May Preview #16

The build meant for May 15th has been postponed until June 1st. I promised that I would post previews of cool upcoming content for every day that the build was delayed. I’ve been doing that for over 2 weeks now! I’m almost done, but I still have today and tomorrow until we hit June 1st, so here’s the second-to-last preview…

This preview involves the school’s faculty room. You see, the faculty room will play a role in several different aspects of the game:

  1. Teachers will pick up dangerous objects and bring them to the faculty room, so if you drop a knife with your fingerprints on it, you’ll have to steal it from the faculty room in order to dispose of the evidence you’re leaving behind.
  2. Teachers’ schedules will partially consist of walking between classrooms and the Faculty Room, so knowing the location of the faculty room will provide you with knowledge of where to expect teachers.
  3. Extremely important items (like keys that will allow you to access tranquilizer, poison, or acid) will be located in the faculty room, guarded by teachers during most of the day.
  4. Any screams heard within earshot of the faculty room will cause the teachers to go investigate, so causing trouble near the faculty room will be especially dangerous.
  5. When class is not in session, students with the “Teacher’s Pets” personality will run directly to the faculty room in order to report something.

Because the faculty room will be such an important location, I prioritized the creation of the props that will populate the room. The volunteer tasked with modelling the room’s props recently completed his task! You can check out 11 screenshots of his work below. Click here to see high resolution renders!

It’s hard to find the right way to say this, but…WOW! I’m extremely happy with how these models turned out!

The amount of detail in each model is astounding! The scribbles on the notepad, the text on the phone’s screen, the little labels on the filing cabinet, the sheer variety of book covers, the fact that each desk has a different arrangement of props…this blows my mind!

This volunteer has done some really outstanding work! He really went the extra mile with every prop he created. Even the smallest prop received loving attention to detail! These models will be shown to other volunteers as examples of the art style that I’m aiming for, and the level of quality that I aspire to with Yandere Simulator. I’m very honored to be able to include these models in the game!

The volunteer has asked to remain anonymous, so for now, all I’m going to say is that this guy got it just right.

236 thoughts on “May Preview #16

    This Is
    Going To
    Be The Best
    I have no words for how i feel right now uhvjkscbvkjcsb,kcjbv;wifh/dcnnklcn;ifhirgfiugv,cb kjfsjabv;iohf;if

  2. I love EVERY SINGLE INCH of EVERYTHING!!! Congratutations Volunteer, you did an amazing job! I can’t wait for the June 1st update!! Yandere Dev should update the game once a month and not twice, if he does this, the game will be ready way faster!

  3. Holy shitaki mushrooms the update is tommorow. I can’t wait to see the video Yandere dev posts to show it off, this whole thing is going to be amazing, I’m waking up at 430 just to wait for this video!!! UPDATE TIME!<3<3<3

  4. Wait, yandere dev said “second to last” preview so it might not come out at around midnight on the thirty first. I’m a bit confused because it always comes out on the night of the 30th and 31st. Well, I can wait a day or so anyways.

  5. “access tranquilizer, poison, and acid”. Acid. That was what the dying animation from before was dying of. Acid. Hydrochloric acid to be exact.This is available in chemistry labs, in schools. I use too many commas im sorry.
    Hydrochloric acid is the main component in stomach acid, which is powerful enough to melt steel. YandereDev said that it would be a slower death in real life, if I recall. This would be true. It would also support that she was brushing things off of her arms, you wouldn’t do that with fire or whatever he main theory was. That’s stupid. If acid, a liquid, was dumped on you and it was burning, you would want to get it off of you.


  6. what would happen if a teacher were to pick up a dangerous item you dropped, but you were wearing gloves, so there were no fingerprints?

  7. So the preview will be on 31st at 6:30~8:00pm and the build on 1st at 0:00 in Yanderev’s timezone? I really hope so. Can’t wait >_<


    On a sadder note, am I he only one getting highly concerned about that Stop Yanderedev blog on Tumblr? I keep sending them hardcore gay porn just for kicks, but really, I hate how it pops up anytime you look for Yandere dev 😔. Am I the only one worried? What if this becomes bigger and more evasive!?

  9. Pingback: SphaxZGaming’s About Yandere Simulator! – SphaxZGaming

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