I’m relieved to see that 89% of the game’s userbase is okay with the skirt-based inventory that I proposed. Unfortunately, the other 11% have been very vocal in their disapproval of it. I don’t want to fill up this blog with posts about the subject, but I do want to clarify a few things about the matter.
My intention with the skirt-based inventory was not to be controversial just for the sake of having shock value, or be lewd just for the sake of fanservice, or be “random” just for the sake of humor. My goal was to invoke the idea that Yandere-chan has a “Coat Full of Contraband” around her hips.
When I said that the inspiration for this feature was Resident Evil 4, I meant it. I wasn’t just thinking about the grid-based inventory, but I was also thinking specifically about this character from the game:

I was trying to portray Yandere-chan as being shady and sneaky, like a back-alley salesman with a coat full of stolen watches. As an added bonus, the exposed panties were perfectly consistent with the game’s visual themes, since multiple gameplay mechanics involve panties, and the game often utilizes anime tropes. This is why I felt – and still feel – that a skirt-based inventory makes the most sense out of all possible options.
Now, with all of that said, there is one thing that bothers me about the inventory I’ve proposed…the grids are separated. I would much rather have one continuous grid; it would be way easier to program, and way easier for the player to use.
I had an idea. What if Yandere-chan was wearing two skirts? That way, she could have one continuous “grid” instead of two separate grids.

(The above concept art represents the idea of wearing two skirts; it does not represent the actual appearance of the final inventory. The final inventory would have “generic” slots instead of 4 slots specifically for weapons, 4 slots specifically for rectangular objects, etc. Or, the final inventory might just use tape instead of pockets and Velcro straps.)
This solves the problem of having two separate grids, does a better job of depicting the character as a someone with a “coat full of contraband”, and may also appease the 11% of the fanbase who were uncomfortable with the previous inventory system.
Now, before I move on, let’s get one thing straight: I don’t intend to make a habit of appeasing people who are whining because that they think something is offensive. In this case, turning two grids into one continuous grid had the side effect of covering up the panties that were making some people feel uncomfortable.
- Burning someone alive: OK!
- Crushing someone’s skull: OK!
- Stabbing someone to death: OK!
- Pushing someone off a roof: OK!
- Poisoning someone’s lunch: OK!
- Framing someone for murder: OK!
- Drowning someone in a toilet: OK!
- Sabotaging someone’s love life: OK!
- Electrocuting someone to death: OK!
- Kidnapping, torture, mind-breaking: OK!
- Seeing panties: Whoa! This is gross! I can’t support this game anymore!
I asked people to give me their feedback, and I got it. Many people had sensible, level-headed criticism that made perfect sense to me, and I even found myself agreeing with them. But some people were way more offended than I ever expected. If the prospect of panties on the inventory screen made you totally flip out, then it may actually be good idea for you to simply stop following the game’s development. It’s only going to get more and more deranged from here on out.
That inventory is too big! She can carry too much stuff! The game will be too easy!
The size of the inventory will be adjusted if it’s making the game too easy or too difficult.
Where would Yandere-chan get a custom skirt like that?
Her mother, who created the skirt herself in April of 1989.
Yandere-chan’s mother tried to give this skirt to her daughter last year, but Yandere-chan declined, seeing no use for it. After meeting Senpai, Yandere-chan suddenly imagined many uses for this skirt, so she began wearing it starting on the first day that the player gains control of the character.
That inventory is unrealistic, because…
Whoa, hold on. You didn’t actually expect to see a realistic inventory in a video game, did you? Inventories in video games are always unrealistic. If you try to reconcile how video game characters manage to carry around dozens of separate objects, you’ll go insane. Just look at all the stuff that Link is able to carry!
The purpose of the grid-based inventory isn’t to provide a realistic explanation for how Yandere-chan can carry everything she has; it’s to provide the player with a clear view of what they are currently carrying, and increase difficulty by placing limits on how many items the player can carry at one time.
Okay, with all of that said, let’s try another poll…
EDIT: Here is a screenshot of what the results of the poll looked like on June 26th 2016:

By the way, there is something worth mentioning: For the sake of a debug build, the only kind of inventory we need is a “functional” inventory. I will probably implement a ring-based inventory for the debug build, and won’t make any decisions regarding a grid-based inventory until at least 6 months from now, once I have taken care of other, higher-priority features.

So: we can’t have guns, because finding them at school would be unrealistic.
We can’t easily take photos of strangers faces, because that would be unrealistic.
We can’t have openly LGTB characters, because, taking setting into consideration, that would be unrealistic.
We can’t even throw a bucket at someone without reputation loss, because otherwise that would be unrealistic.
But we can have a girl sitting all day on her weapons and then walk around in really heavy skirt, that it’d be easy to notice something is wrong with, especially to police. Because skirt inventory has nice design.
Doesn’t sound legit to me, really.
I 100% agree, one of the reasons I was originally against this idea… NOT because panties offend me, like YandereDev seems to think about most people that opposed him…
Exactly. I don’t remember seeing single comment about panties being offensive on this blog, practically all of them were about practicality and realism. And, let’s face it, when you give players inventory design that heavily suggest, that this is actual way character is hiding weapons, not just design in background, it should obvious, that players are going to speculate, how it actually is…
Thank God I’m not the only one. I preferred the compromise myself because (aside from a way for everyone to be happy) it looked cooler, plus the sight of panties in my face gets boring after the first three times. But I was more annoyed by the way Yandere Dev responded?
1. It was less about being offended (The ‘hopefully that doesn’t OFFEND anyone’ bs was just childish) and more about practicality. Youtubers for instance are surely one of Yandere Dev’s biggest source of free advertisement. Pewdiepie with 46 million subs, Markiplier with 13 million, Kubz Scouts with 800k and regular vids, all probably adding a large percentage of new fans for the game. Repeatedly flashing the audience a (seemingly) underage girls panties to the camera is a surefire way to get flagged if they’re not careful about censoring, hell, Kubz Scouts has to censor the steam clouds because youtubes so picky.
2. Comparing the various ways to murder someone with panties doesn’t really work. To repeat my argument last update on this topic. All the murderous options are optional, if someones offended they can opt out and find another way. You don’t have to cut Kokona up into little tiny pieces and leaving her head as a gift for senpai, you don’t have to bully someone into suicide, nor poison them. But Inventory wise? You can’t really choose not to ever use your inventory. It’s a necessary part of the game.
I just don’t quite understand why Yandere Dev thinks everyones against him, or why he’s so eager to dismiss peoples opinions with a snarky ‘offended’ comment.
READ IT AGAIN
“The purpose of the grid-based inventory isn’t to provide a realistic explanation for how Yandere-chan can carry everything she has; it’s to provide the player with a clear view of what they are currently carrying, and increase difficulty by placing limits on how many items the player can carry at one time.”
In short: it’s not how Yan-chan carries items in “real time,” it’s an inventory menu designed so the player can see all items in an easy-to-see visual.
I think she’d be getting all the weapons and stuff only as soon as she needs them, similar to how it is in the debug build now. Then, she would dispose of them after use. Also, chances are that not every space in the skirt would be used all at once.
If you’re pissed about the LBGT characters thing, you shouldn’t be (I am a lesbian). I think Yandev has been very inclusive about it, considering he is most likely a straight male.
The point is, I’m not pissed about anything YandereDev excluded from the game because of realism, I actually fully agree with it. But, after all those features that were supposed to make game more realistic, we have this whole skirt inventory thing. To me, it just seems completely out of place. And when YandereDev gives proposal to make it a bit more realistic, like in this post, it’s actually even worse, because now it’s just looks like he didn’t consider disadvantages long enough and threw something half made into the game. The paradox is, that if he just implemented grid over this pink background with floating hearts, people wouldn’t be so concerned about realism and concluded that Yandere-chan has hidden all those stuff, well, somewhere. It’d be up to players to think of a place that would make the most sense for them. But when it’s showed where exactly she keeps her weapons, it’s much easier to think of disadvantages.
Also, even if you’d dispose of the weapons as quickly as possible, there’d be people that’d hoard stuff, just because they can. In this case, yes, Yan-chan would have to sit on knives all day.
tl;dr: If YandereDev wants inventory system that looks semi realistic, it actually has to be realistic. Otherwise it just looks like he didn’t put much effort of thought into it.
READ IT AGAIN
“The purpose of the grid-based inventory isn’t to provide a realistic explanation for how Yandere-chan can carry everything she has; it’s to provide the player with a clear view of what they are currently carrying, and increase difficulty by placing limits on how many items the player can carry at one time.”
In short: it’s not how Yan-chan carries items in “real time,” it’s an inventory menu designed so the player can see all items in an easy-to-see visual.
I thougt LGTB characters were planned?
Yandere chan can be a lesbian, your father will disapprove and your mother will be happy.
In the case of Yandere chan being a lesbian, all rivals will be bisexual.
YandereDev is homophobic, lesphobic,, and transphobic. The only LGTB characters would be lesbians, because he fetishes them.
I never had a problem with the system, though you do have a point. I mean, how can she be sitting comfortably with ALL that stuuf in her skirt. I would suggest and not by sending him a stupid email, that he mix the two. Keep the first one but add leather straps and the likes to make it more “believable”. I say believable because this is a rather unconventional way of doing things, but other than sitting I can see it working.
Maybe her but area is padded? Maybe the inventory only applies to the flopping skirt part? Heck, I’m sure there could be a reason I mean if the mother could make it work why not the daughter?
Lastly, considering the whole LGBT thing you mentioned,personally I wouldn’t think it would work taking the whole theme of the game into account….. that and not every game has to have all this equality shenanigans.
I doubt EVERYTHING has to he believable in this game. I mean its a video game. You have demon hands, a grinder that can magically grind and entire body into a small bucket of blood in a matter of seconds without getting stuck from the bones, skull, or leather shoes, a people not being able to see a murder take place only a few fet away from them because you wear special panties. Just chalk this up as one of the helpfull unrealistic stings in this game. I mean heck, you can mop blood off of grass in a matter of seconds.
Read it again.
“The purpose of the grid-based inventory isn’t to provide a realistic explanation for how Yandere-chan can carry everything she has; it’s to provide the player with a clear view of what they are currently carrying, and increase difficulty by placing limits on how many items the player can carry at one time.”
1) Finding guns in a Japanese Highschool would be highly unrealistic, because Japan has much stricter gun laws than the west.
2) Would you find it ok if some random person, even a schoolmate but one you’ve never talked to, want to take a pic of you? I wouldn’t.
3) I don’t recall YanDev saying that can’t happen; especially since there will be an option to make Senpai a girl and render every rival a lesbian (or bisexual, given that they will have other people as crushes for the Matchmaking method), so I don’t understand your point.
4) If someone threw a bucket at you (and didn’t apologize), you’d be pretty pissed, too.
5) Not necessarily. Depending on the material of the skirt and weapon (with some of the in-game weapons already being small or not being cumbersome, like the carpet knife or scissors – looking at you, Mysterious Girlfriend X), it seems pretty easy to not look too out of the ordinary with two skirts.
You completely missed their point. And about the LGBT characters, they were referring to NPCs. Lesbian and bisexual Senpai/rivals completely goes against the Dev’s reasoning for not having LGBT characters, but whatever! Its just a video game, right? :^)
can you detect my blatant sarcasm
It’s a video game about murdering other schoolmates for senpai. Why are you actually thinking about realistic things?
Because it’s a simulator.
Definition of simulator: Simulation is the imitation of the operation of a real-world process or system over time.
And well you know… if games didn’t make sense they actually wouldn’t be that fun. I guess realism kind of immerses me into the game more.
Good point. He seems to really like the idea of the skirt inventory, even if it is unrealistic and would be problematic to fit into the game. It wouldn’t ruin the game for me, but I do appreciate games with logic…
Why are you defending such a shitty person though??? Lol
well this will be interesting…
I’m all for the inventory system either way but… I just think you probably shouldn’t have asked peoples opinions if you didn’t want it, it seems you were already dead set on the idea, no matter the feedback… It seems like the way you threw the whole “…Electrocuting someone to death: OK!
Kidnapping, torture, mind-breaking: OK!
Seeing panties: Whoa! This is gross! I can’t support this game anymore!” thing in was having like a major dig at the people who didn’t like the idea, it’s kind of childish. At first I didn’t like it because I thought it kind of took away from the game, I felt like the kind of style wasn’t really working, but I am cool with it now. I just think you shouldn’t ask opinions, just implement it like the other features, if you are already seemingly 99% set on doing it.
I agree. He’s acting VERY defensive towards some of the fans because he received criticism, god forbid! Which is weird, because when he got put down for the new fighting system proposal, he took it really well. But when it comes to a skirt and pantsu inventory? Better call the fucking police, cause the Dev will be after you in a millisecond lmao
Fucking sellout Enjoy your 30 pieces of normalfag shekels.
Okay so to be frank here. I never had a problem with the inventory idea and I agree yanderedev if people are worried about how unrealistic it could get well that’s just weird. Cause like you said and showed Link carries a lot of things. I’m still wondering where he keeps it all himself. Also I never had a problem with it even showing her panties. Cause honestly if people are bitching about a close up on her panties. Why the hell are they even playing this game in the first place? You can see Yan-chan underwear constantly when she is seeking around trying to take panty shots, running (via the camera angle) or even tripping now. I noticed it while playing the game. I mean they stand out they are pink. So yeah pink stands out against blue, black and brown because it is lighter in color. So seeing her panties up close not a bfd to me. Because drum roll please! You make it so that when open the inventory and you see the panties it one you show in the shot and not the ones the player can choose for Yan-chan if people are worried about seeing something. Also I agree murder, torture and kidnapping yay! But omg you can see her panties up close eww!!! Seriously grow the fuck up. Everyone wears panties. It’s not like we are seeing anything as this is not that kind of game. All underwear is a bathing suit bottom really. Hell I have swam in my underwear when I couldn’t find a bathing suit. It’s just thicker and not as transparent. Also sometimes padded which is weird. Hence why I don’t care if we see her panties or not we can already see them in game so quit complaining. They are not real panties just pixels and code. I more care about the fact we are getting something new and very useful to the game. Woot inventory!!!! XD My last thing is this yanderedev do what you want to do. Give her an awesome inventory screen or not. Show her panties or not. In the end it is all up to you.
Also by show in the shot I meant the picture you posted of the original idea.
I think the double layered skirt idea gets your idea across much much better. Again, I wasn’t in the “offended” crowd, it’s just menus really should not be that provacative (and why I think the silhouette actually solved this problem, because it drew your eye straight to the items instead of her crotch, but this idea gets your intent across).
Burning someone alive: OK!
Crushing someone’s skull: OK!
Stabbing someone to death: OK!
Pushing someone off a roof: OK!
Poisoning someone’s lunch: OK!
Framing someone for murder: OK!
Drowning someone in a toilet: OK!
Sabotaging someone’s love life: OK!
Electrocuting someone to death: OK!
Kidnapping, torture, mind-breaking: OK!
Seeing panties: Whoa! This is gross! I can’t support this game anymore!
Welcome in 2016. If I had one advice to YandereDev it would be : do what you want. Ask for a feedback if you feel the need, but this is your game, and we enjoy it.
The rest of those things aren’t sexualization of underage school girls
…yes, because that is so much worse than than mindbreaking teenagers. Or the painful act of violently inserting a foreign object into someone’s flesh. Or, you know, taking panty-shots in exchange for favors. Seriously, if you have a problem with the last one why are you even here?
Yeah, but like, i would never open the inventory if my family was at home or my mom was cleaning my room, imagine if he sees that inventory showing panties she would think i was watching porn! Thats the only motive for me, and bout the rest, its not too much violent bcs they dont show blood explosions or whatever there is just a fall and blood and thats good
Replying to Astatinium here, but that’s one of my problems. My PC is in the family room, my 12 year old sibling sits on his PC beside mine, my dad is ALWAYS looking over my shoulder. I’d be fine with panties if I had the luxury of privacy, but murdering people in a video game is less scandalous to nosy parents and siblings than gazing at panties constantly.
FlowerPetal maybe its best until you get your own privacy with playing this game then? This game is full of panty shots and nudity covered with clouds. The maker of the game shouldn’t edit things in order to make it easier to play in your home full of parents and kids. Kind of like asking Dead Soace makers to make the game less bloody and scary because you have parents and a 12 year old sister. They’re just gunna tell you to not buy the game.
At the start of the game: “All characters depicted are 18 or older”
“sexualization of underage school girls”
ok… ?
Oh yeah burning someone ALIVE is better them paints!
VIOLENCE
IS
LESS
OFENSIVE
THEM
A PIECE OF FABRIC
There’s a line, and pedophilia is crossing it.
At the start up,of the game, it litterally says the all characters depicted are 18 or older. Where’s the pedophilia? And if you’re worried about LGBT stuff, this game is still in development and it might be added in future updates. Overreacring over nothing.
Oh, of course, they’re highschoolers, but they’re eighteen guys! It’s legal! Slapping 18+ on everything doesn’t change the fact that they are /underage/, that they are in high school.
This game is literally about committing murder and their age is what bothers you? A high school girl stabbing someone, pushing someone of the roof, kidnapping them and turning them into replaceable mindslaves, bullying someone until they commit suicide, burning someone alive, drowning them, dismembering their dead corpse, need I say more? But of course, they’re in high school so it’s okay for them to murder but not for a flash of a piece of fabric that isn’t even consider sexually appealing.
I doubt anyone experienced being burned alive in High School. Nobody is offended by that because it doesn’t affect them. But underage school girls flashing panties is, put simply, pedophilia, especially when you consider that this game’s target audience is 25-30 year old men. The developer is getting his creepy fetishes involved in what could be a good game. I can’t wait to watch this game crash and burn because of the shit developer who can’t code their way out of a paper bag.
Panties aren’t sexual. They are literally piece of fabrics that cover the sexual organs of a person. And I’m pretty certain that the game’s fanbase is made of teenage girls with a thing for murder. If you want, create your own game if you hate the dev so much. There’s no use in arguing on his site. If you have a problem with him, take it up with him, instead of cowering in a comment section he’ll never read.
The aim of underwear wasn’t sexual, but in today’s society, women’s underwear, (and men’s) are viewed as sexual and lewd. Many men are attracted to underwear; underwear fetishism exists. I don’t know what argument you’re trying to make by saying underwear isn’t sexual when it clearly is???? And the fact that it’s on an UNDERAGE SCHOOL GIRL IN HIGHSCHOOL is what really turns me off. Like, you can even see them changing…??? YandereDev might as well call it a hentai game already, since that’s where it’s going. And why would I take it up with him? If you know anything about YanDev, he’d call me a “fucking SJW” and ignore any argument I try to make. I’m not “cowering” in a comment section. My original comment was just sharing my opinion on the inventory system. Also, though a lot of females play the game, the TARGET AUDIENCE, (tar·get au·di·ence
noun
a particular group at which a film, book, advertising campaign, etc., is aimed.) is 25-30 YEAR OLD MEN.
Panties are not sexual unless you, the player, make them. If panties are sexual, so are socks.
Is that the argument you’re going with? SMH. Panties are most often viewed as sexual. Some crusty old man living in his parents basement could say that they’re just underwear, that it’s not sexual, and therefore, it is morally right for a school girl to be flashing them. I don’t really have time to fight a pointless war with someone so intent on defending the game with awful arguments.
I’m not defending the game, I just don’t see any point in you fighting over a game that doesn’t affect anyone. A piece of fabric is a piece of fabric. Society isn’t always right.
Yep, this is great! Thank you, YandereDev!
It’s perfect as it is, ignore the tiny fraction of people who is still affected.
PS: To be honest, people who still complain because of realism are pissing me off… they’re forgetting this is still a goddamned videogame. Holy hell, calm down!
YandereDev! YandereDev!
Where will be inventory if Ayano’ll wear Gym Uniform or Swimsuit?
P.S. English isn’t my native laungage, sorry
Well she still possess 2 natural hiding spots
lewd…
All kidding aside the inventory doesn’t represent ‘real time’ Yanchan could be in a pantsuit (please make this costume!) and the inventory screen would still serve the idea that here ever she is hiding them, she’s being ultra sneaky about it!
You meant to say “YandereDev! YandereDev! Where will the inventory be if Ayano wears the gym uniform or swimsuit?”
I LOVE IT! YandereDev! YandereDev! You really think outside of the box do you? You`re just brilliant!
Though… More people complained though. I hope you still haven`t gone insane yet.
I`m glad you added holsters for the knives. Some were actually complaining about getting hit in the genitals with the weapons.
I actually thought of adding foam inside the skirt but the idea you made was far more superior. This design will surely become a trademark for Yandere Simulator. It`s unique, unique and really unique.
First complaint is “What girl would walk around with a skirt that is so heavy?”
Knives aren`t actually that heavy(It depends on what kind of knife you buy. If you know about cooking utensils, you`ll know this).
Box of matches aren`t even heavy to begin with. Scissors aren`t heavy. A small bottle of medicine, box of cigarretes and more other small stuff don`t have that much weight either. Though if people are still disagreeing with this decision then maybe add weight to the game to make it more “realistic”.
But like what you said… Inventories in games really don`t care about realism. So, I think there`s no need to really worry about this complaint. For example, Skyrim lets you carry lots of plates and cups even though that`s really unrealistic. GTA V lets you carry a bunch of weapons and are not shown around your body even though that game that`s supposed to be realistic.
Another one is “What if they change uniforms?”
There is a simple solution to this. Make the inventory smaller. Maybe when you wear pants or shorts, you can only carry two things that is as big as a knife. (Box of matches and a knife.) I think maybe doing two slots of inventory would make everyone happy about making the game more “realistic”.
Next one is “Sitting on a bunch of weapons”
It really seems like they want this game to be really realistic. The problem is the more the realistic this game gets, the more the harder ang boring it gets. For example, Running around the school would make you tired after a few minutes, You must eat in Yandere Simulator, You must go to the restroom every break time to relieve yourself, Time in game should be real time and etc. Oh, these examples are just exaggerated. I just needed an example to show everyone that not everything in a game should be too realistic. GTA V lets you carry lots of weapons but you can still ride on cars and police won`t notice if you walk near them.
Anyway. I think you could put the holsters only in front and not at the back. It also means we`ll have a smaller inventory
This is just my opinion on the matter right now. If you have a different opinion then its fine. Everyone is allowed to have one.
Just make sure you have a constructive criticism.
That`s about what I`ve read so far. In my opinion, There is really no need to try to please everyone. You actually also mentioned it there in your post. You might drive yourself to insanity if you try to. If you actually go insane… Yandere Simulator will never be finished 😦 . This is your game YandereDev! You can do whatever you want with it. I`m actually really happy that you still ask for our opinions and I hope you continue to do that. You`re one of the best developers I have seen so far.
Keep up the good work!
I know you intended it as a negative aspect of realism, but I do like the idea of getting tired after running around! Nobody really walks in that game anymore. Perhaps include a stamina bar that decays when you run and recovers when you walk? That would be interesting!
That`s actually a great idea! But maybe YandereDev doesn`t really want that idea since (I`m not sure by the way) Yandere-chan is already kind of running but she runs faster (for some reason) when carryinga body.
Do someone realize that it’s YandereDev himself is that cosplay? 😀
No
So when you want to change weapons you won’t have to pause the game into the inventory screen right? There will still be an easy way to swap weapons by pressing 1, 2, 3, or 4 right?
Agreed — I feel like constantly pausing the game and switching to another screen may be a little jarring.
Also, YandereDev, if you’re reading this, thanks for keeping a finger on the pulse of your fanbase! You’ve gone through so many concessions and changes the past week, and I know that (despite the vocal negatives out there) the rest of us are really thankful that you care about our opinions and are continuing to work hard on this game!
You people are confusing him. First, people complain about the panties. He makes a new way censoring the panties, people still complain. Now he makes another way with no panties or censors, and people want the panties back?! Think about yanderedev! No game is ever going to be realistic.
To me, the current idea he has in mind is better than the original he proposed. I still think a full-body grid or you know, just a BAG would be much more useful, but it’s his game in the end~! <o<
How about having Yandere-chan making her skirt in the fashion club? By joining the fashion cub she is able to make it through looking through fashion magazine, manga, etc and it gives her the idea of making a double skirt. It would start of Yandere-chan able to carry one or two items in her hand. Joining the fashion club Yandere-chan will be able to make the skirt, this will make the elimination of her rivals will me easier.
I like the backstory of it being her mom’s better.
If two skirts look a bit tacky, why not make the under one a slip? If it were reinforced, that would help too with our concerns about Yan-chan stabbing herself when she sat down.
You know you can’t please everyone, Yan-dev. But taking jabs at people who voice disagreement after they were asked their opinion…That checklist you included basically shows the playerbase is here for the violence/stealth/murder aspects and not the ecchi aspects.
personal thought: wearing two skirts would look kinda thick(as in thick clothing). what about straps on the thighs? and bandages to blunt the knives in inventory. wouldn’t want to cut dem pretty legs~ (and no large objects in inventory for obvious reasons =w=)
Yandere dev program what ever system you want remember most of the fan base supports your previous idea but if you are doing this do it because you want a continuous grid and not because of the small number of people that hated the original inventory system idea
WDF is wrong with these people
“Not realistic ”
What’s realistic about an average sized teenage girl murdering her classmates?
Cutting them up, carrying their bodies to an incinerator!
A high school that has no cameras anywhere…
This is a video game
If you want it to be realistic
Go play Regular Girl Simulator
Not Yandere Simulator
And to the people upset about her being underage and seeing her underwear… Have you even watched anime? If you don’t like anime, you’re gonna have a bad time.
I say do whatever the hell you want YandereDev
Your game
Your time
Totally agree !
what kind of school did you go to where you had camera’s pointed at you all the time? 0_o
wtf
You’re joking, right? You’re obviously not a murderer, or were born as a psychopath, so of course murdering and dismembering your classmates isnt going to seem “realistic” to you. Do some research on actual serial killers, they make Yan-chan look like a fucking marshmallow compared to them.
And please for the love of god. People are bringing up realism because Dev has stated that he wants the game to be realistic. Don’t get your panties in a knot because their opinion is different lmao
(perv mode activated) YANDERE DEV BRING DA DAMN PANTIES BACK !!! or just give us the option to display them !
The crazy part is that I’ve actually seen skirts like this. Not with the pockets that help you sabotage your rivals, but one that opens up to reveal another skirt.
Before of all, sorry with my English xD
I think that with this new design the inventory become more weird, Yandere is a psychopath schoolgirl or will be become to a professional hitman with strange gadgets?, this skirt is more similar to the batman belt or the equipment of an spy….
Wearing a double skirt with pockets is too complicated, the weight of this weird skirt with items is very heavy…
If the inventory will become realistic, I think that is easier an more interesting a little pocket bag in his skirt other place in her body with 2 slots and add storage points (lockers, student desks, boxes, drawers, etc..) to move items and prepare your crime scene
I like the previous version with panties because they have a use in the game adding bonuses in the game. Will be good and an option to carry one extra panties to change in the locker room to change bonuses with some penalty in the inventory slots.
Sorry again with my english, and if i say something weird xDDDDD
Gosh Darn!!! People it is a GAME! It isn’t supposed to be 100%. If it was Link would have flipped on his back from all the stuff he carries. At least the skirt system that YandereDev has proposed has a backstory to it. For days you critics have been confusing YanDev with “I don’t like da panties cus it is not appropriate.” Or “Having da weapons in da skirt is not realistic uh-skeet-da-deet-deet.” It makes no sense. You guys should be happy that YandereDev was nice enough to let us have an opinion. But come on. If you guys can support the gruesome murder methods that are already in the game and be fine with it how can you be complaining about the inventory which may I remind the gaming community that in almost EVERY GAME the inventory system is never REALISTIC! So stop being idiots and jerks to this game. That reminds me. I know most of the people here are responsible mature people but the few that disagree and have those lame answers I worry that those people are extremely young kids who shouldn’t even be watching this game in the first place. I mean if any of the people who watch anime know, Panties are not exactly a hidden theme. So why complain in an Anime themed game? It simply makes no sense and it make the complainers look like complete utter morons. Lastly I want to say that I think that the inventory system works. I mean if the outer layer skirt has the weapons in it then the inner first layer skirt is like padding. So Yandere-chan is not uncomfortable when “sitting on knives” speaking of which for those who argued knives and poison and scissors are heavy well…. All I can say is that you have never used any of those items. I mean Knives are very light and so is everything else Yandere-Chan will uses so she will not be worn down in the slightest. I just find so many of the arguments that the people who are against the system make are dumb, poorly thought out and you have to question: why are these people invested in the game in the first place? I mean you literally are ok burning someone alive but you can handle an inventory system? What is wrong with you.
And YandereDev just ignore them and know the sensible people are on your side.
READ IT AGAIN
“The purpose of the grid-based inventory isn’t to provide a realistic explanation for how Yandere-chan can carry everything she has; it’s to provide the player with a clear view of what they are currently carrying, and increase difficulty by placing limits on how many items the player can carry at one time.”
In short: it’s not how Yan-chan carries items in “real time,” it’s an inventory menu designed so the player can see all items in an easy-to-see visual.
Well, I don’t refer to the size of the inventory, but the design is too rare for a schoolgirl with some love problems, I know that its a game, but in that game except for some easter eggs wants to use a real system, that if you wants kill poising someone need study biology, carry copses needs physical training, etc.. (sorry with my explanations, but for me is some hard write in English) sorry, but for me an inventory that’s represents a skirt that visually appears that weighs 10 kg its weird
Thank you for calling people who think differently from you respect the inventory are idiots, jerks, utter morons, etc.., It’s an opinion, deal with it.
You might be replying to the wrong person. I never called anyone here an idiot.
Anyway, I’ll try to make english simple:
Skirt inventory = not real. ONLY players see. It’s a MENU.
In REAL TIME, Yandere-chan has items in realistic hiding places.
He can’t add changing panties, some of the panties are lewd and yandere simulator got banned from twitch, some guessing because it was lewd. When he gives this game a new name he wants it to be streamed on sites, not banned. So changing panties to change bonuses, will be bad because we would see part of yandere chan’s lower body. Maybe if yandere dev added a blur option like Rust have that streamers can turn on, it could work.
Also the skirt won’t be heavy if yandere dev adds a belt to stop it from falling down, plus she will only carry light things: A knife, bottle of poison, syringe, gloves, her phone, that kind of stuff. The design of the skirt is rare for a normal school girl.. but yandere chan is the daughter of a craze woman who did anything to win over her husband. Including making this skirt that yandere chan will use. In yandere chan’s case, it makes sense to have a skirt like that around. Yandere dev mentioned plenty of times through his videos of yandere chan not being a normal girl, she is not a nice person and will do whatever it takes to win senpai- even walking around with a 10kg skirt.
The fact that you mentioned Ryoba Aishi having made the skirt in 1989 made me think of the Heathers movie/musical. Now that I think of it, you might be able to get a bit of inspiration from that! So, if you have the time, you should definitely check those out!
why killing someone its okay but see panties make people act like little virgin -_- and why when druelbozo is making videos about his comission we have parents who watch with CHILDREN and make their child play it seriously and all the yandere sim fan arent supposed to be minor they are supposed to be mature.sadly dev cannot do a sit about this but thos stupid parents should take their responsibility and DONT show a murder game to immature audience -_-
I support panties out of principle but this is great too. I really like the idea that the mother made it originally and that Yandere-chan refused it initially. It plays into characterization differences between mother and daughter and that player choices might result in Yandere-chan being either more or less “evil” by the end of the game.
I like to think of her moral alignment as ranging from Dexter to Ice Truck Killer. In other words, I like to think that the player is deciding whether Yandere-chan wants to be more than just a sociopath serial murderer driven by obsession. Sure, there probably isn’t going to be an ending where she suddenly develops gentle feelings and emotions (although that would be cool for a pure pacifist player’s victory) and becomes “good” but having her be at least realize she can get what she wants without hurting others unnecessarily could make for a cool “happy” ending.
Not every Yandere slaughters everyone in their path and some actually do get less crazy and happier as they do good things.
That reference though… Yes. Just… yes. I hope this is a thing.
Yandere Dev,
Thank you very much for the explanation and bit of lore. That puts me in the proper mindset, I think, and removes all of my objections.
However, a caution: As this page indicates, don’t expect all of the confusion over whether Yanchan is sitting on knives to go away. You are probably never going to please that 11% of the fanbase, and a look at the Internet tells me that if over 60% of your fanbase approves of something, you are doing …better than Blizzard. And they basically print money.
That said, if you are really worried about your mom (!) or little brother glancing up to see panties, as opposed to murder, I am going to say that although I am sure you and your parents are good people, you confuse me. And maybe you will want to play this when you have your own room and your internet activity is only being monitored by the government 😉
A final thought. One huge advantage of this method occurs to me: no one is likely to be able to mimic it in real life outside of cosplay, due the aforementioned ‘sitting on knives’ aspect. I see this as a very good thing.
Hey YandereDev, before I say anything about what you have proposed here, please keep in mind that I was not apart of the offended crowd. If anything, the only discomfort I felt about having a skirt-based inventory system where Ayano’s panties were exposed was just the simple fact that I couldn’t really play it around other people without feeling… you know, iffy. I know some people make the argument that ‘well YandereDev’s just being a pedo who sexualizes teenage girls and this is proof!!’, am I right? I don’t think that at all, and if people are really just NOW starting to think that there’s sexualization in this game after you can, I don’t know, literally take a picture of a teenage girl’s panties and send it to people without them knowing (which in my opinion is way more–cough–“offensive” than just showing Ayano’s panties on an inventory screen), they obviously don’t know anything about this game. You can also literally murder a naked Kokona in the locker room… I know there’s steam clouds, but it’s not like this is a new thing, guys… Of these three things, I don’t see why Ayano opening up her skirt is the most offensive… I really don’t.
That all being said, YandereDev, I have to say that I am a little bit disappointed with the way you have handled this. I get it–it’s your game. If you really, really want to implement an idea, it is obviously and ultimately your decision. I am in complete support of you implementing whatever you’d like. It is YOUR game. However, when you ask for your fanbase’s feedback and you are unhappy with the way the feedback turns out… I mean, it is still your choice, but I don’t feel like you should ask for the opinion of your fanbase when you are already pretty deadset on doing it anyway. Sure, there are some people who are being absolute babies about it, and those are people who, to be brutally honest, should probably not be following the development of a game like this. But when people provide legitimate, well-thought-out comments about why it is impractical or why it might not be the best idea… Don’t you think it’s a good idea to calmly and rationally respond to their arguments? Yes, you kind of responded to them, but it feels very… tone deaf. Not everyone who disagreed with the panties inventory was offended. Some people just failed to see how it fit. Some people just thought there were better ideas. I myself, while not being part of the offended crowd, love this padded pocket skirt idea WAY more than the panties idea because… Well, honestly, I find it to be badass and more realistic. (Yeah, I know, it’s a video game. We’re not going for realism. It’s still cool.)
I just think that if you’re going to ask for an opinion only to be pissed off by a large portion of your fanbase disagreeing with a feature… Why did you ask in the first place? I get it, you want the feedback. But you have to be prepared for not everyone to agree with a feature you oppose. Yes, some people do just need to suck it up and stop being offended, but if you want opinions, don’t expect everybody to always agree with you. It feels childish, and I–and your entire fanbase–know you’re better than that. I know it’s hard to change something you’re deadset on, something you’re attached to, but if you want the opinions of your fanbase, then please find a way to acknowledge their concerns maturely. I do mean this in the nicest way possible. I admire you as a developer, but I couldn’t help but feel disappointed in the tones of your previous two blog posts. I just think you should practice handling this a little bit more rationally or handling the criticism.
I hope this makes sense, YandereDev. We appreciate the long hours you’ve put into the game through and through overall, and I hope you continue to do what you’d like, but just keep in mind that if you ask your fanbase, you are gonna get criticism sometimes.
I’m sorry to see the panties go, but I’m sold on the double skirt through the existence lore alone. Having the mother design it so she could store/hide items when she was stalking her senpai is genius in my opinion. I love the thought of Yandere-chan holding something, wondering where she could put it, only then remembering the skirt and realising how useful it could be, wearing it for then on.
I think it would be better to start out with a small inventory (a small purse) and as you progress through the game you steal/earn the rivals bag giving you more inventory space and a bigger bag each time.
Ok.. the double skirt idea…
I LOVE THAT!
it’s innovative and conveys the idea that Yan-chan is sneaky without overusing a trope (panty shots). Additionally the idea that her mother would have made this for her is genius!
I’m not worried about realism in an anime game, see http://tvtropes.org/pmwiki/pmwiki.php/Main/HyperspaceMallet
but I’ve been turned off by a few not because of lewdness but because a certain gag was overused. I’m very pleased with this solution for that reason!
I actually have an idea. Why doesn’t Yandere Chan just wear a blazer for every uniform she wears, and can use that as an inventory. Not to mention that would just add to her mysterious and dark character. Of course she will not actually do it in front of students, but for the player’s view, she can take off her blazer and show it in front of the screen, so you can get a connected inventory, like you wanted. Not only is it a lot less offense, but it is also a lot more realistic, since it is a lot more common to hide items inside of a coat, jacket, blazer, etc…
hey this is actually a really good idea! when I had a blazer it had about 5 pockets just on the inside, all different sizes. I think this would be a much better alternative, while being more similar to the picture above but also sticking with the school theme!
Damn, Yanderedev, if you’re gonna be so salty about receiving criticism and feedback, don’t ask for it. It’s starting to look like all you want is for people to agree with you no matter what. With this kind of attitude, I seriously doubt the kick starter will go well….you’ll throw a tantrum over people trying to give ideas and asking questions. You’re so ridiculously easily offended. Go back to tumblr
I agree, when he starts a kickstarter feminists will be all over this game. He think we were bad complaining about the inventory? Meanwhile Anita will feast on this game. The kickstarter will fail if he becomes known as a game dev who doesn’t give a crap about their community. There been too many games already that became a waste of donated money.
lmao stfu he aint no type of tumblr bitch
its only pussy people like you who thinks he being a toxic hoe but he ain’t
nigga learn how to not take everything to heart and be sensible about a bitch’s opinion
k? you aint always gonna have everything up to youuu
Check the polls. Only %11 of people disagreed over it. And he’s not salty over people giving PROPER criticism. Only the ones complaining about how offensive it is.I think he’s just ignoring/not paying attention to people who are giving good points on realism. And the only reason he’s “ignoring” them is because the arguement is null because:
Skirt inventory = not real. ONLY players see. It’s a MENU.
In real time, Yandere-chan has items in realistic hiding places.
In the end there will always be 2 type of fans for this game. Those who actually want to play the game, and others who only like the lewdness of the game. We can see panties all the time by looking up the skirts of all the female students and we can save the pictures to our computer too. Seeing yandere chan’s panties shouldn’t really matter because players have a choice to see panties all the time.
This new skirt inventory idea shows how serious yandere chan is about winning over senpai. It is not just a regular skirt, it is a skirt made to hide weapons. Yandere Simulator is about hiding your tracks and getting away with murder, for example when she change clothes people will think it is just a skirt. Not knowing that behind the simple and plain look, is murderous intent just like yandere chan herself.
That….makes a lot more sense to me. Thanks Traz Fauler! I wasn’t a large fan of the skirt, because I felt like it didn’t fit the game’s theme, but I never looked at it this way. Thanks again!
I really like the double skirt idea. It looks cool and makes Yandere-Chan look super good at being sneaky.
If anyone still have a problem with it outside of gameplay value I’d just say poopoo to them.
DAYUUUM. I DONE TOLD YALL NIGGAS HE’D CLAP BACK. FUCKING TOLD YALL. CLAPPED BACK WITH SOME SENSE 2K16!!!!!!
But you get the idea, he done held yall over a cliff and dropped you off!!! He had a backup plan from yall pussy hoes who think this plan gonna faaaiiilll!!!!!!!!!!
He done cut yaaallll
There’s still the problem of changing clothes, but I think this could be easily resolved by putting a small messege at the bottom of the screen saying something like “this inventory is purely symbolic”. Anyway, the new inventory you proposed seems WAAAAAAAAY better now! It’s actually unique and it make Yan-chan look like a real psycho!
So will key items that are small be held in her bra instead?
Hmmm me gusta la idea de la doble falda y entiendo que si seria poco real tener una mega falda llena de articulos pero para mi la solucion es mas simple: distribuir los articulos dependiendo de su tipo por ejemplo las armas, cosas ilegales y peligrosas si deben de ir dentro de la segunda falda porque es un lugar que no es comun que la gente mire, yandere-chan puede tener un bolso consigo siempre(las mujeres simepre traen bolso para guardar sus cosas de chicas) para otro tipo de articulos y por ultimo tal vez su blusa pueda tener algunos bolsillos para cosas un poco mas personales ademas puede tener una animacion en cada cambio de inventario y se podria organizar mejor, haria que se viera mejor entre otras cosas, en cuanto al inventario al cambiar de ropa el bolso podria seguir siendo la solucion.
PD: please translate this I know this is a good idea :3
To anyone saying this skirt is complicated, skirts like this exist http://puu.sh/pEzoS/ec9d4116a6.jpg just imagine it inside out. This new idea is literally, two skirts sewn together with added pockets that yandere chan’s mother can easily make. This game will be the first game to have a female character have a skirt like this: it is unique, never done before, will amaze people. This gives people the idea of, wow this game is serious. The other will give people the idea of, ew fanservice. We are a small fanbase, when this game goes on kickstarter everything will be judged by waaay more people than just us.
I think would be better if the grid-based inventory was disposed in a background pink and with those hearts, when te player choose the item, it shows an animation where Yandere-chan pick the item from her skirt (without openining it, obviousily).
This would resolve the problem of the skirt, the history about the custom skirt could be revealed by some dialogue.
And I’m sorry for the bad english, I’m brazilian (and I love your game, YandereDev!)
If Yanderedev is having problem to choose an inventory so i will give an idea to him , ” bags ” , remember there is wait bags that could feel fine on the game , if yandere dev think abput that it could be a solution on game , better then skirts that gives to much work to decide , and like this anyone will have anything to speack about it !
I was fine with the panties but this makes her seem way shadier. And there’s a story behind it too. Her mother /definitely/ knows her plans if she made that skirt. Just little things (besides the tapes) that hint to players unfamiliar with the game that Mama Yandere is just as crazy. Shows a hell lot more premeditation on Yandere-chan’s part too. Nice.
I agree with this 100%I love the idea of Yandere chan having this battle/ killing custom made skirt. I like the idea of there being a second skirt underneath the first one. That way the people offended by Yandere chan’s underwear (which is stupid, there’s nothing wrong with underwear) can be pleased too
Now I was never in the crowd of people who didn’t like the panties (Would honestly love to play the version with the panties, makes it more realistic in my opinion) But I DO really like the double skirt as well! So I have no complaints, as I did in the first place. 🙂
The issue with wearing pants and a gym uniform could be avoided by having multiple designs for the same grid. Say, if she’s wearing pants she’d open her right pant leg, which would be the same size as the skirt inventory, but in one, continous vertical grid. In her gym uniform, she could open her shirt in a similar way – which could lead to similar complaints as the panties, so she could wear a form of sport bra underneath her shirt.
Alternatively, it could be a form of “belt” design when she wears something else.
This might be difficult to add the coding for, but if the inventory grid has a set of programmed coordinates that rotate when she changes outfits, so she can carry the same amount of items through outfits without hindering gameplay.
Anyway, these are just my two cents on the matter. No need to point out possible programming issues with them 😛
I only found out about this skirt-inventory now; haven’t been on the page for a while. Personally, I would be against showing her panties, but only because… well, I see no point in seeing her panties. I’m not a prude about it or something like that, I just… I don’t want some girl’s panties shoved in my face.
And I apply this to most of my games. If I see no reason why there is a good reason for showing something like that off, I don’t want to see it and consider it an unnecessary thing. Here, the panties WOULD make sense to see, but… yeah, I can do without.
The two-skirt idea works, sure… or she could wear shorty-shorts under her skirt? I know that the underwear she has on have effects, but still. Actually, why not expand the inventory to not just be skirt-based, but have her, say, use some velcro or so under her blouse, too? (Though this probably won’t work if you add in the original school uniform you plan on)
Like I said: the panties itself don’t bother me in that I think it’s ‘gross’, I just think it’s unnecessary.
Actually, the skirt inventory looks pretty good. I have no problem on it. For me and possibly not for all, the pockets give the skirt some design. No one has to agree with me but if you do look at it, it actually looks pretty cool.
I was wondering why you didn’t do this from the very start. I think this is a great idea and I think it’s really great that you’re going to such lengths to make your fans comfortable. I think this idea is a great one, and I hope this is what you use! The pockets on the skirt look really cool and unique (:
I really think that that people ” Offended ” feel to see a pair of panties is somewhat exaggerated , just viewing women’s underwear not something beyond , one could make a setting to put it as you want, either censored or not the idea of the double skirt is very well and with that can carry more objects and such, but I think it would make the game easier ,
I do not care to do as inventory, I trust Yanderedew and will not disappoint anyone with this great game , but if it is by choice, prefer the inventory better gaming experience.
Yo realmente pienso que eso de que la gente se sienta “Ofendida” por ver unas bragas es algo exagerado, solo estas viendo ropa interior de mujer no algo mas allá, Se podría hacer una configuración para ponerlo como tu quieras, ya sea censurado o no, la idea de la doble falda esta muy bien ya que con eso puedes llevar mas objetos y tal, pero yo creo que haría el juego mas fácil,
a mi me da igual como hagan el inventario, yo confío en Yanderedew y se que no va a decepcionar a nadie con este juegazo, pero si es por elegir, prefiero el inventario que de mejor experiencia de juego.
I think that all your inventory ideas are great. What about trying to incorporate the ring inventory from Hitman w/ the skirt idea? I really have no objection to any of the ideas for inventory. In response to many of the comments below, you are talking about practicality and how unrealistic a skirt full of weapons would be. Have you ever played a game before? Like, any game? ALMOST NOTHING IS REALISTIC. I CAN CARRY HUNDREDS OF FURNACES IN MY MINECRAFT INVENTORY. I CAN TAKE THE CONTENTS OF A SMALL HOUSE IN LEGEND OF ZELDA. I CAN REWIND TIME IN LIFE IS STRANGE. It’s a completely fictional game! Why the hell does anything have to be realistic? If someone can carry an arsenal in their fuckin trenchcoat I think that a skirt full of weapons is more realistic than anything!
Thank god for the sensible people on this comments section who actually make arguments that have real evidence as back, like the comment above mine. Have any of you heard of a game being disliked because of the INVENTORY?!? Jeez give YandereDev a break will you guys? I mean be happy he was kind enough to let us vote dispite the annoying emailers who span him everyday. The Majority has spoken: we are getting the skirt based system so stop spewing: “It’s realistic.” And “Ahhhhh panties GROSS” or “A-Skeet-da-deet-deet.” Just go home. The matter has been settled we will be getting the skirt because the sensible fanbase voted on it.