3-tell him
    4-Go with her at the time indicated and press the E button (In this case, I had to fulfill Osana’s task and Must Befriend First appeared to me!)
    5-Befriend Osana
    6-Send him another note but on the roof
    All that I did and when I was on the roof the option to talk to her did not appear and only to push appeared. I hope you can fix it, I give you a recommendation for when we give a letter to Osana: Raibaru always follows her even when we talk on the roof, that’s why I think Osana should tell Raibaru that it is private and that he wait for her (Since he is a issue between her and Yandere), Raibaru would say yes and eavesdrop and if the player pushes or beheads her with the method of air vents, Raibaru would hear Osana’s screams and go to see what happens and see the player murdering Osana , I hope you take it into account, have a good night

  6. YanDev, how do you go in the search for character rigger? I would like to see new character models already. Do you think new models will be added this year or rather next year?

  7. If you finish a mission during the morning then even though it tells you to go home, you stay and go to class either once or twice for that day, when you finally go home to complete the mission officially it bugs and the camera just keeps going lower and lower so all you see is just under the map.
    The new update sound amazing by the way!

  8. The playable Amani event will jt change if the cooking club is shut down? Or will the player not be able to access it? Or will it happen. Just as a test since she isn’t implamented yet

    • I think yandere dev said that she’d be accompanied by the cooking club members, and her routine would involve unique placement of the students around her.

    • I don’t know if Amai’s sweetness and weakness make some students protect her, mainly the members of the Cooking Club, but I think no one is going to follow her wherever she goes guarding her, like Tsundere-chan and Rainbaru. (You sure already know who I mean by Tsundere-chan, right?)

      By the way, nice update, YanDev-san!

    • Dev plans for Amai to get many visits from students that want food all throughout the day.
      She won’t have a bodyguard like Osana, but she will have constant witnesses.

  9. It’s very cool that you are so passionate about this game. Many other people/developers that I have seen over the years give up creating their game simply due to them having little time or not receiving some or any feedback from their community about. I don’t want to name anyone specifically because of privacy reasons, but you get the idea. Anyway keep making the game better as you do and us community members or anyone who likes the game very much will support you whenever you need it. 😀

  10. Hello Yandere Dev,

    So obviously when Yandere Dev implements all the rivals into the game he probably would make Yandere Chan confess to Senpai right? But how would Senpai react to a girl who he has only met o n c e (on his behalf not yandere chan’s). Why or how would he accept her confession? (unless it’s the genocide ending) Pretty much every rival probably has some chance to interact with Senpai, that’s why either they or him like the person. So I thought if Yandere Chan actually gets to “interact” with Senpai after eliminating a few rivals it would make more sense. So if Yandere Chan gets to talk a “bit” to Senpai maybe it would make more sense when she confesses to him after eliminating Megami (assuming that he isn’t scared after 12 people have died).

    • Yan-chan can’t speak to Senpai as a result of the strong wave of feelings she gets around him. She can however leave him gifts on his desk, which is a type of way to communicate.
      Dev has explained the gift giving feature in detail in the November progress report video from last year.

  11. Dear Yandere Dev,

    So obviously when Yandere Dev implements all the rivals into the game he probably would make Yandere Chan confess to Senpai right? But how would Senpai react to a girl who he has only met o n c e (on his behalf not yandere chan’s). Why or how would he accept her confession? (unless it’s the genocide ending) Pretty much every rival probably has some chance to interact with Senpai, that’s why either they or him like the person. So I thought if Yandere Chan actually gets to “interact” with Senpai after eliminating a few rivals it would make more sense. So if Yandere Chan gets to talk a “bit” to Senpai maybe it would make more sense when she confesses to him after eliminating Megami (assuming that he isn’t scared after 12 people have died)

    • YandereDev has talked about a week after eliminating the last rival where your objetive is interact with Sempai, this could become a feature in the final game. Another way is giving gifts to Sempai for build a kind of relationship and then when Yandere-chan confess her feelings to him, she could tell him that she is the one who has been giving him all those presents and Sempai would see Ayano as a bodyguard angel.

    • Um. 12 persons? I thought there were only 10 rivals, adding Rainbaru, I think.
      Plus, you don’t have to kill your rivals to get them out of your way. Passive methods such as “Make Friendship”, “Cupid” or / and “Expulsion” can also be used.

      But what about person 12?

      And you put the same comment twice.

  12. AHAHAHA
    AYANOS GONNA BLACKMAIL SOMEONE CUZ THEY WERE PLAYING VIDEOGAMES

    But seriously, that’s stupid blackmail. Nobody in school would blackmail someone because they’re playing clash of clans in spanish

    • It’s not the school that’ll get him trouble, it says his parents. His parents can easily take away access to any of his belongings, like his consoles, PC or internet, which would be tough since he’s in the gaming club and obviously thats important to him. I know my brother cries like a toddler every time this happens to him, so I’m sure it’s useful blackmail for him they’re just trying to get him to tell them something or do something seemingly harmless

  13. For some reason, when I open the map while somewhere in school corridors, my marker is shown elsewhere. Once, I even got teleported to the fountain from the roof. Other times, it doesn’t teleport. This happens occasionally, though. I’m not sure what causes it, as it seems to be random.

  14. I think that by completing the challenges, the player will play one day from week 2 (without the special eliminations method/cutscenes etc.)

  15. Please please PLEASE say there are new ways to get points with Info-Chan! If the bounty system is what I think, this is such a huge improvement and what i’ve been thinking the game has needed all along! Also, gossiping about certain topics is something i had in mind for a while too since it forces you to get to know every character more. I hope that means gossiping about some topics to certain people means you won’t get the penalty, I think the penalty is a little too harsh if you get it every time you gossip since it makes it feel like “whats the point of gossiping then?” but adding more strategy to it would really help the game. Love seeing the continued improvements! Can’t wait for the video!

  16. Little detail for the “Hint available” option, the phone is a little too close to the screen’s edge and I think it’ll look better if it were a couple more pixels away.

  17. Hey Yandere Dev,
    When will the new character models be in the game? Will they only be in the game if the crowdfunding campaign goes well? Do you already know which character model will be used in the game out of the 4 you showed as blurred in one of your other posts, or will it be a public vote with all of us? Will you elaborate more on this topic in your next video?

  18. Hi Yandere dev! You remember that under the post from October 31, I wrote that you could add the last button for yandere vision. So, I thought about it, rethought it, and decided that the idea under that post is too banal. That’s why I have a different idea for the last button. I think there should be a function to hide weapons (knife, scissors, box cutter, etc.). This will give the Player the ability to carry a small weapon in their hands that will not be visible from the front, but will be visible from behind. I really hope that this comment will get your opinion.

    • *The second sentence should be like a question (I just forgot how to write in English XD): “Do you remember that under the post from October 31, I wrote that you can add the last button for Yandere Vision?

  19. I want to say a few things:
    1- I think it would be more convenient for yandere-chan to have some friends at the beginning of the game, this would save you a bit of time because you would not have to add a task for each student and it would be more realistic, because the video titled “yandere- chan’s childhood “shows us that she knew and spent time with Midori and Kuu-Dere. This shouldn’t be difficult to add and to avoid confusing players these types of characters could say a phrase like “hello ayano,it’s good to see you again” when you interact with them for the first time.
    2- I think for the final game to does not become repetitive and tedious, the background music of the city and Yandere-chan’s house could change the tone each week. It would still be the same but it would feel different.
    3- I know that you designed each rival based on a unique way of dying, so I want to know what method of elimination is based on each rival.
    Keep working really hard on the game. We are proud of you ✌

  20. Hey Yandere Dev,

    I was watching one of your older videos about kid napping when I had an idea. For getting the tranquilizer, if the player continuously gets it over and over again, maybe you should take that other idea into action that included finding a hidden key to unlock a hidden drawer. I think this would be more realistic as well, because if I was a nurse whose tranquilizer kept going missing, I’d be suspicious.

    I also think there should be an animation for getting the tranquilizer because it could allow students or the nurse to notice you stealing it if they spot you. It would add more stealth and make the game just a bit more challenging. The animation could be similar to the poisoning food animation, just a simple and quick animation.

    Hope you take this into consideration!

  21. Haven’t kept up to date to try to be surprised when a lot of progress is done and… I succeded XD
    Wooooooooooooow so many things changed super quick !!!
    Lemme download the game and play it blindly XD

  22. Hi YandereDev, I have encountered a vital bug. When I load the game up during lunch time or class time(not in class), I am unable to pull my phone out. Its almost impossible to beat the game!

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