Well, well, well! It’s finally here; the long-awaited June 1st build. You can grab it from the Downloads page!
The highlight of this build is a new way to eliminate your rivals. As always, I’ve prepared a video that explains and demonstrates the newest elimination method:
It’s finally possible to eliminate your rival without ruining her life or killing anyone! If you become sympathetic towards any of the rivals, now you’ll be able to eliminate her without harming her at all.
Kokona is the “test dummy” rival, so it’s easy to make her give up on Senpai; she only exists for testing and demonstrating features. The other girls probably won’t be willing to give up on Senpai so easily. After you have earned a girl’s trust and respect, she might give you a “challenge” of some kind, in order to make you “prove” that you are the most worthy girl for Senpai.
Here’s a full list of everything that is different in the latest build of the game:
Friendship and Betrayal
- It is now possible to become Kokona’s friend by performing a task for her.
- If the player listens to Kokona’s conversation with Saki on the rooftop at lunchtime on Monday, befriends Kokona, and then leaves a note in her locker asking to meet her on the school rooftop, the player will have the option of speaking to Kokona about her personal problems on the rooftop.
- A new student has been added to the game.
- It is possible to become friends with the new student by performing a task for her.
- If the player kidnaps the new student after discussing Kokona’s personal problems, new options will become available in Yandere-chan’s basement at night.
- Added two new text message conversations.
- Added a cut-scene with a degree of interactivity.
Other Additions
- The player is only allowed to report a student to the guidance counselor once per day, but there was no way for the player to know this. The counselor will now speak a voiced line when the player is not allowed to speak to her.
- Added a real easter egg – an audio clip that will only play if the player is standing in the right spot, with the right item in their inventory. I wonder if anyone will ever find it?
- The guidance counselor now has a more lively idle animation, and occasionally performs a different animation to make her feel more alive.
- If the police discover a student who died from falling off of the school roof, the school will now erect a fence around the roof.
- Added the ability to remove the Cyborg Ninja’s helmet by pressing the “P” key while the Cyborg Ninja easter egg is active.
- Added a voice clip that will play when the player tries to buy something from Info-chan when it is unavailable.
- Restored Oka’s shy/nervous animation. I just realized that it was missing! How long was it missing for?!
- Added the Cyborg Ninja’s hair as a hairstyle that can be worn by pressing the “H” key enough times.
- Added a wood-chipper to the gardening club that allows the player to dispose of corpses.
- In the Student Info screen, changed “Strength” to “Self Defense”.
- Added stockings and arm-warmers to Oka Ruto.
- Touched up the Student Info screen.
- Added a new easter egg costume.
- There were also a bunch of really minor changes here and there, but I don’t want it to seem like I’m inflating the changelog, so I won’t mention the minor stuff.
Bug Fixes
- Attempted to fix the bug that would cause the player to become unable to drop the cello case. This bug was turning into a rabbit-hole of time-consuming problems, so I simply disabled the “check for obstacle” script that was running whenever the player was wearing the cello case. Now the player can drop the cello case anywhere, even if it’s clipping through a wall. One day in the future, I’ll fix this bug, but right now, it’s not high-priority enough to justify the amount of time that would be required to fix it.
- Fixed bug that would cause Kokona’s Monday “talk on phone” event to fail if the player instructed Kokona to distract someone shortly before the event would occur.
- Fixed bug that would cause the “End of Day” text sequence to break if the player kidnapped a girl on the same day as reporting Kokona to the guidance counselor.
- Attempted to fix bug that would limit the number of corpses in the school to 37, even though there are 38 killable characters at school.
- Fixed bug that would cause a “panicking” student to be unaffected by Ebola-chan.
- Fixed a typo in one of the social media cyber-bulling social messages.
- Fixed a typo in the description for the pink panties.
Hey!! Wait!! Where’s the other stuff?!
If you’ve been following this blog for the past 17 days, you may have gotten hyped for a bunch of features that you expected to be in this build, and you may be surprised to learn that those features aren’t actually in this build. So, what happened? I’ll explain:
The May 15th build was delayed because I had to wait for an animator to create some animations for the befriend/betray cut-scene. I said that, while I was waiting for those animations to arrive, I’d pass the time by adding other features to the game. However, the animations arrived much sooner than expected, so I didn’t have as much time as I thought I’d have to add other features. It took me several days to fully implement the cut-scene, followed by several more days of hunting for bugs, fixing bugs, and adding polish to the build. For example, I spent the majority of today fixing bugs with the new woodchipper instead of adding new features to the game. (Trust me, you would have gotten pretty frustrated if you had tried to use the woodchipper before I fixed those bugs.) After all that time had passed, there was simply no time remaining to add any other new content to the game.
You can’t bury corpses yet, you can’t wear a raincoat yet, you can’t summon a Stand yet, etc. I never meant to imply that those features were actually going to be included in the June 1st build; I just wanted to assure people that the game’s development hadn’t come to a halt, and show off all of the awesome things that would be implemented soon.
Didn’t you say that you’d be releasing a launcher on June 1st? Where’s the launcher?
I’m sorry! I decided that the game’s launcher and the game’s official website should both be launched to the public at the same time, because the launcher links to the game’s website. On the plus side, the website will be ready very soon!
What’s next?
Here’s what I can tell you about the next 30 days:
- If the current build has a bunch of new bugs, the next few days might be about fixing those bugs.
- If the majority of the fanbase was actually expecting this build to have burials, raincoats, and teacher routines, and are angry that those features weren’t in this build, then my next objective will be to put those features into the game as soon as possible.
- I really want the game’s official website and launcher to be released as soon as possible, so those will probably be launched at some point within the next two weeks.
- E3 is happening from June 14th~16th. I want to attend E3, so the next update might arrive shortly before June 14th, or shortly after June 16th.
- Anime Expo is happening from July 1st~4th. I want to attend Anime Expo, so the July update might arrive shortly before July 1st, or occur shortly after July 4th.
As always, thank you for following the development of Yandere Simulator!

OMFG YESSSSS
Keep up the good work~~
I’m second!!
Yassss
Ohhhhhh
4th
Yaaay)
yES
OH MY FRICKING GOD YESSSSSS
YES BABY YESSSSSSSSS YANDERE DEV I WUV U
OMG YASSS!!! 9TH!!!!
I HAVE BEEN WAITING SO LONG FOR THIS UPDATE!!!
HYPE
Im kind of disappointed. I was so hyped for burying corpses and such. But I cant just yet. D;
Hopefully YandereDev will add everything he said in the ‘May Previews’ in the June 15th build.
Yeah i was expecting more in this build ..
Hopefully YandereDev saw my comment…
So, Kokona’s dad is being abused by land sharks…?
Actually in a way yes 😅😅😅
…lol
so it IS domestic abuse lol
omg..! so hype
YandereDev, calm down. It’s fine that the little things you hinted at in the previews aren’t going to be added, so just focus on the game. We’ll be busy messing around in-game to care about those little things, we’re all patient enough, just sit back, relax, and then get back to work, congratulations on finally release the much awaited build ❤
Yeah! Plus, he’s given us A LOT.
Wait… no teacher routines? Maybe there’s other stuff.
When he said that I thought be still wouldn’t be bothered to do it. xD I was right.
It’s fine, YandereDev. I mean, you gave us THIS stuff, how’s that not enough?
OMG!!!!
This plot twist on Kokona’s ‘domestic abuse’ story tho.
This is so exciting! I’m so ready for this build I cannot wait another second! I’m extremely happy to see how amazing this game is coming together!
I love the ‘Friendship’ elimination method! It’s so nice that if you don’t want harm your rival, physically or mentally, you can still eliminate her. The cut-scene is great as well!
It’s fine, Yandere-Dev, if you haven’t added the burial methods or anything yet. This new method is gonna keep us occupied for a long time. As long as you keep working as hard as you are now, we’ll support you! Thank you for letting us test your games!
Can’t wait for Matchmaking.
IKR
I wonder if there’ll be a ‘Love Note’ note option as well as a ‘Meet Me’ note option!
Waiting for Kubz Scouts
THAT PLOT TWIST.
Also, I felt proud when I heard that conversation. Yandere Simulator has come so far!
I’m sad that the other things weren’t implemented and u said it was going to be a super build
Suggestion if it’s not already planned: What if you could convince Madame to befriend Kokona, and friends of the family get more lineant if not forgiven loans? Naturally, this would be quite a bit harder.
The website is yanderesimulator.com and if you wanna see a twitch thing in the site it is yanderesimulator.com/stream
Dang.. I was really hoping to use the “Bad Romance”… The hype :DDD vs. The results );
This “super build” was basically the same as every other build.. I mean maybe it was a little better, but it really wasn’t super.
It was SUPPOSED to be super, but he couldn’t implement the things he previewed for the past several days. If fans demand it, he’ll make it a top priority, though.
Thank you so much YandereDev!!!! This is so damn worth the effort you made and the time we wait!!!!! I LOVE YOU
*screams internaly* finally! *slaps Mindori* DON’T SEND DEVPAI EMAILS!
OMG YAAAAAAAAAASSSSSS! WE CAN BLACKMAIL RICH GIRL’S DADS!
I am a little pissed off for the fact that the raincoat , teacher routines etc are not in the game :I don’t promise if you’re not sure you can keep the promise
That might be so, but understand that he is sorry, and is willing to implement the things promised if everyone wants him to.
He is sorry, but he only showed us those to show that he was making progress.
I knew that those things wouldn’t be there, ‘caus ehe said earlier, that he’s working on those things while he’s wainting for the cutscene to be finished. So I was pretty sure that we dont get this stuff with this update, as they were previews for future things.
and “pissed off”? you know that you can play for free and yanderedev does not have to develop anything at all??? be happy thathe does this amazing work.
Thank you so much Yandere Dev!
3:54 SASS
You can accept the request of me? My request is let teachers go around “test” students at 7:00 to 8:00 am. Then, the teachers went check around at noon and about 1:15 pm their class. Finally, the teacher will check around the school again and their home 6:00 pm. It would make more challenging in Yandere Simulator.
MATCH-MAKING FINALLY! And I love the happy ending for Kokona.
3:31 and I’m ready to sleep for the big school walk tomorrow, golly gee!
But in all seriousness, smh, we’re walking about a mile.
I was so hyped by the other final of the scene but then YandereDev just end it up right there and I was like Aw man you’re so cruel xD
I wish I could play the game right now but it’s 2:30 a.m in my place and I really need to get some sleep 😦
FINALLY!!!!! i love it! keep up the good work DEVpai ❤
YES! YES!! YES!!! Finally a happy Ending for Kokona-chan… well okay we have to hurt some other Girl, but who cares…
KOKONA-CHAN ISN’T KILLED OR HURT IN THIS UPDATE!!!!!!!
Good thing YandereMac wasn’t late! (I play on the Mac). I’m excited for the Matchmaking method!
I like that Kokona is not being raped by her father, it didn´t match the tone of the game that well, even if this is supposed to be a dark story. “kid being raped” was less “absurdly violent” and more “tonight, on a very special episode of Yandere Sim…”
Just a question, why would you do this method over some of the other ones? This one while cool doesn’t seem to have that many advantages and involve quite a considerable amount of work, I guess if your going for a paficist run? But even then you still have to hurt someone, plus there seems to be a new method which is actually pafisist run like, just would like to know thank you
Please watch until the VERY END of the video.
The matchmaking? Yes I know that was the new method I was referring to
If you want to do stuff without potentially doing too much harm then this is one way of doing it. In the end you can always just kill the rivals and not pay attention on any other elimination methods, but if someone wants to get the different endings and eliminate without killing this is one way of doing it.
You can even keep them as close friends, which should be helpful the more you play.
I assume, that some future rivals will be extremly hard to be catched alone to eliminate them in other ways, so for them the befriend method would maybe be the “easiest” way to go
TIME TO STALK YOUTUBE UNTIL SOMEONE UPLOADS A VIDEO OF THE “ELEMINATE” OPTION HOO BOY (but, seriously, good job yanderedev)
does anyone know how to complete Kokona’s task? ;-;
Get a uniform from Info-chan, and then take it to the sewing room on the first floor and tailor it 😀
Am the only one who stayed up way too late for this update to post??i was ind of disappointed that the raincoat, teacher routines, and burying corpses weren’t added in this build, but I know that YandereDev is working as hard as he can. Before I saw the video, I didn’t realize that the new elimination method would be that big. I can wait for the other things to be implemented. I dont think YandereDev will see this but, he inspires me so much.
OMG THANK YOU SO MUCH YANDEV!!! I SHALL DERIVE HOURS OF ENTERTAINMENT FROM THIS BUILD!!!
OMG OMG OMG OMG OMG OMG OMG!!!!!!!!!!!!!!!!!!!!!!!!!!!! YANDEV THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
No teacher routines? No burial nor raincoats? Gah! I wanted them to be added in the June 1st build. Kinda discouraged but, I guess I’ll have to wait until the next build, BTW I love the cutscene! 10/10
Does anyone know how to give Kokona the uniform? I got one from Info-chan but can’t give it to her.
Very nice work! Thank you for your hard work and your update.
It was enjoyable to watch the cutscenes and character development, however, I hope before the final release of the game, you will consult with someone who has knowledge of Japanese language and tropes to help with the name puns and the genre blindness issues. They are grating.
Something is added in Sewing room.
Hi all, you can request for a new uniform from Info chan, bring the new uniform to the sewing room to complete the task 😉 Hope that helps.
Thank you! I thought you had to get it from Info-chan :0
Wait…how do I use it? There’s no option that lets me use it.
Wait, I misread your entire comment. Just ignore me, lol.