May 16th, 19th, 20th, 21st, 24th, and 25th Bug Fixes

Last Update: May 25th 11:15 AM

The most recent build is located here:

I’ve got some bug fixes for you! But first, first, check out this cool artwork!

You can see a larger version here.

And you can find the talented artist, Aea, by clicking here.

With that out of the way, it’s time to tell you what bugs got squashed!

May 16th:

  • Limited the speed of the “Pass Time” feature and the speed-up debug controls so that it’s not possible (or at least not easy) to cause the game to run so fast that an NPC’s pathfinding breaks.
  • If an NPC is going to meet up with a friend and the player tries to talk to her, the NPC will politely explain that they are too busy to talk.
  • If two NPCs are having a private conversation and the player walks up to them, they will get annoyed with her and the conversation will end.
  • The purple-haired girl will now stay late at school so that the player can plan meetings past the time when she previously went home.
  • The player can no longer speak to NPCs who have just witnessed a murder or a corpse while they are fleeing.
  • Yandere-chan no longer walks in place if she was walking while receiving instructions to go to class.
  • If the player kills an NPC who is in the middle of a conversation, the conversation ends.
  • The player can no longer talk to two NPCs who are having a conversation with each other.
  • Disabled pausing and the “Quit game?” window while writing a letter.
  • Added screen blur to the background when writing a letter.
  • Fixed the broken “Hateful” easter egg.

May 19th:

  • Fixed bug that would cause characters to react to Yandere-chan grabbing a corpse even if that corpse was on the other side of the map.
  • Fixed bug that would keep the “Push” command above a girl’s head even after she had walked away from the rooftop.
  • Added a “teacher finds suicide note, but doesn’t find a body” scenario to the End-Of-Day-Results screen.
  • The player can no longer drop a note into a girl’s locker while she is standing in front of her locker.
  • Disabled the player’s ability to push a girl off the roof while being chased by a teacher.
  • Pulling out a weapon while dragging a corpse now drops the corpse automatically.
  • Added a new easter egg.

May 20th, Part 1:

  • Attempted to fix the bug that would make Xbox controller prompts appear when using a keyboard.
  • Attempted to fix bug that would make teachers get stuck on the doors leading into the gym.
  • Attempted to fix bug that would make teachers get stuck on the stairs leading into the gym.
  • Added colliders to the stairs inside of the gym so that players can walk up the stairs.
  • Fixed bug that would make teachers shut their eyes when standing guard over a corpse.
  • Added three new hairstyles to the game.

May 20th, Part 2:

  • Yandere-chan can now transition from crouching to crawling without having to stand up first.
  • The player is no longer able to summon the weapon menu while picking up a weapon.
  • The player must now de-equip weapons before leaving a note in a girl’s locker.
  • Fixed bug that would cause custom textures to appear on the wrong body parts.
  • Fixed bug that would make Yandere-chan go bald during a game over.

May 20th, Part 3:

  • I activated Yandere-chan’s “Custom Skin Example” textures for testing, but forgot to de-activate them. I’ve de-activated the custom skin textures, so now her appearance is back to normal.
  • Fixed a bug that would cause the phone highlight to scroll super fast nonstop if the player held down the right combination of buttons.
  • Yandere-chan can no longer go to class if there is a corpse lying around on school grounds.

May 20th, Part 4:

  • Fixed an easter egg that broke in the last update.

May 21st:

  • Fixed bug that would cause Yandere Vision to remain active during class.
  • Fixed bug that would cause the WASD keys to select a menu item by two steps instead of one step.
  • Fixed bug that would prevent Yandere-chan from going to class if a tranquilized student was anywhere on school grounds.

May 24th:

  • Fixed bug that would cause Yandere-chan to get stuck in her laugh animation if Senpai came near her while laughing.
  • Fixed bug that would cause the “Leave Note” button prompt to be unresponsive for the first 20 seconds of the day.
  • Fixed bug that would prevent Yandere-chan from going to class if a suicide had been faked earlier that day.
  • Fixed bug that would cause Yandere-chan’s hair to detatch from her body during the “Heartbroken” sequence.
  • Fixed two polygons on Yandere-chan’s right arm that weren’t updating the character’s arm texture properly.
  • Attempted to fix bug that would make Yandere-chan freeze when performing the mop-dipping animation.
  • Changed the music that plays during the “dark” phase of the title screen.
  • Added a new student who follows a different routine than normal students.
  • Attempted to reduce clipping when using the “Yuno” hair mesh.
  • Fixed bug that was causing students to ignore corpses.
  • Restored the torn clothing of Punished Yandere-chan.

May 25th, Part 1:

  • Fixed bug that would cause bizarre behavior from the new game-playing NPC if the player interrupted them while they were playing a game.
  • Fixed bug that would break the “react to corpse” animation if a student discovered a corpse while holding a cell phone.
  • Attempted to fix bug that would cause Yandere-chan’s scrunchie to remain on her head even when her ponytail was gone.
  • Fixed bug that would make a girl find a note in her locker twice in one day, even if only one note was left inside.
  • Fixed bug that would prevent the player from being able to go to class if they had tranquilized someone that day.
  • Fixed bug that would prevent the game from acknowledging that the player had leveled up Literature.
  • If Yandere-chan kills a girl who is playing video games, that girl’s computer will now shut off.
  • Prevented the computer room’s gaming music from being heard inside of other rooms.
  • Fixed bug that would allow the player to leave multiple notes in a girl’s locker.
  • Fixed bug that was preventing students from properly reacting to dead bodies.
  • Added new “find note in locker” animation.

May 25th, Part 2:

  • Fixed bug that would cause the game to freeze if a teacher spotted Yandere-chan while covered in blood and talking to a student simultaneously.
  • Fixed bug that was causing the game to freeze if Yandere-chan picked up the bottle of poison in the chemistry lab and then went to class.
  • Fixed bug that was preventing Yandere-chan’s black aura from showing up on her hair during Yandere Vision.
  • Increased teacher run speed so that Yandere-chan can no longer outrun teachers.

I will continue to update this blog post whenever I upload a new build between now and June 1st.

215 thoughts on “May 16th, 19th, 20th, 21st, 24th, and 25th Bug Fixes

  1. I think I’ve witnessed a glitch or a bug. Yandere had just started the school day when I had pressed the key “G” to have Yandere change costume. Shortly after doing this I went and spoke to the blue haired female character and when doing this I noticed that Yandere’s costume had turned back to a normal school uniform but she still continued to wear that hat upon her head while having a pipe in her mouth. Thinking it was a simple fix I went to change her uniform with the one beside the incinerator and her normal school uniform was present while the costume music played and she still held the hat.

    Also I’ve noticed that you can now see the ponytail ring on the back of Yanderes head when a ponytail to the back of the head isn’t present.

    So far this is all I’ve noticed.

    • Yandere Dev said he’s attempting to fix the Scrunchie Bug on the back of Yandere-Chan’s head even when the ponytail isn’t present.

      May 24th
      Attempted to fix bug that would cause Yandere-chan’s scrunchie to remain on her head even when her ponytail was gone.

    • just came across your game
      love it so far really looking forward to seeing how it turns out

      also in a older post you mentioned putting a console or computer in her room
      i think computer would fit better with the game as she could cause more problems or learn what others might think of her /secrets and such

      also add study option a chance to get an extra point

  2. Well Uhm… Uhm… I went on a killing rampage and killed everyone (expect for Sempai) at the lockers and some of them glitched through the wall to the class room, after I cleaned myself up I went to check on the teacher and found her on the wall!😄

    I have a picture of it and will post it as soon as I know how

  3. Well… I got rid of all students after they just entered school gates. No one escaped. The next day only Senpai and me attended school. It’s rather fun but also slightly disappointing because there was no reaction from teachers/police. However, this is only a test build so no complaining🙂
    Thanks Dev! You are doing awesome job.
    Keep it up!

  4. One idea I had was “Hearing.”
    While complimenting, if someone is nearby, they will be able to hear. If Yandere-Chan tries to compliment the person who was nearby, the person will realize Yandere-Chan is just giving out false compliments just to boost her reputation.

    While asking someone to follow, a person who has heard Yandere-Chan will follow, tell a teacher, or ignore her — depending on the personality type.
    A person who is nosy will follow Yandere-Chan from afar. Yandere-Chan can either kill them, or lure them in.
    A Teacher’s Pet will tell a teacher, but it’s a rare chance. The teacher will search for Yandere-Chan, and if Yandere-Chan is bloody, insane, or holding a weapon, or holding a corpse, the teacher will apprehend her.
    A Coward will ignore Yandere-Chan.

    This encourages players to take advantage of isolated rivals, rather than strolling right up to her rival in the middle of a crowd, and asking her to follow her, then kill her.

    • It also encourages players to know the student’s around them.
      For example, if the player knows that her rival is in a group of Cowards, she can just out-right ask the rival to follow her, and the group wouldn’t really mind.
      But if the player just asks the rival to follow Yandere-Chan, without being aware of the people around them, the player has the risk of being followed.

      • Building on that, perhaps have friendship groups who look out for each other? Like, a clique. So if you were to approach a group with your rival in it, and ask them to follow you, they may ask why etc. I’m not sure how to go about it though. It seems a tad complex.. >< Would add more complexity to the game.

      • It’s a suggestion. It all depends on the funds raised on the Kickstarter and all.

  5. I haven’t looked at this game in months and I want to know 2 things.

    Is the game at the point where it could be considered a whole game or is it still a demo or alpha?

    Is a 0 kill run still being worked on or has the idea been abandoned?

    • Its in the ‘Debug’ stage, so, 6% complete. It takes more than a few months to create a fully functioning game with one person working on it! It is eminently playable in my opinion though, but expect bugs. The idea is ‘find the bugs, report the bugs, bugs get fixed’

  6. There’s one thing which isnt a bug as such, but doesn;t look or feel right. ‘Tis one of the hair styles Yandere-chan can have, the pin one? (I think similar to one from Mirai Nikki?) When it moves, it seems to have two joints per tail about which they can pivot, making it incredibly unnatural and distracting. Its quite odd! Only a minor thing though. I may be the only person to notice it! ><

  7. I have no idea if this has been reported, nor do I know if you see these comments for bugs, but I’m putting it out there

    I have never done the new easter egg thing. Only knew which button to press & what happens (scary kind of music, Yandere-chan grows long legs, etc) during it. Anyway, I was taking panty shots on the rooftop when I accidently pressed it. Scared the heck out of me, closed my laptop, opened it and pressed the Esc key, chose ‘No,’ and restarted the game by ‘~’.

    First thing I noticed; after I did all that, I realized Yandere-chan was in a…weird position when she was Slenderman. Idk how to describe it, but it kinda look like she was crawling? I’m unsure if it could’ve been a simple fix (standing back up) but I’m a total scaredy cat and didn’t look into it. To me, she looked frozen in the air (as in, her feet weren’t on the ground)

    The second thing I noticed was I had EVERYTHING I did on that day. I think I read somewhere all the work you did goes away if you restart the day? Well, I still had favors, pictures, my rep was still good, and my points were still there!

    I hope these sound like bugs to you and possibly fix them. I still don’t know, though
    Thank you for reading this! I love the game so far

    • Also, I know the easter egg will not appear in the final game. I guess that means either focus on the second thing, or don’t think about my comment at all if the second thing is connected to the easter egg.

  8. I don’t know how much of your blogs you read, but while I was browsing some comments on one of your youtube updates, I saw a legitamitely interesting idea that would be really neat to see implemented. What if there was a personality type that caused a character to become yandere for yandere chan (yandereception!) when certain conditions are met? Yandereception-chan would then quietly stalk/observe Yandere-chan to find out who her crush is, and then try to kill senpai for yandere-chan’s attention. It may be a bit complicated, but I personally think it would make for a very interesting rivalry.

  9. Pingback: How to poison a girl in Yandere Simulator | Game Development Blog

  10. The poison, would there be a differentiation of poison, maybe one that’s not lethal so it would help you get the anesthetics, one that’s lethal and maybe locked, inside a cabinet, and maybe just plain expired medicine that would cause the health teacher to take notice and again, help you get anesthetics

  11. Oh my god! If you really have a stand for her that would be amazing! She would use the skill “SENPAI SENPAI SENPAI SENPAI SENPAI SENPAI SENPAI SENPAI” on her enemies, please, add a stand to the game! Jojo is such a amazing work to make references to!

Leave a Reply

Please log in using one of these methods to post your comment: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s