New Build Now, New Video Soon (UPDATED)

5/4 12:15 AM PST EDIT: Wow, my latest video project took a looooot longer than expected! It’s almost finished, though. I’ll upload the first part later today, and the second part tomorrow. I’m very sorry for the long wait!

5/2 7:10 PM PST EDIT: Part 1 is finished. It’s 13 minutes and 45 seconds long! I could upload it right now…but I feel like I shouldn’t upload Part 1 unless I can guarantee that Part 2 will be ready within 24 hours of Part 1’s release. So, I’m going to work on Part 2 and release Part 1 once I feel certain that Part 2 is almost finished. I’m sorry for the wait!

5/1 9:15 PM PST EDIT: Sorry, the video definitely won’t be coming out tonight. It’s now pretty much guaranteed to be a two-part video. Part 1 will either be released on May 2nd or May 3rd.

4/30 11:15 PM PST EDIT: I forgot to mention something! I updated this blog post as soon as I remembered. If the game has been crashing for you when trying to load the school environment, please scroll down to the bottom of this post to read some important information that should help solve the problem.

Hi! My next YouTube video isn’t quite ready yet. It’ll take another 24~48 hours to prepare. It’s turning out to be a really long video…it might actually be split into two parts.

I don’t want to keep you waiting any longer for an update, so I’m going to upload a new build now and upload the new video(s) later.

To see a list of everything that is new, fixed, or changed in the latest build of the game, scroll down beneath this breath-takingly beautiful artwork by Haokkui!

Wow – that is such a gorgeous illustration! I really love it! Click here for a full-size, 23 megabyte version. The artist also produced another drawing that is just as beautiful, if not even more so; you can check it out here!

This build actually contains around 32 differences from the previous build. This might actually be the longest changelog I’ve ever written! Click “Continue Reading” if you’d like to see it.

Fixes, Changes, Additions

  • Fixed bug that would prevent the player from being able to quit the Drama Club if the player joined the club, destroyed one of the masks, and then attempted to quit the club.
  • Fixed bug that would prevent Yandere-chan from being able to interact with a corpse that had been dragged into the flowerbed in the center of the gardening club.
  • Students have new “social interaction” animations, and will no longer perform weird saluting/winking/kissing animations when interacting with other students.
  • Fixed bug that would prevent Yandere-chan from being able to interact with a corpse or object that had been dropped into an invisible pathfinding collider.
  • Replaced the old credits theme with a new, original theme that was composed with Yandere Simulator in mind. (I’ll talk about it more in a future blog post!)
  • Fixed bug that would make Pippi’s hair appear on Yandere-chan’s head in the Befriend/Betray cutscene. (This bug should never occur again.)
  • Added a few new accessories for Yandere-chan. (Some of them have slight functionality if you press the spacebar while they are active.)
  • Fixed bug that would make the woodchipper and some doors in the gardening club area become bloody if a bloody weapon was nearby.
  • Added a new easter egg; open the debug menu and press the “I” key to disable gravity for corpses (and dismembered limbs).
  • Removed the flowers around the mythical tree. They were negatively impacting the performance / framerate too much.
  • Students and teachers now have “chatter” visual effects coming out of their heads when socializing/teaching.
  • Fixed bug that was preventing blood splashes from spawning when Yandere-chan stepped into a blood pool.
  • Fixed bug that was preventing the school from hiring a new gym teacher after the old one had died.
  • Added new sound effects for the axe so that it doesn’t use the exact same sounds as the baseball bat.
  • Added new crouching, crouch-walking, prone, and crawling animations for Yandere-chan.
  • Teachers now perform a “teaching class” animation when they are teaching class.
  • Removed / compressed a lot of files that were increasing the game’s file size.
  • Replaced a hairstyle that had an unacceptably large file size and poly count.
  • Students now take out pens and write on paper when they are in class.
  • Fixed a couple of Yandere-chan’s hairstyles that had physics problems.
  • A girl’s eyes will now slowly close when she is being tranquilized.
  • Added some new props to the Drama Club. (It’s not finished yet.)
  • Added sound effects when Yandere-chan steps in a blood pool.
  • Updated the environment that is visible from the title screen.
  • Added a tiny easter egg to one of the school storage rooms.
  • Replaced Sora Sosuke’s old hair model with a new one.
  • Added a few more new props to the Martial Arts Club.
  • Added ambience when peeking into the Info Club.
  • Updated the “Huntress” easter egg music.
  • Fixed a typo on the katana texture.
  • Added new quality settings.
  • Removed the town.

Osana Progress?

You’d probably like to hear an update on Osana. Actually, I’d like to write an entire blog post about that exact subject. I think it’s important to do it soon, but I think that getting a new video out in a timely fashion is even higher in priority. So I’ll work on the video now, and write up an Osana-focused blog post sometime afterwards.

Thank you for following the development of Yandere Simulator!

EDIT: Oops! I forgot to mention something really important…

Potential Fix for Crashing Problems

Recently, I’ve been receiving a lot of reports that the game will sometimes crash when leaving or entering the school map. The crash logs all say the same thing; the game is taking up too much RAM, causing the user’s computer to run out of available memory. The game’s models, animations, and audio don’t take up very much memory…but all of the textures in the school scene take up more than a gigabyte of RAM.

In short, the problem is that the game contains a very high number of high-resolution images, which eats up all of your computer’s available memory. The solution is to lower the file size of these images by lowering their resolution. Unfortunately, shrinking the textures would have a strong negative impact on the visual quality of the game.

Each player’s computer is different; some players have a lot of RAM in their computers, and aren’t encountering any crashes at all. Shrinking the textures would help out the users who are experiencing crashes, but this would be unfair for the users who are NOT experiencing crashes. So, I’ve decided to give players the option of lowering the texture resolutions. The users who are experiencing crashes will have a fix, and the users who don’t experience crashes won’t have to look at low-res textures.

This option is available here, in the game’s launch window:

  • Max Quality – The maximum possible graphics quality for the game. If you have a powerful computer, you should be able to play the game at this graphics setting with no problem. But, if you have a weak computer, you may experience a low framerate at this graphics setting.
  • Max (No Shadows) – Identical to Max Quality, but with one change: no shadows. This drastically increase the framerate. Use this graphics setting if you encounter a low framerate at Max Quality.
  • Max (1/2 Res Textures) – Identical to Max (No Shadows), but with all textures at 1/2 resolution. Use this graphics setting if you encounter crashes with either of the above two graphics settings.
  • Low Quality – The lowest possible graphics quality for the game (but with full-resolution textures). Use this graphics setting if you can’t get a good framerate with any of the above graphics settings.
  • Low (1/2 Res Textures) – Identical to Low Quality, but with all textures at 1/2 resolution. Use this graphics setting if you encounter crashes with any of the above graphics settings.
  • Low (1/4) Res Textures – If the game is still crashing at 1/2 Res Textures, use this setting.
  • Low (1/8) Res Textures – If the game is still crashing at 1/4 Res Textures, use this setting.

134 thoughts on “New Build Now, New Video Soon (UPDATED)

  1. It’s 2017 and people are still leaving “First!” comments.

    And we wonder why aliens haven’t contacted Earth.

  2. Removed the town? I just hope we eventually see the town return. I really want to see a somewhat open-ended town, with updated models and textures, several optional “Jobs” minigames, and other side missions for Yandere to get money to buy murder tools and supplies with, or expand the game’s lore/story.

    • Yeah me too but i also want the game to be finished before i die and right now unfortunately the town isnt adding to the game at all currently its just taking up space . however fingers crossed for the town street!

    • Her place is hunted… Idk I freaked uptown when I heard the sound and I had the volume to the max ._.

  3. I’m IN LOVE with this update! No wonder why it took 2 weeks 🙂 this was an amazing update and maybe the biggest I’ve ever seen! (also I’m in love with the thug life glasses 😂)

  4. Will the custom hair colour textures bug ever be fixed? The one where the top of the head stays black and only the ponytails change colour after hairstyle1

    • I hope yandere dev fixes that texture bug but there’s a possibility he won’t I’m not sure if he cares about that bug but fingers crossed he will fix it

  5. Noooo what happened to the sneaking animations?! The crawling and squat walking looks so ugly now ;__; why did you change it? I understand if it’s for originality, but it just looks so weird and “unfeminine”.

  6. this reply can help you to make the game less glithed and a little bit best, here s a list of all the bugs i finded in yan sim to help you in the next update

    when you have the fog activated and you take a photo the fog desapears
    when you kill a teacher that dosen t already noticed a body and witness it during the animation she does the scared idle in stead of the fighting animation
    when yandere chan kill people in the stairs she and the victim fly
    when you pass the time and heat the ritual knife yan chan moves around the room
    when you splash kokona with gasoline when she is taking her phone call, and she takes place in the pool, you can throw the match on her and she burns but she still walking normally and everyone who is near her get scared
    the teachers and students sometimes see bodys when they re inside a room or bathroom with the doors closed
    when you try to disable the sanity animations, only the first one is disabled, if you kill another one else the animations will be enabled again

    things that in my opinion would be very good for the game

    when you splash water on kokona she should only change her clothes and not take a bath
    when you murder someone the scar should be in the place you attacked the victim
    the rainbow 6 boys should have a new hairstyle, specially haruto yuto because he has the same hairstyle that budo
    the boys should also pose to the camera
    the girls that haven t got a hairstyle with phisics should have it except the short hair girls, shima, mei, pippi, kuu, kokuma and mina
    midori gurin should go to class, she can be in class 3-1 because there are less students in that class that in another classes
    when midori is dead or without the cellphone she should not talk about e mailing
    and you should add more characters to the game, for example the members of the photography, art, light music, gaming and gardening clubs and their leaders, also osana.
    thank you so much for reading my request.

    • Dude if you listened to his recent videos then you would know that he wants to get frame rate to 60 for more students and also haruto was copied off by budo

  7. Is there anything a fan can do to get their art noticed by Yanderedev? Is there any certain websites he uses, to people email him? I don’t know. I think people email him but . . . I don’t want to bother him if they don’t.

  8. I think Yandere DEV removed the town in the game in order to reduce the file size of the game for a meanwhile, and later he will add the town to the Final game since he said on one of his past video that the town will serves area where to buy tools for killing the rival, customize player’s hair etc. Anyways, Uwahhh I’m waiting for another Yandere-kun update in the future ❤ *Im still happy for the current update*

  9. Awesome update! I’m downloading the game as I type~
    I saw Cub Scout’s video and I love the new animations, the school is really coming to life.
    Thanks for staying determined on bringing us this beautiful bloody gem Yandere Dev :D.

    • “5/1 9:15 PM PST EDIT: Sorry, the video definitely won’t be coming out tonight. It’s now pretty much guaranteed to be a two-part video. Part 1 will either be released on May 2nd or May 3rd”.

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